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A Post-Honkai Odyssey

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For the other Open World map, see Sakura Samsara and Schicksal HQ.
A Post-Honkai Odyssey
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Debut
Apr 2nd, 2020
Notable Rewards
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Regulator (Mei) (Icon).png
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Regulator (Carole) (Icon).png
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Suscitarin (Icon).png
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Krystallum (Icon).png
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LV.1

A Post-Honkai Odyssey, is a special area where Captains can fight unknown creatures named after Tarot Cards and accomplish missions in an open world setting. Similar to a typical adventure game, there is no loading after entering, as the entire map is seamless. Enemies and collection nodes will spawn randomly and main storyline quests (as well as side Adventure Tasks) can be accomplished.
Monsters encountered in the storyline and roaming the open world use Dynamic Difficulty.

Overview[edit | edit source]

Welcome to the A Post-Honkai Odyssey!
You may try your hand at different game modes in the St. Fountain, including:

About Adventure Map Reset[edit | edit source]

The Adventure Map will reset at 4 a.m. every Monday, Thursday, and Saturday. Collection points in the wild will be reset and refreshed on Monday only, and a new round of Adventure Tasks will become available, and you will be given an Adventure Rating based on your performance.
If you've already cleared the storyline for one round, the collection points in the wild will be refreshed only after the next time the Adventure Map is reset. During the one hour before the Adventure Map is reset (03:00-04:00), you will not be able to enter the St. Fountain map.

Adventure Rating[edit | edit source]

Every time the Adventure Map resets, an Adventure Rating will be given to you based on all the actions you have completed including Adventure Tasks, Material Gathering, and Elite Monsters. Once Adventure has reset, the next time you enter the Open World, you will be given your Rating Rewards.

Elite Monsters[edit | edit source]

Elite monsters lurk randomly around the Open World, but are easy to identify by the red mist appearing on screen should the player approach them. They are more difficult than the normal monsters that roam the Open World (and are harder to kill with a stealth assassination). When they are defeated, their spawn point will be replaced by a random enemy.

Material Gathering[edit | edit source]

The most popular feature of any open world RPG is the ability to rob the local population/scenery blind! St. Fountain is no different with Material Gathering that allows you to collect the materials needed for upgrading your characters. Collection boxes are scattered all over the map and will reward the player with Krystallum, Files, or Audio recording that deepens the lore of St. Fountain. Some items require a higher Intel Level to be obtained so they can be only gathered at the later phases of the open world.

Intel[edit | edit source]

The player's Intel Level will level up upon certain conditions such as completing Adventure Tasks, defeating monsters, etc. Each Intel provides the player with valuable rewards for their own advantages in Open World.

Ruins[edit | edit source]

Ruins is a floor-based challenge map. It is a virtual combat system which uses the to data collected by Schicksal to simulate the areas within St. Fountain and the monsters encountered by the squad for repeated training. Like the Adventure Map, Ruins will reset at 4 a.m. every Monday and closes at 2 a.m. next Monday. During 2:01 ~ 3:59 on each Mondays, the player's performances will be tallied automatically and the Ruins will close during that period. Enemies will change every week and Ranking and floors will be also reset. There are a total of 23 floors in the Ruins. Quest Rewards are delivered at the end of each cycles.

Defeating all enemies in a single floor allows the player to proceed on the next floor. The floors' difficulty is dynamic.

Weather and Special Effects[edit | edit source]

Like in the Schicksal HQ, the Ruins also have its own weather mechanics in which certain weathers can change in every cycle and also affects the condition of some skills. Performance of the player characters' skills are highly dependent on the talent skills they have unlocked or upgraded.

Special Effects are a buffs which is similar to the weather which also has a cyclical change. However unlike the former, Special Effects will only apply its conditional buffs once its requirements are met. For example, if the Special Effects is dealing 30% more damage while on midair, the player character must attack the enemies while on midair in order to apply the special buffs.

Both Weather and Special Effects apply their buffs to all players.

Ruins Rewards[edit | edit source]

Storyline Missions[edit | edit source]

Storyline missions can only be cleared once. After all Storyline mission are cleared for a Chapter, the next one will be unlocked. Return to the Base to get a conversation with the characters in order to start an another mission.
Depending on which storyline you're on, new gameplay elements will be unlocked in the Adventure Map.

  • Story 1.0 - Road to Fountain
  • Story 1.1 - The Disaster
  • Story 1.2 - Heroes I
  • Story 1.3 - Heroes II
  • Story 1.4 - Heroes III
  • Story 1.5 - Destruction
  • Story 1.6 - Road from Fountain I
  • Story 1.7 - Road from Fountain II
  • Story 1.8 - The Scepter
  • Story 1.9 - The Day After the End
  • Story 2.0 - The Verdict

Boss Challenge[edit | edit source]

A Boss Challenge is available for players to play in the Open World. It features the three Lord-tier enemies: Code XIII - The Death, Code XX - Judgment, and Code XXI - World as bosses. Unlike the Storyline, these bosses are far more strengthened.

During gameplay, the character will be affected by Honkai Corruption in which a "Corruption Rate" bar slowly increases. When the meter reaches full, the player is forced to quit the challenge, thus impeding their progress. If the player character is hit by an attack of any of the bosses, the Corruption Rate bar increases further, successfully evading enemy attacks will reduce it slightly. Completing each Boss Challenge rewards the player with treasures containing various items.

Adventure Tasks[edit | edit source]

Adventure Tasks can be taken and cleared once every Open World reset period. Captains can take up to 5 adventure tasks at once. Each time a new task is chosen, players will be given an option between 3 different tasks to choose. If they wish, Captains can refresh these options up to 15 times for free every reset. This will cost 5 additional crystals each time after all free attempts are depleted. After choosing their adventure tasks, Captains can go into St. Fountain and complete the tasks chosen. They will be marked and tracked on the ground via a line of arrows.

Adventure tasks can be any range of activities such as defeating enemies, securing specific kills, finding hidden treasures, completing chase mode, or collecting specific amount of Krystallums.

  • Adventure task rounds are unlocked every Monday, Thursday, and Saturday.
    • Map access must be activated when the new map is unlocked at Captain Lv.50.
  • Each round provides 5 Task Orders.
    • Captains can choose 1 out of the 3 randomly generated adventure tasks for each Task Order.
    • Each round of adventure task provides 15 free refresh attempts. Additional attempts will cost Crystals.
    • You can abandon 1 accepted adventure task per day. Your stamina will be refunded
  • Complete all adventure tasks to rate task performance. Ratings are based on the adventure task challenges completed.
    • Higher ratings provide better rewards an more Adventure EXP.

Characters[edit | edit source]

Unlike the previous Open Worlds, A Post-Honkai Odyssey is strictly on limited to 3 exclusive characters. Each has their own varying abilities and play-style. Their gameplay is different from the Valkyries as wel as they have their own module and skills.

  • Main Character - The Warrior, also called by any names preferred to him by the player is the main protagonist of this mode. He is a versatile fighter wielding the Labor of Olympus, a powerful greatsword capable of emitting Honkai Energy it absorbs. While he excels at physical damage, his burst mode allows him to deal continuous fire damage which can also ignite the enemies.
  • Raiden Mei - Of course it's none other than the Raiden Mei everyone loved! Like her younger iteration, Raiden Mei is an agile fighter capable of dishing out rapid damage, a greatly effective way to break through powerful force field enemies. Her attacks can deal lightning damage which can paralyze the enemies.
  • Carole Peppers - The daughter of Lewis Peppers, Carole is a powerful combatant capable of dealing heavy charged attacks against her enemies. Her gauntlet's brutish strength is very effective against enemies with tough shields that protects them from all frontal assaults.

Skills[edit | edit source]

Reviving[edit | edit source]

When a character reaches 0 HP, they will collapse and be defeated. The player can revive each defeated characters with the Suscitarin, or alternatively, they can spend 1000 Krystallums. In Ruins mode, they can only revive up to 3 times for obviouos balancing reasons.

Base[edit | edit source]

This is the main headquarters of your squad. You can check out all of your collections here and interact with the characters. Upon completing Storyline missions, you will have a conversation with the characters here to start a new mission. Certain dialogues of theirs will let you pick up to 3 replies of your own choices, all of which may affect the respective character's ratings. Increasing your ratings to them by a certain rank unlocks new photos or cutscenes. Occasionally, the characters can be interacted on so you may have a chat with them even if you don't have any missions to complete from now on.

Events[edit | edit source]

Files[edit | edit source]

Audios[edit | edit source]

Audios that are obtained from boxes in the open world.

Sound recording 1

Sound recording 1

(Strange voice)

Welcome, honorable Sky People. Are you here for...

(Strange voice, querying)

Progress? I knew it. Don't worry, everything is fine.

Hmm, you wouldn't understand anyway.

(Strange voice)

Oh, right! Let me teach you the human language.

You need to know your target to replace them. And all knowledge starts with language.

You need a name, name, name... a suitable name.

How about Lucheni? Lucheni... is you.

(Strange voice)

This is the name of an assassin. It suits you perfectly, am I right?

I think this is who you really are.

The completion of the plan means my death. Will you be doing it?

I guess so. You're in charge of monitoring me, it's your job till the last minute.

Interesting. I look forward to seeing what kind of death the Sky People have designed for me.

(Strange voice)

Don't you worry, Lucheni. You'll understand this very soon.

Sound recording 2

Who,

If I cried out, would hear me among the angels' hierarchies?

And even if one of them pressed me suddenly against his heart:

I would be consumed in that overwhelming existence.

...

I believe that poetry is the perfect approach to language learning.

It is simple. No need to learn about the implication or emotions. All you need to do is listen —

Language is like running water. It is intrinsically natural, pure tones.

Therefore, the so-called civilization is merely an artificiality of the natural, a complex formed with the pure.

See, this is humanity, a paradoxical yet concordant existence.

(Strange voice)

Alas. That's why I wanted to teach you. Because I loathe this sound.

Have you ever wondered why I refused to talk in your language?

Because... I'm not you, and you're not human.

Sound recording 3

Now I finally have the time to take a rest.

But what's the point of that.

I don't want to waste any second.

I had never felt this fulfilled ever since my birth. The happiness I am feeling at the moment,

is the happiness of absolute freedom of mind.

You, me, every life existing within the universe,

we all have our own missions from birth.

No, it's not the same. Just like in a forest of a hundred thousand trees, no two leaves are alike.

And no two journeys along the same path are alike. You have your own mission, and I have mine.

My blessing is, I know what is is.

And I know the approach to achieving it, and I'm almost there.

(Strange voice)

Why are you the only one who can hear me?

Sound recording 4

Oh, Lucheni~ You're really improving greatly and rapidly.

You're already getting my emotions and reacting to them properly within such a short time.

Excellent. I'm getting tired of talking to myself already.

But this also means, I must be more discreet about what I say to you.

Don't look at me like that. I admit, I am putting up my guard against you.

But what I just said is free of plots and schemes.

Trust me, I will be your loyal, humble servant till the completion of the plan.

Look! This St. Fountain is for the burnt offering.

Oh, Lucheni. I feel what you feel.

We're both looking forward to the completion of the Road and the Door.

Open the paths between the stars, and greet the Sky People's arrival into the world — this is my wish too.

No one else but me in this world could have done this, not even if he —

...

He still couldn't have done it. I'm the only one who can.

Sound recording 5

Lucheni is quite upset. It told me that some humans have sneaked into my city, and killed some of its underlings.

I said I knew nothing about this, and it turned absolutely furious and even threatened to kill me.

Hahaha, I dare it. Amongst the Sky People, it is nothing special but flies a bit higher.

So...

Is that you? Or those kids from Schicksal?

How I wish it was you.

I extended my sincere invitation, please do not ignore it.

I have a plan to share with you. A big plan.

If we join up, we could make it perfect.

If you're hearing this, save yourself the trouble of guessing who I am.

You don't know me. But I know you.

I respect you. Among all the people in the world, you are the only one who shares my ambition —

A world free of Honkai.

Just think, what have you been fighting for?

I doubt you'd say no.

Come, Welt. I'll await you up in the sky.

Rating[edit | edit source]

Albums[edit | edit source]


The Album enlists all of the monsters you have previously encountered in the storyline missions. It lists down their base stats, random information, and attacks and its menace level. These unknown creatures are all aptly named after Tarot cards.

They are divided into 3 different tiers: Normal, Elite, and Lord. The Normal-tier enemies are the most common type, some of them can be found in hordes and often are easier to defeat. The Elite-tier enemies are rarer but possesses even stronger capabilities than the Normal enemies. Some of the Elite enemies are a miniboss in a stage. Lord-tier enemies are the strongest among them all. They are the bosses of this Open World and are usually found in the end of a story chapter.