Team gains 23% Lightning DMG and 13% total DMG.
The Sahā World
Team deals 30.0% more Lightning DMG and 15% more Total DMG.
Combo: Naraka Finisher
Tap & hold [ATK] to strike a deadly blow.
Tap & hold [ATK] to consume 100 Zakti and unleash Naraka Finisher.
Naraka Finisher can be unleashed in quick succession, dealing 100% ATK of Lightning DMG against enemies within range.
Naraka Finisher additionally restore 0.5 SP upon each hit.
Each cast of Naraka Finisher boosts Total DMG dealt by Naraka Finisher by 12.0% for 2s, 6 stacks max. Each stack's duration is independent of others'.
Each hit of Naraka Finisher deals 50.0% ATK of bonus Lightning DMG.
Passive bonuses apply automatically.
Zakti: Starts at 0 and maxes at 500. Passive regen: 10 per second.
Branded for Hate
Enemies with Darkbolt Mark take 30.0% bonus DMG.
Auto-triggers before character does, activating an invincible Blink status and recovering 1.5% HP every 0.5s for 5s. CD: 60s; CD starts when the Blink status ends.
Each kill by Naraka Finisher recovers 150.0% Zakti.
Raksha's Rage unleashes Rakshamaru's might to dominate the battlefield.
Rakshamaru is summoned to smite enemies in front, dealing 350%+80%+6x30% ATK of AOE Lightning DMG.
Tap [ULT] again within 12s since Rakshamaru's appearance to perform Samsara of Death, dealing 7x60%+7x140% ATK of AOE Lightning DMG and paralyzing enemies upon hit for 4s.
Samsara of Death boots Ignore Interrupt and grants 40% Total DMG Reduction for 12s.
CD: 20s. The first activation costs 100 SP, while the second costs 0 SP.
The 1st sequence of Rakshamaru attacks offer extra Zakti regen of 12.0 per 0.1s for 7s.
Raksamaru's 1st hit renders enemies Conductive, which boosts Lightning DMG taken by 40.0% in 12s.
Summoning Raksamaru recovers 400 Zakti.
Lightning imbued evasion.
Ultimate Evasion triggers Raijin's Blink.
Raijin's Blink: Creates a Lightning imbued shadow at the starting point; the shadows pulls in enemies and deals 5-% ATK of Lightning DMG during its existence, and explodes after 3s to deal 400% ATK of Lightning DMG, triggering a global Time Fracture that lasts 3s.
Once Raijin's Blink is triggered, Darkbolt Jonin enters Blink status for 5s, during which she stays invisible and can sprint; while sprinting, her Jonin Finisher can be cast by tapping [ATK] to deal 6x50% ATK of AOE Lightning DMG. Jonin Finisher restores 50 Zakti energy and has an extra 3 SP upon hit.
Raijin's Blink restores 100 Zakti energy when proceed.
Melee moves that incorporate both kenjustsu and taijutsu.
1st sequence: 50% ATK of Physical DMG + 40% ATK of Lightning DMG. Restores 30 Zakti energy upon hit.
2nd Sequence: 70% ATK of Physical DMG + 130% ATK of Lightning DMG. Restores 40 Zakti energy upon hit.
3rd sequence: 100% ATK of Physical DMG + 160% ATK of Lightning DMG. Restores 40 Zakti energy upon hit and an extra 3 SP upon hit.
4th sequence: 130% ATK of Physical DMG + 200% ATK of Lightning DMG. Restores 50 Zakti energy upon hit and an extra 5.5 SP upon hit.
The 3rd & 4th sequences of Basic ATK boost Ignore Interrupt and grants 40.0% Total DMG Reduction; the last hit of Basic ATK 4th sequence paralyzes the target for 0.5s.
QTE: Shiden Blast
Triggered off Ignited enemies. Deals 700.0% ATK of AIE Lightning DMG and Paralyzes enemies for 1.0%s.
Yae Sakura... She could not recall how she received this name. She is more used to the name Kasumi, even though it is just a code.
Valkyrie Armor Story 2
Kasumi is a qualified ninja. She is hardhearted, ruthless, and always relentless on her missions. Her lost memories of her past wouldn't slow her even a bit. Completing missions was the only meaning of her existence. Nothing in the world ever held her back.
Valkyrie Armor Story 3
Nothing... as always. Until the day she met that girl. For the first time in Kasumi's life, she felt a sense of warmth. Her eyes started to see beyond darkness. However...
This page was last edited on 31 July 2020, at 07:46.
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