Doom is one of the possible bosses in Memorial Arena.
Boss Attributes
Skill descriptions are shared across all 4 Memorial Arena brackets. But the exact boss stats are (vastly) different across brackets.
C Rank
- Spirit Walker: Enters a Visible state when casting skills, rendering it vulnerable to attack or debuffs. When debuffed, take 15% more Physical DMG. After skill use, enter Stealth state: Immune to debuffs. DMG will be taken by shield. Upon shield break, enter Visible state and take 30% more Physical DMG.
- Phantom Kindred: 2 Phantom Zombies.
B Rank
- Spirit Walker: Enters a Visible state when casting skills, rendering it vulnerable to attack or debuffs. When debuffed, take 15% more Physical DMG. After skill use, enter Stealth state: Immune to debuffs. DMG will be taken by shield. Upon shield break, enter Visible state and take 30% more Physical DMG.
- Phantom Kindred: 2 Phantom Zombies.
- Mind Chant: Become Visible for 20s but is immune to debuff. Temporarily wake 1 Phantom Zombie.
A Rank
- Spirit Walker: Enters a Visible state when casting skills, rendering it vulnerable to attack or debuffs. When debuffed, take 15% more Physical DMG. After skill use, enter Stealth state: Immune to debuffs. DMG will be taken by shield. Upon shield break, enter Visible state and take 30% more Physical DMG.
- Phantom Kindred: 3 Phantom Zombies.
- Mind Chant: Become Visible for 20s but is immune to debuff. Temporarily wake 2 Phantom Zombie.
S Rank
- Spirit Walker: Enters a Visible state when casting skills, rendering it vulnerable to attack or debuffs. When debuffed, take 15% more Physical DMG. After skill use, enter Stealth state: Immune to debuffs. DMG will be taken by shield. Upon shield break, enter Visible state and take 30% more Physical DMG.
- Phantom Kindred: 4 Phantom Zombies.
- Mind Chant: Become Visible for 20s but is immune to debuff. Temporarily wake 2 Phantom Zombie.
- Phantom Deceit: ???????
Wakes all Phantom Zombies.
When first Doom is defeated, 2 Dooms are spawned in her place. Each is able to cast skills and often one of the two is Visible. When this pair of Dooms are defeated, a final Doom appears in "Frenzy Mode", waking all Phantom Zombies.
SS Rank
- Spirit Walker: Enters a Visible state when casting skills, rendering it vulnerable to attack or debuffs. When debuffed, take 15% more Physical DMG. After skill use, enter Stealth state: Immune to debuffs. DMG will be taken by shield. Upon shield break, enter Visible state and take 30% more Physical DMG.
- Phantom Kindred: 5 Phantom Zombies.
- Mind Chant: Become Visible for 20s but is immune to debuff. Temporarily wake 2 Phantom Zombie.
- Phantom Deceit: ???????
Wakes all Phantom Zombies.
When first Doom is defeated, 3 Dooms are spawned in her place. Each is able to cast skills and often one of the three is Visible. When this trio of Dooms are defeated, a final Doom appears in "Frenzy Mode", waking all Phantom Zombies.
Recommended Teams
Best Scores
Decent Scores
- HoV solo