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Enhances Fire Damage

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Weapons[edit | edit source]

Weapon Rarity Effect
Blood Dance (5) (Icon).png
Blood Dance
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s.
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%.
Demonblade - Florid Sakura (5) (Icon).png
Demonblade - Florid Sakura
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 21s] Slashes nearby enemies to deal 500% ATK of Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 200% ATK of Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack.

Flame Sakitama equip bonus: Enemies hit by this skill take 25% more Fire DMG and 10% more Ice and Lightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).

Increases Fire DMG caused by character attacks by 40%.
Ice Epiphyllum (5) (Icon).png
Ice Epiphyllum
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 5][CD: 18s] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 40.0% more Ice DMG for 10.0s. Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 981 Ice DMG.
Gain 15.0% Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 1,260 Ice DMG to enemies within a 5-meter radius.

Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.

Phoenix Razor (4) (Icon).png
Phoenix Razor
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Hits against enemies gain 15 Fire DMG. When Kiana is in the team, character gains 11.4% Fire DMG.
Sunfire (5) (Icon).png
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 12s] Leaps up and lands on the target to knock surrounding enemies airborne. Deals 2,890 Fire DMG and ignites enemies to further deal 308 Fire DMG every 0.5s for 6s.
Gain 30% Fire DMG.
CAS-X Saints (4) (Icon).png
CAS-X Saints
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Hits dealt has a 17.0% chance to deal an additional 700 fire damage.
Wielder gains 15.00% Fire DMG.
Cinder Hawk (5) (Icon).png
Cinder Hawk
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png When dealing damage to ignited enemies or enemies with Firebrand, there is a 20% chance of dealing 300% ATK of Fire DMG. This effect has a minimum trigger cooldown of 1.5s for each enemy.
Completely blocks an attack when being attacked by ignited enemies or enemies with Firebrand. Effect triggers every 40.0s. Character gains 20.0% All Elemental DMG and gains 20.0% Fire DMG.
Ranger's Cross (5) (Icon).png
Ranger's Cross
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 15s] Deploys the weapon, launching a flame disc at a random target every 0.75s for the next 8s, dealing 5x233 Fire DMG and igniting it to further deal 80 Fire DMG every 0.5s for 3s.
Deals an additional 160 elemental fire damage when character attacks an enemy that has been ignited.

[Ranger] Ice damage received is reduced by 20%. If other teammates are equipped with [Ranger] series weapons, deployed cross gain 40.0% Fire DMG.

Ranger's Pistol (5) (Icon).png
Ranger's Pistol
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 30s] For a period of 10s, unleashes a Flame Impact around the character every second that deals 800 Fire DMG. During the period, a successful Ultimate Evasion will immediately unleash an Empowered Flame Impact that deals 4,000 Fire DMG. Enemies hit by Flame Impact have a 10% chance to be stunned for 2s.
Attacks against stunned enemies gain 35% Total DMG Multiplier.

[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character attacks also gain 20% Fire DMG.

Super-☆ Sonata (5) (Icon).png
Super-☆ Sonata
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerates enemies within range for 10s. Each hit deals 250% ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 15.0% Elemental DMG.
In Burst mode, character gains 40% Total DMG Multiplier.

Stigmata[edit | edit source]

Rarity Icon Type HP ATK DEF CRIT Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yodo Dono (T) (Icon).png Stigmata Top.png 342 59 43 0 After exit, team gains 26% Fire DMG Reduction (effect cannot stack). When on the field, the host gains 15% Melee Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (T) (Icon).png Stigmata Top.png 363 58 6 0 Gain 15% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).png Stigmata Top.png 569 91 25 0 Attacks against frozen enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Higokumaru (T) (Icon).png Stigmata Top.png 495 106 70 0 The host gains 45% Fire DMG. When Basic ATKs (including Combo and Charged ATKs) break shields, summons Higokumaru with a base ATK of 600 to unleashe a continuous 6s Fire Breath dealing 320% of its ATK of Fire DMG. The summoned entity has a 10s CD.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (T) (Icon).png Stigmata Top.png 382 113 77 0 Gain 25% Total DMG Multiplier. For every Combo Hit Count, the host gains 1.5% Fire DMG. Stacks up to 10 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (M) (Icon).png Stigmata Middle.png 507 0 186 8 Gain 20% Total DMG Multiplier. Every hit (CD: 0.3s) on the enemy will cause it to take 2.0% more Fire DMG from the the host for 3s. Stacks up to 10 times. Each stack gained resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Shakespeare (M) (Icon).png Stigmata Middle.png 530 0 118 15 Gain 51% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (M) (Icon).png Stigmata Middle.png 363 0 6 10 Gain 10% Fire DMG. Gain 1 charge every 10s that gives a 10% Total DMG Multiplier buff for 5s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (M) (Icon).png Stigmata Middle.png 535 0 105 8 For every Combo Hit Count, gain 1% Fire DMG. Stacks up to 102 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (M) (Icon).png Stigmata Middle.png 569 0 25 14 Attacks against paralyzed enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jingwei (M) (Icon).png Stigmata Middle.png 523 0 49 9 When there are no more than 3 enemies on the battlefield , gain 31% Move Speed. After a charged or combo attack hits an enemy, gain 40% Fire DMG for 5s. Triggering this skill again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Anniversary Ball (M) (Icon).png Stigmata Middle.png 442 0 177 7 Gain 20% Elemental DMG. At Dance Level 1 or higher, take 20% less indirect Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Theresa Magic Loli (M) (Icon).png Stigmata Middle.png 307 0 83 3 Gain 30% Fire DMG. Theresa equip bonus: Cross weapons gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (M) (Icon).png Stigmata Middle.png 471 0 188 11 After exit, team gains 10% Fire DMG. This effect cannot stack. When on the field, the host gains 10% All Elemental Resistance.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (B) (Icon).png Stigmata Bottom.png 535 46 105 2 Ignited debuff deals 103% more Fire DMG. Extends duration by 103%.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (B) (Icon).png Stigmata Bottom.png 363 29 6 6 Gain 5.0% Total DMG Multiplier. When entering battle, ATKs gain 5.0% Fire DMG for every enemy on the field. Max stacks: 4.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (B) (Icon).png Stigmata Bottom.png 569 46 25 9 Attacks against ignited enemies gain 51% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Bronya - Magic (B) (Icon).png Stigmata Bottom.png 325 28 72 6 Gain 20% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (B) (Icon).png Stigmata Bottom.png 423 53 122 11 Gain 20% Fire DMG. Attacks against enemies who are ignited or bearing the Firebrand gain 10% Total DMG Multiplier.

2 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (T) (Icon).pngWang Zhaojun (M) (Icon).pngWang Zhaojun (B) (Icon).png Gain 15.0% Fire DMG. When attacking, deal 300% ATK of Fire DMG to nearby enemies. CD: 15s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Higokumaru (T) (Icon).pngHigokumaru (M) (Icon).pngHigokumaru (B) (Icon).png For every Combo Hit Count, Higokumaru's attacks gain 1% Fire DMG. Stacks up to 40 times. Host also gains the same fire damage bonus.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png New Year (T) (Icon).pngNew Year (M) (Icon).pngNew Year (B) (Icon).png Fireworks explosions ignite enemies, dealing 100 Fire DMG every 0.5s for 5s. Attacks against ignited enemies gain 15% Fire DMG. This effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Caravaggio (T) (Icon).pngCaravaggio (M) (Icon).pngCaravaggio (B) (Icon).png For each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends.

3 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).pngFuxi (M) (Icon).pngFuxi (B) (Icon).png When there are 3 or more enemies on the battlefield, take 50% less Elemental DMG and attacks gain 60% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (T) (Icon).pngFu Hua Musician (M) (Icon).pngFu Hua Musician (B) (Icon).png Gain 30% Fire DMG and 20% Max HP in battle.