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Enhances Fire Damage

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Weapons[edit | edit source]

Weapon Rarity Effect
Blood Dance (5) (Icon).png
Blood Dance
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s.
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%.
Demonblade - Florid Sakura (5) (Icon).png
Demonblade - Florid Sakura
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 21s] Slashes nearby enemies to deal 500% ATK of Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 200% ATK of Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack.

Flame Sakitama equip bonus: Enemies hit by this skill take 25% more Fire DMG and 10% more Ice and Lightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).

Increases Fire DMG caused by character attacks by 40%.
Ruinous Sakura (6) (Icon).png
Ruinous Sakura
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 21s] Unleashes 2 slashes: the 1st slash deals 500% ATK of Fire DMG, during which the wielder is invincible, and gains a buff (buff effect: additionally deals 200% ATK of Fire DMG) for her 2nd slash, if she takes any hits, then the wielder gains immunity to the 1st hit taken within the next 5s; the 2nd hit deals 300% ATK of Fire DMG and ingnites the target to further deal 65 Fire DMG per 0.5s for 5s, during which the wielder is invincible. If wielded by Flame Sakitama, enemies hit by 1st slash take 42.0% more Fire Dmg and 10% more Ice and Lightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).
The wielder deals 45% more Fire DMG.
While unleashing Ultimate, the powers of the Demonblade boost the wielder's Total DMG by 10.0% for 15s, during which the wielder is also cursed by the Demonblade and loses 1% of her max HP per second (will not cause death). The 2nd hit of Bloodefrye Frenzy releases the powers of the Demonblade in the form of flames, and for every 1% of the wielder's HP loss, this hit additionally deals 80% ATK of Fire DMG (max stacks: 10). The wielder stops losing Hp after unleashing the 2nd hit.
Lucia (Lance) (4) (Icon).png
Lucia (Lance)
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+720.7% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20%+360.4% ATK of Physical DMG; this attack has no CD. After triggering this Throw, the wielder gains Fyre Mantle which reduces 22.0% of the Total DMG she takes for 10s.
Deals 11.0% more Fire DMG; additionally deals 23.0% more Fire DMG against ignited enemies.
Lucia (Lance) (5) (Icon).png
Lucia (Lance)
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,200.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20%+600.0% ATK of Physical DMG; this attack has no CD. After triggering this Throw, the wielder gains Fyre Mantle which reduces 30.0% of the Total DMG she takes for 10s.
Deals 15.0% more Fire DMG; additionally deals 35.0% more Fire DMG against ignited enemies.
Eos Gloria (5) (Icon).png
Eos Gloria
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,500.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 800.0% ATK of Fire DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 15.0% more Fire DMG and deals Fire DMG equal to 35% of the wielder's ATK against them every 0.5s.
When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 4.00% Fire DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.
Ice Epiphyllum (5) (Icon).png
Ice Epiphyllum
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 5][CD: 18s] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 40.0% more Ice DMG for 10.0s. Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 981 Ice DMG.
Gain 15.0% Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 1,260 Ice DMG to enemies within a 5-meter radius.

Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.

Phoenix Razor (4) (Icon).png
Phoenix Razor
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Hits against enemies gain 15 Fire DMG. When Kiana is in the team, character gains 11.4% Fire DMG.
Sunfire (5) (Icon).png
Sunfire
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 12s] Leaps up and lands on the target to knock surrounding enemies airborne. Deals 2,890 Fire DMG and ignites enemies to further deal 308 Fire DMG every 0.5s for 6s.
Gain 30% Fire DMG.
CAS-X Saints (4) (Icon).png
CAS-X Saints
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Hits dealt has a 17.0% chance to deal an additional 700 fire damage.
Wielder gains 15.00% Fire DMG.
Cinder Hawk (5) (Icon).png
Cinder Hawk
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png When dealing damage to ignited enemies or enemies with Firebrand, there is a 20% chance of dealing 300% ATK of Fire DMG. This effect has a minimum trigger cooldown of 1.5s for each enemy.
Completely blocks an attack when being attacked by ignited enemies or enemies with Firebrand. Effect triggers every 40.0s. Character gains 20.0% All Elemental DMG and gains 20.0% Fire DMG.
Ranger's Cross (5) (Icon).png
Ranger's Cross
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 15s] Deploys the weapon, launching a flame disc at a random target every 0.75s for the next 8s, dealing 5x233 Fire DMG and igniting it to further deal 80 Fire DMG every 0.5s for 3s.
Deals an additional 160 elemental fire damage when character attacks an enemy that has been ignited.

[Ranger] Ice damage received is reduced by 20%. If other teammates are equipped with [Ranger] series weapons, deployed cross gain 40.0% Fire DMG.

Ranger's Pistol (5) (Icon).png
Ranger's Pistol
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 30s] For a period of 10s, unleashes a Flame Impact around the character every second that deals 800 Fire DMG. During the period, a successful Ultimate Evasion will immediately unleash an Empowered Flame Impact that deals 4,000 Fire DMG. Enemies hit by Flame Impact have a 10% chance to be stunned for 2s.
Attacks against stunned enemies gain 35% Total DMG Multiplier.

[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character attacks also gain 20% Fire DMG.

Super-☆ Sonata (5) (Icon).png
Super-☆ Sonata
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerates enemies within range for 10s. Each hit deals 250% ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 15.0% Elemental DMG.
In Burst mode, character gains 40% Total DMG Multiplier.
Eos Gloria (5) (Icon).png
Eos Gloria
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,500.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 800.0% ATK of Fire DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 15.0% more Fire DMG and deals Fire DMG equal to 35% of the wielder's ATK against them every 0.5s.
When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 4.00% Fire DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.

Stigmata[edit | edit source]

Rarity Icon Type HP ATK DEF CRIT Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua - Margrave (T) (Icon).png Stigmata Top.png 423 115 22 0 Deals 20.0% more Fire DMG; with Fyreheart active, all team members gain 20.0% Fire, Ice and Lightning DMG. This effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yodo Dono (T) (Icon).png Stigmata Top.png 342 59 43 0 After exit, team gains 26% Fire DMG Reduction (effect cannot stack). When on the field, the host gains 15% Melee Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (T) (Icon).png Stigmata Top.png 363 58 6 0 Gain 15% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).png Stigmata Top.png 569 91 25 0 Attacks against frozen enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Higokumaru (T) (Icon).png Stigmata Top.png 495 106 70 0 The host gains 45% Fire DMG. When Basic ATKs (including Combo and Charged ATKs) break shields, summons Higokumaru with a base ATK of 600 to unleashe a continuous 6s Fire Breath dealing 320% of its ATK of Fire DMG. The summoned entity has a 10s CD.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (T) (Icon).png Stigmata Top.png 382 113 77 0 Gain 25% Total DMG Multiplier. For every Combo Hit Count, the host gains 1.5% Fire DMG. Stacks up to 10 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Leeuwenhoek (T) (Icon).png Stigmata Top.png 435 98 111 0 The host gains 20.0% Fire DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by 4.0% (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (M) (Icon).png Stigmata Middle.png 507 0 186 8 Gain 20% Total DMG Multiplier. Every hit (CD: 0.3s) on the enemy will cause it to take 2.0% more Fire DMG from the the host for 3s. Stacks up to 10 times. Each stack gained resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua - Margrave (M) (Icon).png Stigmata Middle.png 580 0 177 0 Deals 30.0% more Fire DMG; with Fyreheart active, all team members heal 20 Hp per second. This effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Shakespeare (M) (Icon).png Stigmata Middle.png 530 0 118 15 Gain 51% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (M) (Icon).png Stigmata Middle.png 363 0 6 10 Gain 10% Fire DMG. Gain 1 charge every 10s that gives a 10% Total DMG Multiplier buff for 5s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (M) (Icon).png Stigmata Middle.png 535 0 105 8 For every Combo Hit Count, gain 1% Fire DMG. Stacks up to 102 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (M) (Icon).png Stigmata Middle.png 569 0 25 14 Attacks against paralyzed enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jingwei (M) (Icon).png Stigmata Middle.png 523 0 49 9 When there are no more than 3 enemies on the battlefield, the host gains 31% Move Speed. After hitting an enemy with Charged/Combo ATK, the host gains 40% Fire DMG for 5s. Triggering this skill again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Anniversary Ball (M) (Icon).png Stigmata Middle.png 442 0 177 7 Gain 20% Elemental DMG. At Dance Level 1 or higher, take 20% less indirect Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Theresa Magic Loli (M) (Icon).png Stigmata Middle.png 307 0 83 3 Gain 30% Fire DMG. Theresa equip bonus: Cross weapons gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (M) (Icon).png Stigmata Middle.png 471 0 188 11 After exit, team gains 10% Fire DMG. This effect cannot stack. When on the field, the host gains 10% All Elemental Resistance.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (B) (Icon).png Stigmata Bottom.png 535 46 105 2 Ignited debuff deals 103% more Fire DMG. Extends duration by 103%.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (B) (Icon).png Stigmata Bottom.png 363 29 6 6 Gain 5.0% Total DMG Multiplier. When entering battle, ATKs gain 5.0% Fire DMG for every enemy on the field. Max stacks: 4.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (B) (Icon).png Stigmata Bottom.png 569 46 25 9 Attacks against ignited enemies gain 51% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Bronya - Magic (B) (Icon).png Stigmata Bottom.png 325 28 72 6 Gain 20% Fire DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (B) (Icon).png Stigmata Bottom.png 423 53 122 11 Gain 20% Fire DMG. Attacks against enemies who are ignited or bearing the Firebrand gain 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Leeuwenhoek (B) (Icon).png Stigmata Bottom.png 435 64 66 8 The host gains 20.0% Fire DMG. The host's switch entry and attacks against ignited enemies boost her Total DMG by 25.0% for 10s; triggering this effect again resets the duration.

2 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua - Margrave (T) (Icon).pngFu Hua - Margrave (M) (Icon).pngFu Hua - Margrave (B) (Icon).png Deals 30.0% more Fire DMG; after spending no less than 25 SP in once action, the team gains Fyreheart for 15s (triggering this again resets the duration).
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Leeuwenhoek (T) (Icon).pngLeeuwenhoek (M) (Icon).pngLeeuwenhoek (B) (Icon).png The host gains 15.0% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15.0% more Fire DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wang Zhaojun (T) (Icon).pngWang Zhaojun (M) (Icon).pngWang Zhaojun (B) (Icon).png Gain 15.0% Fire DMG. When attacking, deal 300% ATK of Fire DMG to nearby enemies. CD: 15s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Higokumaru (T) (Icon).pngHigokumaru (M) (Icon).pngHigokumaru (B) (Icon).png For every Combo Hit Count, Higokumaru's attacks gain 1% Fire DMG. Stacks up to 40 times. Host also gains the same fire damage bonus.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png New Year (T) (Icon).pngNew Year (M) (Icon).pngNew Year (B) (Icon).png Fireworks explosions ignite enemies, dealing 100 Fire DMG every 0.5s for 5s. Attacks against ignited enemies gain 15% Fire DMG. This effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Caravaggio (T) (Icon).pngCaravaggio (M) (Icon).pngCaravaggio (B) (Icon).png For each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends.

3 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).pngFuxi (M) (Icon).pngFuxi (B) (Icon).png When there are 3 or more enemies on the battlefield, take 50% less Elemental DMG and attacks gain 60% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (T) (Icon).pngFu Hua Musician (M) (Icon).pngFu Hua Musician (B) (Icon).png Gain 30% Fire DMG and 20% Max HP in battle.