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Enhances Ice Damage

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Weapons[edit | edit source]

Weapon Rarity Effect
Blood Dance (5) (Icon).png
Blood Dance
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s.
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%.
Key of Reason (5) (Icon).png
Key of Reason
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Charged cannon.
  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Wielder deals 30% more Ice DMG.

[SP: 5][CD: 25s] Unleash a constructor weapon ATK that deals 500.0%+9*85.0+300% ATK of Ice DMG. Final hit freezes enemies for 6.0s. After use, wielder ATKs gain 35% Total DMG Multiplier for 7s.
Herrscher of Reason equip bonus: Active skill inflicts 7s Analyzed debuff on enemies. Casting the Ultimate gives 5 SP.
Ice Epiphyllum (5) (Icon).png
Ice Epiphyllum
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 18s] Generates a super-cold zone with a 3.5-meter radius. Attacks of allies within the AOE gain 40.0% Ice DMG for 10.0s. Enemies within the super-cold zone will be tagged with a frost bomb that explodes after 6s, dealing 981 Ice DMG.
Gain 15.0% Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 1,260 Ice DMG to enemies within a 5-meter radius.

Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.

Super-☆ Sonata (5) (Icon).png
Super-☆ Sonata
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerates enemies within range for 10s. Each hit deals 250% ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 15.0% Elemental DMG.
In Burst mode, character gains 40% Total DMG Multiplier.

Stigmata[edit | edit source]

Rarity Icon Type HP ATK DEF CRIT Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).png Stigmata Top.png 569 91 25 0 Attacks against frozen enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Robert Peary (T) (Icon).png Stigmata Top.png 411 109 66 0 The host gains 20.0% Total DMG Multiplier. When Combo Hit Count exceeds 20, gain 20.0% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (T) (Icon).png Stigmata Top.png 435 113 22 0 Gain 20% Total DMG Multiplier. Herrscher Form: Gain 50% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Roald Amundsen (M) (Icon).png Stigmata Middle.png 261 0 111 7 Deals 20% more Ice DMG and takes 20% less Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (M) (Icon).png Stigmata Middle.png 531 0 199 3 Gain 20% Ice DMG. Every hit (CD: 0.3s) on the enemy causes it to take 1.0% more Ice DMG from the host for 5s. Max stacks: 10. Each stack gained resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (M) (Icon).png Stigmata Middle.png 569 0 25 14 Attacks against paralyzed enemies gain 92% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jin Shengtan (M) (Icon).png Stigmata Middle.png 519 0 177 7 When undeployed, team gains 15% Ice Resistance and 15% Ice DMG (effect cannot stack). When deployed, character gains 35% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Anniversary Ball (M) (Icon).png Stigmata Middle.png 442 0 177 7 Gain 20% Elemental DMG. At Dance Level 1 or higher, take 20% less indirect Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (M) (Icon).png Stigmata Middle.png 531 0 199 3 Gain 20% Ice DMG. Every hit (CD: 0.3s) on the enemy causes it to take 1.0% more Ice DMG from the host for 5s. Max stacks: 10. Each stack gained resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Olenyevas - Plum Rain (B) (Icon).png Stigmata Bottom.png 286 17 69 7 Deals 10.0% more Ice DMG and takes 15.0% less Ranged Physical DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Shakespeare (B) (Icon).png Stigmata Bottom.png 530 45 118 10 Gain 51% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (B) (Icon).png Stigmata Bottom.png 569 46 25 9 Attacks against ignited enemies gain 51% Elemental DMG.

2 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Caravaggio (T) (Icon).pngCaravaggio (M) (Icon).pngCaravaggio (B) (Icon).png For each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends.

3 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Summer Day (T) (Icon).pngSummer Day (M) (Icon).pngSummer Day (B) (Icon).png Exploding water balloon deals 200% more Ice DMG. Shortens CD by 2s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fuxi (T) (Icon).pngFuxi (M) (Icon).pngFuxi (B) (Icon).png When there are 3 or more enemies on the battlefield, take 50% less Elemental DMG and attacks gain 60% Elemental DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Edwin Hubble (T) (Icon).pngEdwin Hubble (M) (Icon).pngEdwin Hubble (B) (Icon).png Gain 30% Ice DMG. Combo/charged attacks further gain 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (T) (Icon).pngWelt Yang (M) (Icon).pngWelt Yang (B) (Icon).png Gain 40% Ice DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.