Enhances Lightning Damage
Weapons[edit | edit source]
Template:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultWeapon | Rarity | Effect |
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![]() Blood Dance |
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[SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9x35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 60% more Elemental DMG. The Blood Rage lasts for 9.00s. |
Combo Hit Count exceeds 15, gain 30% Physical DMG. When undeployed, heal 30.0 HP every 0.5s if HP is below 50%. | ||
![]() Schiffschneider |
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[SP: 20][CD: 18s] Unleashes a downward cleave that generates an EM storm to knock down enemies within the AOE, dealing 2,333 Lightning DMG and making them conductive. Conductive enemies receive 50% more Lightning DMG for 7s. |
Attacks deal an additional 80 Lightning DMG, and further gain 30% Crit Rate against paralyzed enemies. | ||
![]() Thunder Kikaku |
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[SP: 12][CD: 25s] Shoots ghostfire that sticks to the target, dealing 640 Lightning DMG every 0.5s to the target and nearby enemies for 8.00s. |
Character gains 30% Total DMG Multiplier. Under Burst mode, enemies hit become conductive, taking 60.0% more Lightning DMG for 7s. | ||
![]() MAG-Typhoon |
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[SP: 0][CD: 15s] Deals a 3-sequence ATK against enemies. First 2 sequences: Deal 250% Lightning DMG in total. 3rd sequence: Deals 600% ATK of Lightning DMG. Enemies will be paralyzed by the ATK for 5s and take 25.0% more Lightning DMG for 12.0s (effect cannot stack). Lightning Empress equip bonus: Active Skill inflicts Soul Razor's conductive debuff on enemies. Tap [ATK] right after casting the Active Skill to directly perform Combo ATK. |
Wielder deals 50% more Lightning DMG. After using the weapon's Active Skill, wielder gains Ignore Interrupt and 50% Total DMG Reduction. | ||
When hitting a paralyzed enemy with Basic ATK or Combo ATK, summons Heaven's Thunder that deals 250% ATK of Lightning DMG against the target and nearby enemies and paralyzes all unparalyzed enemies for 2.0s. CD: 10.0s. | ||
![]() Nuada's Revenge |
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[SP: 0][CD: 20s] Unleashes a powerful strike forward at enemies, dealing 500% ATK of Lightning DMG and bleeding them to further deal 750 Physical DMG per 0.5s for 12.0s. During Burst mode, this skill deals 200% DMG. |
The wielder's Lightning DMG increases by 40% and gains 30% ATK Speed during Burst mode. When near death, the wielder heals for 50% Max HP and paralyzes nearby enemies for 4s. This effect activates once only during each battle. | ||
During the Burst mode or within the first 5.0s after unleashing the weapon active or Ultimate, the wielder gains Ignore Interrupt and 40% Total DMG Reduction, and emits a Lightning Shockwave every 1.5s. The Lightning Shockwave deals 20.0% ATK of Lightning DMG against nearby enemies and makes them take 3.50% more Lightning DMG for 3s (Max stacks: 7; triggering this effect again resets the duration). | ||
![]() MagStorm |
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[SP: 20][CD: 15s] Dash and unleash 2 waves of Magstorms, each dealing 1,920 Lightning DMG and paralyzing enemies for 2.50s. |
Gain 40% Lightning DMG. | ||
![]() Ice Epiphyllum |
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[SP: 5][CD: 18s] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 40.0% more Ice DMG for 10.0s. Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 981 Ice DMG. |
Gain 15.0% Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 1,260 Ice DMG to enemies within a 5-meter radius.
Goushinnso Memento equip bonus: Gain 200 Kinetic Energy. | ||
![]() Lightning Soul |
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Hits deal an additional 43 Lightning DMG. |
Wielder gains 15.00% Lightning DMG. | ||
![]() Nuada's Grief |
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[SP: 4][CD: 20s] Deals 500% ATK of DMG to enemies in front. Enemies are also knocked airborne and bleed, taking 500 Physical DMG every 0.5s for 8.0s. |
Gain 40% Lightning DMG. | ||
![]() Super-☆ Sonata |
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[SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerates enemies within range for 10s. Each hit deals 250% ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 15.0% Elemental DMG. |
In Burst mode, character gains 40% Total DMG Multiplier. |