Rita Rossweisse battlesuit added in Version 4.2.
Sustained melee AoE damage.
Apply Runes to enhance self and team.
Charged ATK and Ultimate deal high damage.
Fallen Rosemary is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Fallen Rosemary Fragment ×80 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
- Fallen Rosemary Rank-up Stamp cannot be used to unlock the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 2138 | 204 | 668 | 224 | 32 | |
80 | 1871 | 196 | 584 | 196 | 28 | |
80 | 1603 | 187 | 501 | 168 | 24 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Secluded Courtyard
- unlocks at S2
- Middle Leader subskill Tonight or Never
- unlocks at S3
- Bottom Leader subskill Deadly Caress
- unlocks at SS2
- Middle Passive subskill Clairvoyant Night
- unlocks at SS
- Middle Ultimate subskill Dark Edda
- unlocks at SSS
- Bottom Special Attack subskill Gorging Spirits
- unlocks at S1
Leader Bonus: Team deals 18.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 12.0% bonus Lightning DMG.
Enemies within Stain of Trickery take 20.0% bonus Total DMG from Fallen Rosemary (independent effect).
Team deals 25.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 20.0% bonus Lightning DMG.
After casting Ultimate, Fallen Rosemary restores 1.0 SP and 45.0 Disir per second for 10.0s. Triggering it again resets the duration.
Passive bonuses apply automatically.
Fallen Rosemary can charge her strength on standby when her teammates are fighting.
Combo and Charged ATKs from teammates restore 65 Disir and 12 SP for Fallen Rosemary. CD: 5s.
Entering Valfreyja Form restores 10 Disir per 0.2s for 2s. Can only be triggered once every battle.
In Valfreyja Form, Fallen Rosemary deals 30.0% bonus Total DMG and takes 25.0% less Total DMG.
Quickly evade enemy attacks. Can be performed twice in a row.
Evasions deals 2 x 40% ATK of Lightning DMG and conjures Strix in Valfreyja Form.
On hit, Evasion ATK conjures Strix to deal 6 x 50% ATK of Lightning DMG, inflict 6 Paralyze Trauma, and siphon 24 Disir. Strix needs 8s to recharge for the next strike.
Ultimate Evasions trigger Night Seeress that causes a 3s Global Time Fracture, fully recharges Strix, and conjures Strix to strike enemies with lightning (Strix recharges afterwards). CD: 15s.
Upon Ultimate Evasion Skill triggered or Strix fully recharged in Valfreyja Form, Evasion ATKs can be connected into Basic ATK SEQ 4 on hit.
Night Seeress's CD is reduced by 4.0s.
Strix recharge takes 3.0s less time.
QTE: Triggered when an enemy is knocked airborne or ignited. Fallen Rosemary enters in Valfreyja Form, causes a 3s Global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring another 50.0 Disir on hit.
Attack with the scythe and siphon enemy souls to enhance self.
SEQ 1: 30% ATK of Physical DMG + 40% ATK of Lightning DMG and 3 Disir regen on hit.
SEQ 2: 90% ATK of Physical DMG + 90% ATK of Lightning DMG and 9 Disir regen in total on hit.
SEQ 3: 80% ATK of Physical DMG + 105% ATK of Lightning DMG and 8 Disir regen in total on hit.
SEQ 4: 120% ATK of Lightning DMG and 28 Disir regen in total on hit.
SEQ 5: 160% ATK of Physical DMG + 170% ATK of Lightning DMG and 12 Disir regen in total on hit.
At 100 Disir, hold [ATK] to consume 100 Disir, perform Charged ATK dealing 400% ATK of Lightning DMG, and enter Valfreyja Form lasting 20s. In Valfreyja Form, Basic ATK SEQ 3 conjures Garmr to attack dealing 350% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring 10 Disir on hit.
SEQ 4 conjures Linnorm dealing 420% ATK of Lightning DMG, inflicting 4 Paralyze Trauma, and restoring 48 Disir in total on hit.
On hit, Garmr creates Ulf Rune: Enemies near Fallen Rosemary take 15.0% bonus Lightning DMG, become Weakened, deal 30.0% less damage, and suffer from reduced Interrupt for 15s. (Garmr can be conjured by the 3rd sequence of Basic ATK in Valfreyja Form and QTE.)
On hit, Linnorm creates Ormr Rune: Enemies near Fallen Rosemary are struck by lightning, and take 50.0% ATK of Lightning DMG per second for 15s.
On hit, Strix creates Strix Rune: Team deals 15.0% bonus Lightning DMG and restores 0.5 SP per second for 15s.
Lift the Trickster's seal for a mighty blow.
Unleash the Trickster sealed within the lantern. After a short channeling, the Trickster unleashes a powerful AOE attack, dealing 1,200% ATK of Lightning DMG, triggering a 1s global Time Fracture, and inflicting Quantum Implosion on QUA enemies.
SP cost: 100. CD: 20s.
When unleashed, the Trickster devours all Runes present, and for every Rune devoured, the Trickster deals 500.0% ATK of bonus Lightning DMG.
With Stain of Trickery present, the unleashed Trickster deals 30.0% bonus Total DMG.
Valfreyja Form enables more powerful Charged ATKs.
At 100 Disir, hold [ATK] to cast God Hunter.
At 200 Disir, hold [ATK] to cast God Devourer.
God Hunter: Conjure Garmr to attack enemies nearby, dealing 600% ATK of Lightning DMG.
God Devourer: Garmr creates Stain of Trickery, making enemies in range take 18% bonus Lightning DMG for 20s.
Casting God Eater grants temporary invincibility, gathers enemies nearby, and resets Valfreyja Form duration.
Charged ATKs deal 30.0% bonus Total DMG and inflicts 10 Paralyze Trauma.
When Stain of Trickery forms, every Rune present enhances its strength and makes enemies in range take 5.0% bonus Lightning DMG.
Casting Charged ATKs boost team Elemental DMG by 35.0% for 20s.
Leader Bonus: Team deals 18.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 12.0% bonus Lightning DMG.
Enemies within Stain of Trickery take 20.0% bonus Total DMG from Fallen Rosemary (independent effect).
Team deals 25.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 20.0% bonus Lightning DMG.
After casting Ultimate, Fallen Rosemary restores 1.0 SP and 45.0 Disir per second for 10.0s. Triggering it again resets the duration.
Passive bonuses apply automatically.
Fallen Rosemary can charge her strength on standby when her teammates are fighting.
Combo and Charged ATKs from teammates restore 65 Disir and 12 SP for Fallen Rosemary. CD: 5s.
Entering Valfreyja Form restores 10 Disir per 0.2s for 2s. Can only be triggered once every battle.
In Valfreyja Form, Fallen Rosemary deals 30.0% bonus Total DMG and takes 25.0% less Total DMG.
Quickly evade enemy attacks. Can be performed twice in a row.
Evasions deals 2 x 40% ATK of Lightning DMG and conjures Strix in Valfreyja Form.
On hit, Evasion ATK conjures Strix to deal 6 x 50% ATK of Lightning DMG, inflict 6 Paralyze Trauma, and siphon 24 Disir. Strix needs 8s to recharge for the next strike.
Ultimate Evasions trigger Night Seeress that causes a 3s Global Time Fracture, fully recharges Strix, and conjures Strix to strike enemies with lightning (Strix recharges afterwards). CD: 15s.
Upon Ultimate Evasion Skill triggered or Strix fully recharged in Valfreyja Form, Evasion ATKs can be connected into Basic ATK SEQ 4 on hit.
Night Seeress's CD is reduced by 4.0s.
Strix recharge takes 3.0s less time.
QTE: Triggered when an enemy is knocked airborne or ignited. Fallen Rosemary enters in Valfreyja Form, causes a 3s Global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring another 50.0 Disir on hit.
Attack with the scythe and siphon enemy souls to enhance self.
SEQ 1: 30% ATK of Physical DMG + 40% ATK of Lightning DMG and 3 Disir regen on hit.
SEQ 2: 90% ATK of Physical DMG + 90% ATK of Lightning DMG and 9 Disir regen in total on hit.
SEQ 3: 80% ATK of Physical DMG + 105% ATK of Lightning DMG and 8 Disir regen in total on hit.
SEQ 4: 120% ATK of Lightning DMG and 28 Disir regen in total on hit.
SEQ 5: 160% ATK of Physical DMG + 170% ATK of Lightning DMG and 12 Disir regen in total on hit.
At 100 Disir, hold [ATK] to consume 100 Disir, perform Charged ATK dealing 400% ATK of Lightning DMG, and enter Valfreyja Form lasting 20s. In Valfreyja Form, Basic ATK SEQ 3 conjures Garmr to attack dealing 350% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring 10 Disir on hit.
SEQ 4 conjures Linnorm dealing 420% ATK of Lightning DMG, inflicting 4 Paralyze Trauma, and restoring 48 Disir in total on hit.
On hit, Garmr creates Ulf Rune: Enemies near Fallen Rosemary take 15.0% bonus Lightning DMG, become Weakened, deal 30.0% less damage, and suffer from reduced Interrupt for 15s. (Garmr can be conjured by the 3rd sequence of Basic ATK in Valfreyja Form and QTE.)
On hit, Linnorm creates Ormr Rune: Enemies near Fallen Rosemary are struck by lightning, and take 50.0% ATK of Lightning DMG per second for 15s.
On hit, Strix creates Strix Rune: Team deals 15.0% bonus Lightning DMG and restores 0.5 SP per second for 15s.
Lift the Trickster's seal for a mighty blow.
Unleash the Trickster sealed within the lantern. After a short channeling, the Trickster unleashes a powerful AOE attack, dealing 1,200% ATK of Lightning DMG, triggering a 1s global Time Fracture, and inflicting Quantum Implosion on QUA enemies.
SP cost: 100. CD: 20s.
When unleashed, the Trickster devours all Runes present, and for every Rune devoured, the Trickster deals 500.0% ATK of bonus Lightning DMG.
With Stain of Trickery present, the unleashed Trickster deals 30.0% bonus Total DMG.
Valfreyja Form enables more powerful Charged ATKs.
At 100 Disir, hold [ATK] to cast God Hunter.
At 200 Disir, hold [ATK] to cast God Devourer.
God Hunter: Conjure Garmr to attack enemies nearby, dealing 600% ATK of Lightning DMG.
God Devourer: Garmr creates Stain of Trickery, making enemies in range take 18% bonus Lightning DMG for 20s.
Casting God Eater grants temporary invincibility, gathers enemies nearby, and resets Valfreyja Form duration.
Charged ATKs deal 30.0% bonus Total DMG and inflicts 10 Paralyze Trauma.
When Stain of Trickery forms, every Rune present enhances its strength and makes enemies in range take 5.0% bonus Lightning DMG.
Casting Charged ATKs boost team Elemental DMG by 35.0% for 20s.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 90% |
Functionality | 90% |
Compatibility | 90% |
Auxiliary Equipment | |
Offensive Ability | 70% |
Functionality | 90% |
Compatibility | 90% |
Universal Equipment | |
Offensive Ability | 70% |
Functionality | 50% |
Compatibility | 70% |
Transitional Equipment | |
Offensive Ability | 30% |
Functionality | 40% |
Compatibility | 60% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Fallen Rosemary | — |
Chinese (Simplified) |
失落迷迭 Shīluò Mí Dié |
|
Chinese (Traditional) |
失落迷迭 |
|
Japanese | ロストローズマリー Rosuto Rōzumarī |
Lost Rosemary |
Korean | 로스트 로즈마리 |
|
French | Rosemary déchue | |
Thai | Fallen Rosemary |
— |
Vietnamese | Fallen Rosemary | — |
German | Gefallene Rosemary | Fallen Rosemary |
Indonesian | Fallen Rosemary | — |