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Characters in Matrix mode can collect squad buffs. Buffs may be collected as dropped items. Buff items may drop from defeated monsters, from random HOMU boxes, from HOMU shop purchases and more.All buffs are bought using EP, which is equal to collected Honkai Energy that is dropped by enemies.
Buffs apply to any active squad member. The maximum number of squad buffs the player can carry is 18. Visually in-game, that's 3 full rows of above the HP/SP bar. After max is reached, no new buffs may be obtained. The list of current buffs can be viewed by tapping the buff icons above HP/SP bar or by clicking the Pause button. Unwanted buffs may be deleted there too. However, deleting a buff also deletes its current level.
Each individual buff has 10 levels. Collecting the same buff element beyond the first one will level said buff up.
Active buffs and their levels are kept for the same session. Restarting Matrix levels will remove all buffs and stored EPs.
Below available for purchase from the HOMU Shops in the Matrix and their effects per level.
Elite Skills
Elite Skill: Conductive
11 EP
Successful ultimate evasions unleash a lightning nova that paralyzes nearby enemies for 0.8 sec + 0.2 sec per level, dealing damage equal to 0.6 x level attack
Elite Skill: Power (aka "Relic of Might")
Increases damage done by 8.0% x level and additionally increases damage done to shields by 5.0% x level
Elite Skill: Quickness
Increases movement speed by 6% x level and attack speed by 5% x level
Elite Skill: Revenge
8-9 EP
Killing an enemy increases your damage done by 20% for 10 sec
Elite Skill: Shield (aka "Relic of Aegis")
11 EP
Take 8% less DMG x level from ranged attacks and gain 15% DEF x level
Elite Skill: Blur
9-10 EP
Take -2% - 7% x level less DMG from melee attacks and gain 15% x level DEF
Elite Skill: Time Fracture
7-9 EP
During Time Fracture, gain (25 * level)% Total DMG Multiplier and (10 * level)% attack speed.
Elite Skill: Resistence
8-9 EP
Shortens debuff duration by 6.0% and take 7.5% less Elemental DMG
Elite Skill: Slow
7-8 EP
Slows nearby enemies by -5% attack speed x level and -5% move speed x level
Elite Skill: Energy Enhancement
8 EP
Use card skill to gain 10 SP + 10 SP x level and 3% + 3% x level of current character's max HP.
Elite Skill: Blessing
After enemy kill, take 20% + 6% x level less DMG (any form) for 20s.
Schicksal Gear
Schicksal Gear: Armor Supply EX
11-16 EP
Decreases damage taken by 38.00% for 30 sec when entering battle for the first time
Schicksal Gear: Weapon Supply EX
16 EP
For the 1st battle, gain 150.00% Total DMG Multiplier for 15s.
Each enemy kill has a 9% + 1% x level chance to heal 1.5% HP x level
Schicksal Gear: HP Supply EX
16 EP
For every 10% HP lost, gain 7.00% Total DMG Multiplier
Anti-Entropy Gear
Anti-Entropy Tech: Dark Weapon
9 EP
Gain 10% Total DMG Multiplier, but attacks have a 1% chance of immobilizing the character for 1.5s. Immobilizing effect triggers only once every 10s.
Anti-Entropy Tech: Black Tech Armor
Taking damage increases your damage done by 8.0% and decreases damage taken by 7.2% for 10 sec. Stacks up to 10 times
Anti-Entropy Tech: Precision Parts
12 EP
Attacks against countered types gain 15% DMG x level
Anti-Entropy Tech: Honkai Energy (aka "Relic of Desolation")
14 EP
Gain 1SP for every EP consumed.
Ancient Stele
Ancient Stone Tablet: Fuxi - Fire
Your attacks now have a 3% chance to ignite enemies within a large radius, dealing 7.5% damage every sec for 5 sec
Ancient Stone Tablet: Fuxi - Lightning
17-18 EP
Attacks have a 3% chance to paralyze enemies within a large AOE for 2s, dealing 100% ATK of Lightning DMG. CD: 12s.
Ancient Stele: Fuxi - Ice
Attacks have a 3% chance to freeze enemies within a large AOE for 2.0s, dealing 100.00% ATK of Ice DMG. CD: 12s.
Ancient Stone Tablet: Nuwa - Moon
Killing an enemy grants you invincibility for 1.6s
Ancient Stone Tablet: Nuwa - Stars
14-17 EP
Killing an enemy freezes all enemies for 2.5s + 1s x level
Ancient Stone Tablet: Nuwa - Sun
Killing an enemy stuns enemies nearby for 2s, dealing 100% ATK of DMG
Ancient Stele: Shennong - Grain
Picking up items recovers 1 SP (per level?)
Ancient Stone Tablet: Shennong - Grass
13 EP
Picking up HP and Energy bags additionally recovers 12%/24% HP and SP
Ancient Stele: Shennong - Flower
14 EP
Picking up items heals 0.8% x level HP
Ancient Stone Tablet: Xuanyuan - Shield
14 EP
1.5%/2.0% chance to block incoming attacks, triggering Time Fracture and Iron Body for 2.0/2.5 sec
Ancient Stele: Xuanyuan - Sword
14-16 EP
Melee attacks greatly slow enemies. Enemies also take 50% + 15% x level more DMG for 3s. CD: 12.0s - 0.6s x level.
Ancient Stele: Xuanyuan - Bow
16 EP
Ranged attacks greatly slow enemies. Enemies also take 50% + 15% x level more DMG for 3s. CD: 12.0s - 0.6s x level.
Lucky Bunny Ears
17-18 EP
Attacks have a 0.25% chance x level grant you invincibility for 1 s, during which physical attacks deal x8 bonus DMG. (At level 3: 0.5% chance to deal 12x DMG)
Elemental Essence: Ice
14 EP
Deals another 6.0% Physical DMG of Ice DMG. Character takes 6.0% less Ice DMG.