Fu Hua battlesuit added in Version 3.5.
Augment Core upgrade of Valkyrie Accipiter.
Hawk of the Fog is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Augment Core - manually unlockable once Fog Chip ×30 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge, selecting the battlesuit, and then opening the augment core menu.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 2673 | 102 | 601 | 256 | 48 | |
80 | 2338 | 98 | 526 | 224 | 42 | |
80 | 2004 | 93 | 451 | 192 | 36 | |
80 | 1670 | 89 | 375 | 160 | 30 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Dragon Territory
- unlocks at S
- Top Passive subskill Unity Mantra
- unlocks at 3
- Middle Passive subskill Vajra Mantra
- unlocks at 2
- Bottom Passive subskill Shattering Mantra
- unlocks at 1
- Middle Evasion subskill Jolting Riposte
- unlocks at 4
- Bottom Evasion subskill Anser Turn
- unlocks at S
- Top Basic ATK subskill Tigris Elektra
- unlocks at 1
- Middle Basic ATK subskill Flux Wyrm
- unlocks at 2
- Bottom Basic ATK subskill Inductive Trauma
- unlocks at 2
- Top Ultimate subskill Teravolt Maul
- unlocks at 6
- Middle Ultimate subskill Conductive Impact
- unlocks at 3
- Top Special Attack subskill Switch Skill: Rending Dive
- unlocks at 1
- Middle Special Attack subskill QTE: Sundering Drill
- unlocks at 1
- Bottom Special Attack subskill Dragon's Return
- unlocks at SS
Passive bonuses apply automatically.
Team deals 300% ATK of bonus Lightning DMG to enemies when breaking their shields, and deals 30.0% bonus Total DMG for 12.0s. Can be triggered again to reset the duration.
The Valkyrie deals 30.0% bonus Lightning DMG. Kei: Taranic Talons deals 250.0% ATK of bonus Lightning DMG and inflicts 5 Paralyze Trauma on non-paralyzed enemies (CD: 8s).
Character deals 30.0% bonus Total DMG to shielded enemies. Basic ATK, Combo ATK, Switch Skill, and QTE deal 160.0% bonus damage to shields. Hitting shielded enemies grants Interrupt and Interrupt Resist for 10s.
Move fast to dodge attacks.
Within 3s after Ultimate Evasion, hit enemies with Kei: Whipping Sparks to trigger Ki: Lightning Pounce.
Time Fracture: Ultimate Evasion triggers Global Time Fracture, slowing all enemies for 3s. CD: 15s.
Ultimate Evasion triggers Time Fracture for the game for 1.50s.
Within 3s after Ultimate Evasion, the first Basic ATK or Combo ATK deals 500% ATK of bonus Lightning DMG to the target and nearby enemies, and inflicts 5 Paralyze Trauma on non-Paralyzed enemies.
Shortens CD of Ultimate Evasion 4.00s.
Uses The Six Fists for battle.
The Six Fists:
1st Stance: 80% ATK of Physical DMG.
2nd Stance: 80% ATK of Physical DMG.
3rd Stance: 80% ATK of Physical DMG.
4th Stance: 2 x 100% ATK of Physical DMG.
5th Stance: 2 x 80% ATK of Physical DMG.
6th Stance: 150% ATK of Physical DMG.
Ki: Lightning Pounce or Ultimate trigger 9s of Elektrance, during which the Valkyrie has higher Ignore Interrupt and 50.0% Total DMG Reduction. Also, each sequence of Basic ATK deals 75.0% ATK of bonus Lightning DMG and inflicts minor Paralyze Trauma.
During Elektrance status, each 1st sequence of Basic ATK boosts Total DMG of the next Kei: Six-Sided Shock by 14.0%. 5 stacks max.
During Elektrance status, restores 3.00 SP upon unleashing Kei: Taranic Talons or Kei: Six-Sided Shock; CD: 5s. Each Taranic Talons hit additionally deals 50.0% ATK of Physical DMG; effect doubles against shielded enemies.
Consume 50 SP to unleash burst attacks during Combo ATK.
Increases max SP by 50. Hold [ULT] during Kei: Tunneling Blossom or after triggering Time Fracture with Ultimate Evasion to deal 750% x 2 ATK of Lightning DMG and gather enemies.
Ultimate deals 50.0% bonus Total DMG and inflicts 10 Paralyze Trauma on non-paralyzed enemies.
Character deals 45.0% bonus Lightning DMG within 18.0s after entry or Ultimate cast.
Different Six Fists moves can be connected to form various Combo ATKs.
Kei: Whipping Sparks: Launches Ki blades dealing 100% ATK of Lightning DMG per hit (additionally deals 100% ATK of Lightning DMG against enemies outside a 4m radius). Within 1s after hitting enemies outside the 4m radius, tap [ATK] or [ULT] to perform Ki: Lightning Pounce, dashing towards the target and dealing 200% ATK of Lightning DMG.
Kei Taranic Talons: Deals 180% ATK of Lightning DMG.
Kei: Six-Sided Shock: Deals 100% + 8% x 80% + 200% ATK of Lightning DMG. Use the joystick to set the finishing position.
Kei: Blasting Palm: After unleashing Kei: Six-Sided Shock, tap [ATK] to perform this Combo, dealing 450% ATK of Lightning DMG and knocking back the target. The target additionally takes 200% ATK of Lightning DMG if knocked into a wall.
Kei: Tunneling Blossom: Tap [ULT] during Kei: Six-Sided Shock, dealing 450% ATK of Lightning DMG. Navigate the charging direction with the joystick.
When switched in, slam the ground to knock nearby enemies airborne, dealing 400% ATK of Lightning DMG. Shielded enemies additionally take 200% ATK of Physical DMG.
QTE: Triggered when an enemy is ignited or slowed to slam the ground, deal 800% ATK of Lightning DMG. Shielded enemies take 500% ATK of Physical DMG. Also triggers 9s of Elektrance status.
For 5s after switch entry, gains Interrupt, Ignore Interrupt, and 20% DMG Reduction for DMG Received; when exiting the battlefield, applies the same buff to all team members for 5.0s.
Passive bonuses apply automatically.
Team deals 300% ATK of bonus Lightning DMG to enemies when breaking their shields, and deals 30.0% bonus Total DMG for 12.0s. Can be triggered again to reset the duration.
The Valkyrie deals 30.0% bonus Lightning DMG. Kei: Taranic Talons deals 250.0% ATK of bonus Lightning DMG and inflicts 5 Paralyze Trauma on non-paralyzed enemies (CD: 8s).
Character deals 30.0% bonus Total DMG to shielded enemies. Basic ATK, Combo ATK, Switch Skill, and QTE deal 160.0% bonus damage to shields. Hitting shielded enemies grants Interrupt and Interrupt Resist for 10s.
Move fast to dodge attacks.
Within 3s after Ultimate Evasion, hit enemies with Kei: Whipping Sparks to trigger Ki: Lightning Pounce.
Time Fracture: Ultimate Evasion triggers Global Time Fracture, slowing all enemies for 3s. CD: 15s.
Ultimate Evasion triggers Time Fracture for the game for 1.50s.
Within 3s after Ultimate Evasion, the first Basic ATK or Combo ATK deals 500% ATK of bonus Lightning DMG to the target and nearby enemies, and inflicts 5 Paralyze Trauma on non-Paralyzed enemies.
Shortens CD of Ultimate Evasion 4.00s.
Uses The Six Fists for battle.
The Six Fists:
1st Stance: 80% ATK of Physical DMG.
2nd Stance: 80% ATK of Physical DMG.
3rd Stance: 80% ATK of Physical DMG.
4th Stance: 2 x 100% ATK of Physical DMG.
5th Stance: 2 x 80% ATK of Physical DMG.
6th Stance: 150% ATK of Physical DMG.
Ki: Lightning Pounce or Ultimate trigger 9s of Elektrance, during which the Valkyrie has higher Ignore Interrupt and 50.0% Total DMG Reduction. Also, each sequence of Basic ATK deals 75.0% ATK of bonus Lightning DMG and inflicts minor Paralyze Trauma.
During Elektrance status, each 1st sequence of Basic ATK boosts Total DMG of the next Kei: Six-Sided Shock by 14.0%. 5 stacks max.
During Elektrance status, restores 3.00 SP upon unleashing Kei: Taranic Talons or Kei: Six-Sided Shock; CD: 5s. Each Taranic Talons hit additionally deals 50.0% ATK of Physical DMG; effect doubles against shielded enemies.
Consume 50 SP to unleash burst attacks during Combo ATK.
Increases max SP by 50. Hold [ULT] during Kei: Tunneling Blossom or after triggering Time Fracture with Ultimate Evasion to deal 750% x 2 ATK of Lightning DMG and gather enemies.
Ultimate deals 50.0% bonus Total DMG and inflicts 10 Paralyze Trauma on non-paralyzed enemies.
Character deals 45.0% bonus Lightning DMG within 18.0s after entry or Ultimate cast.
Different Six Fists moves can be connected to form various Combo ATKs.
Kei: Whipping Sparks: Launches Ki blades dealing 100% ATK of Lightning DMG per hit (additionally deals 100% ATK of Lightning DMG against enemies outside a 4m radius). Within 1s after hitting enemies outside the 4m radius, tap [ATK] or [ULT] to perform Ki: Lightning Pounce, dashing towards the target and dealing 200% ATK of Lightning DMG.
Kei Taranic Talons: Deals 180% ATK of Lightning DMG.
Kei: Six-Sided Shock: Deals 100% + 8% x 80% + 200% ATK of Lightning DMG. Use the joystick to set the finishing position.
Kei: Blasting Palm: After unleashing Kei: Six-Sided Shock, tap [ATK] to perform this Combo, dealing 450% ATK of Lightning DMG and knocking back the target. The target additionally takes 200% ATK of Lightning DMG if knocked into a wall.
Kei: Tunneling Blossom: Tap [ULT] during Kei: Six-Sided Shock, dealing 450% ATK of Lightning DMG. Navigate the charging direction with the joystick.
When switched in, slam the ground to knock nearby enemies airborne, dealing 400% ATK of Lightning DMG. Shielded enemies additionally take 200% ATK of Physical DMG.
QTE: Triggered when an enemy is ignited or slowed to slam the ground, deal 800% ATK of Lightning DMG. Shielded enemies take 500% ATK of Physical DMG. Also triggers 9s of Elektrance status.
For 5s after switch entry, gains Interrupt, Ignore Interrupt, and 20% DMG Reduction for DMG Received; when exiting the battlefield, applies the same buff to all team members for 5.0s.
※Any numbers shown are for MAX level skills.
Skill Inputs[ | ]
A: [ATK] B: [ULT] |
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Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 90% |
Functionality | 10% |
Compatibility | 90% |
Universal Equipment | |
Offensive Ability | 90% |
Functionality | 10% |
Compatibility | 90% |
Transitional Equipment | |
Offensive Ability | 60% |
Functionality | 30% |
Compatibility | 60% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Hawk of the Fog | — |
Chinese (Simplified) |
雾都迅羽 Wù Dū Xùn Yǔ |
|
Chinese (Traditional) |
霧都迅羽 |
|
Japanese | 霧の都の異邦人 Kiri no Miyako no Kotokunibito |
Stranger to the Capital of the Fog |
Korean | 안개성의 해청 |
|
French | Aigle du brouillard | |
Thai | Hawk of the Fog |
— |
Vietnamese | Thuấn Vũ | |
German | Nebelfalke | Fog-falcon |
Indonesian | Hawk of the Fog | — |