Increases Crit Rate

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Weapons[edit | edit source]

Weapon Rarity Effect
Void Blade (5) (Icon).png
Void Blade
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 20s] Generates a Time Slow field that moves with the character. The field lasts 6.00s, during the character's basic attacks (including combo and charged attacks) gain 30.0% Crit Rate.
After a one-time consumption of 10, 40, and 70 SP, gain 15%, 30%, or 45% Physical DMG respectively for 8s. This effect cannot stack.
Mjolnir (5) (Icon).png
Mjolnir
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 18][CD: 13s] Drops a hammer of thunder that knocks down enemies, dealing 405% ATK of Physical DMG and impairing them, decreasing their DEF by 80% for 4.00s.
Gain 15% Crit Rate.
7th Sacred Relic (5) (Icon).png
7th Sacred Relic
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 24s] Unleashes 2 successive blade waves, dealing up to 8x25% ATK of Physical DMG to enemies in their paths. The blade waves explode when they cross, dealing 350% ATK of Physical DMG and stunning enemies for 6.00s.
After hitting a stunned enemy gain 50.0% Attack Speed and 25.0% Crit Rate for 4s. Trigger CD: 7s.
Energy Leapers (5) (Icon).png
Energy Leapers
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 14][CD: 16s] Drops a stun bomb and teleports backwards. The stun bomb then explodes, dealing 350% ATK of Physical DMG and generating a stun field that lasts for 4.50s.
When triggering global Time Fracture, character gains 80.0% Attack Speed and 25.0% Crit Rate for 4s. Said buffs are dispelled once Time Fracture ends.
Schiffschneider (5) (Icon).png
Schiffschneider
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 18s] Unleashes a downward cleave that generates an EM storm to knock down enemies within the AOE, dealing 2,333 Lightning DMG and making them conductive. Conductive enemies receive 50% more Lightning DMG for 7s.
Attacks deal an additional 80 Lightning DMG, and further gain 30% Crit Rate against paralyzed enemies.
11th Sacred Relic (5) (Icon).png
11th Sacred Relic
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 18][CD: 15s] Deploys the weapon. Nearby allies gain 10.0% Crit Rate for 10s. Drops a shower of blades on enemies within the AOE every 1s. Sword rain deals 5x50.0% ATK of Physical DMG to enemies within a small AOE.
When character attacks impaired enemies, there is a 40.0% chance to heal the team for 74 HP. CD: 3s.
PSY - Bows of Hel (5) (Icon).png
PSY - Bows of Hel
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 16][CD: 18s] Bombards the target with light beams, dealing 9x60.0% ATK of Physical DMG and freezing enemies within the AOE for 5.00s.
Gain 5.0% Crit Rate. Character attacks on stunned and frozen enemies gain 40.0% Physical DMG.
Jingwei's Wings (5) (Icon).png
Jingwei's Wings
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 18][CD: 25s] Summons a meteor shower to smite random enemies. Deals 90% ATK of Physical DMG and ignites them to cause 97 Fire DMG every 0.5s for 1.5s. This meteor shower lasts 12s.
For each repeated hit on the same target (target resets if no attacks occur in 2.5s), the next attack gains 2.0% Crit Rate (caps at 20%) and 5.0% Crit DMG (caps at 50%).
Chain Sword (4) (Icon).png
Chain Sword
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 14][CD: 18s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 40.0% Attack Speed and 10% Crit Rate for 6s.
Judgment by Dawn (5) (Icon).png
Judgment by Dawn
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 18][CD: 24s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 50.0% Attack Speed and 25.0% Crit Rate for 8s. Also increases Ignore Interrupt for the character in the duration.
Crit Hits have a 25.0% of unleashing a lightning circle centered on the enemy, dealing 1,800 Lightning DMG and impairing it for 4s. Impaired enemies have reduced Ignore Interrupt and 50% less DEF. CD: 7s.
Skoll and Hati (5) (Icon).png
Skoll and Hati
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 11][CD: 30s] Continuously emits shockwaves upon activation, dealing 50% ATK of Physical DMG every 0.5s. Character also takes 65% less DMG from side or rear attacks for 10.0s.
When attack hits the enemy, gain 3.0% Physical DMG for 3.0s. Effect stacks up to 10 times. Duration for each stack is determined separately. Attacks against enemies affected by Time Slow, reduced Attack Speed, or reduced Move Speed gain 10% Crit Rate.
Star of Eden (5) (Icon).png
Star of Eden
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Charged Cannon.
  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Enemies hit by the last shot from the 3rd charge sequence has 20.0% chance to be stunned for 3.5s.

Enemies hit by the last shot from the 3rd charge sequence takes an additional 600 Physical DMG, and deals 200 Physical DMG to surrounding enemies (not including self) within 0.5s.
In co-op raids, character gains 40.0% Crit DMG and 5.0% Crit Rate.
Galactic Nova (5) (Icon).png
Galactic Nova
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 30s] Switches on the Lighting FX for 10s. When the character equipping Glactic Nova is in the Lighting FX area, each attack hit deals 200.0 more Physical DMG.

[Concert Stage] When picking up a Sparkling Star, all characters gain 5% Crit Rate for 5s. Effect cannot stack.

When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 200% ATK of Physical DMG to a random, nearby target and enemies surrounding it.
Senescence (5) (Icon).png
Senescence
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 13][CD: 14s] Attacks nearby enemies to deal 200% ATK of Physical DMG and bleeds enemies hit, inflicting another 20.0% ATK of Physical DMG every 0.5s for 5s.
Attacks against bleeding enemies gain 10.0% Crit Rate and 15.0% Crit DMG.
Aphrodite (5) (Icon).png
Aphrodite
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 13][CD: 8s] Blink and appear behind the target foe to deal 400%+8*50% ATK of Physical DMG to all nearby enemies.
Character deals 20% more Physical DMG. Basic ATKs (including Charged and Combo ATKs) deal 200% ATK of Physical DMG to nearby enemies upon hitting an enemy. Triggers 1 time every 4.0s. Against MECH-type enemies: Hits gain 100% Crit Rate.
Hallowed Saints (5) (Icon).png
Hallowed Saints
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 25s] Summons 3 pumpkin bombs near the wielder. Each bomb deals 300% ATK of Fire DMG.
In Halloween Maze: Within 5s, summon 3 pumpkin bombs near the wielder per second. Each bomb deals 500% ATK of Fire DMG to nearby enemies.
Pumpkin bombs mark hit enemies for 7s. Attacks against enemies marked by the pumpkin bomb gain 10.0% Crit Rate and Crit DMG.
In Halloween Maze: Attacks against enemies marked by the pumpkin bomb gain another 45.0% Crit Rate and Crit DMG.
Dawn Breaker - Talwar (5) (Icon).png
Dawn Breaker - Talwar
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 10][CD: 30s] Charges forward to attack the enemy, dealing 900% ATK of Physical DMG. Wielder then recovers 4 SP per 0.5s for 8s.
During Ultimate or Burst mode, ATKs gain 10.0% Total DMG Multiplier and 16.0% higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World.
Sleeping Beauty (5) (Icon).png
Sleeping Beauty
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 12][CD: 25s] Wielder gains 20.0% Crit Rate and 50.0% Crit DMG for 10s. If wielder is below 50% HP, then heal 20.0 HP per 0.5s.
Charged ATK deals another 120% ATK of Physical DMG on enemies. This effect triggers once every 1s. Wielder gains Ignore Interrupt and 30.0% DEF.
M134 Vulcan Minigun (5) (Icon).png
M134 Vulcan Minigun
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. When charged attacks score a crit, deal 50% ATK of Physical DMG to enemies in a small AOE around the target. Skill trigger CD: 0.3s.
[SP: 5][CD: 15s] Wielder gains 10% Crit Rate and 25% Crit DMG for 10s. Attacks no longer cause overheating. However, wielder loses HP equal to 2% Max HP per second.

Stigmata[edit | edit source]

Rarity Icon Type HP ATK DEF CRIT Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Elizabeth Bathory (T) (Icon).png Stigmata Top.png 351 58 41 0 Gain 5.0% Crit Rate. At above 80% HP, also gain 30.7% DEF during combat.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Dragon Boat (T) (Icon).png Stigmata Top.png 344 56 37 0 Combo ATKs gain 20% Physical DMG and 5% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Naoe Kanetsugu (T) (Icon).png Stigmata Top.png 386 58 41 0 When attacking an enemy with an active Elite Shield, gain 25% Total DMG Multiplier. When attacking an enemy with a breached Elite Shield, gain 15% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Dirac (T) (Icon).png Stigmata Top.png 386 113 66 0 Gain 10.0% Crit Rate. After entry, host gains another 10.0% Crit Rate for 9s. Does not trigger again during this time.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yae Sakura - Furisode (T) (Icon).png Stigmata Top.png 292 50 28 0 When hitting enemies with Combo ATKs, host gains 8.0% Crit Rate for 4s. Triggering this again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Dark Jixuanyuan (M) (Icon).png Stigmata Middle.png 550 0 180 30 When global Time Fracture is active, gain 30% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sanada Yukimura (M) (Icon).png Stigmata Middle.png 500 20 200 20 When entering battle, gain 25% Crit Rate for 15.0s. CD: 30.0s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Michelangelo (M) (Icon).png Stigmata Middle.png 531 0 155 8 Every Basic ATK (including Charged and Combo ATKs) increases your Crit Rate by 3.0% for 3s. Stacks up to 5 times, adding a stack resets the duration of the Crit Rate increase effect.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Schrodinger Band (M) (Icon).png Stigmata Middle.png 507 0 177 8 For each attack that hits an enemy (CD: 0.3s), gain 2% Crit Rate. Enter the Elated Mode for 5s when gaining 7 stacks. In this Mode, gain immunity to control buffs and 15% Total DMG Reduction (attacks in Elated Mode no longer grants stacks). All buffs will be removed after Elated Mode ends.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Zorro (M) (Icon).png Stigmata Middle.png 473 0 177 12 Gain 40% Crit DMG. After Ultimate Evasion, gain an additional 15% Crit Rate for 5s. Triggering this skill again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nobel (M) (Icon).png Stigmata Middle.png 459 0 221 8 Charged ATKs gain 10.0% Crit Rate. Enemies hit by the Charged ATK also deal 30.0% less Physical DMG for 1s. Triggering this again resets the time.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Dracula (B) (Icon).png Stigmata Bottom.png 435 38 123 13 For every bleeding enemy on the battlefield, the host gains 12% Attack Speed and 4.0% Crit Rate. Stacks up to 3 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yae Sakura (Stigmata) (B) (Icon).png Stigmata Bottom.png 580 48 97 6 For each enemy with Sakura Brand, gain 7% Total DMG Multiplier. Stacks up to 5 times. One Slash also gains 5% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sin Mal (B) (Icon).png Stigmata Bottom.png 411 57 53 16 After becoming invisible, gain 25% Attack Speed and 20% Crit Rate. Effects will be removed 6s after invisibility ends.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Galileo (B) (Icon).png Stigmata Bottom.png 246 24 41 10 When repeating attacks on the same target (target resets if no attacks were made for 2.5s), each attack gains 1% Crit Rate up to a max of 10% bonus Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wilde (B) (Icon).png Stigmata Bottom.png 499 64 22 12 Gain 10% Crit Rate. Charged ATK bleed the target and nearby enemies in a small AOE to inflict 400 Physical DMG every 0.5s for 3s. CD: 9.0s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Kafka (B) (Icon).png Stigmata Bottom.png 435 60 89 8 Upon scoring a Crit hit, the host gains a 2.5% Crit Rate buff for 5s (Max stack: 8). Duration of each stack will not be affected by other stacks.

2 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Kallen Pledge (T) (Icon).pngKallen Pledge (M) (Icon).pngKallen Pledge (B) (Icon).png For every Elite enemy on the battlefield, the host gains 8% Crit Rate. Stacks up to 4 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rinaldo (T) (Icon).pngRinaldo (M) (Icon).pngRinaldo (B) (Icon).png Gain 15% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sirin (T) (Icon).pngSirin (M) (Icon).pngSirin (B) (Icon).png Mei or Yae Sakura equip bonus: Each repeated hit on the same target (resets if no attacks occur in 2.5s) boosts the next hit by 3% Crit Rate (max 15%) and 8% Crit DMG (max 40%) per hit.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Cecilia Schariac (T) (Icon).pngCecilia Schariac (M) (Icon).pngCecilia Schariac (B) (Icon).png Illuminates a black star and a white star.
Black Star shines: Basic attacks have a 20% chance to gain 1,000% ATK of Physical DMG to non-Boss enemies; CD: 5s.
White Star shines: combo attacks gain 30% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Schrodinger - Tour (T) (Icon).pngSchrodinger - Tour (M) (Icon).pngSchrodinger - Tour (B) (Icon).png Gain 10.0% Crit Rate. QUA equip bonus: Gain 15.0% faster ATK Speed.

3 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).png Victoria (T) (Icon).pngVictoria (M) (Icon).pngVictoria (B) (Icon).png When attacking BIO-type enemies, gain 10% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jixuanyuan (T) (Icon).pngJixuanyuan (M) (Icon).pngJixuanyuan (B) (Icon).png Charges once every 5s. For the next Basic, Combo, or Charged ATK and a short period after that 80% Physical DMG and 50% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Lier Scarlet (T) (Icon).pngLier Scarlet (M) (Icon).pngLier Scarlet (B) (Icon).png Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Kepler (T) (Icon).pngKepler (M) (Icon).pngKepler (B) (Icon).png Critical strikes mark non-Boss enemies for Judgment. These enemies then take 15% ATK of Physical DMG per second for 30s. CD: 5s. For every enemy marked for Judgment, gain 6% Crit Rate. Stacks up to 5 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Anniversary Festival (T) (Icon).pngAnniversary Festival (M) (Icon).pngAnniversary Festival (B) (Icon).png Gain 15% Max HP and 10% Crit Rate in battle.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sirin - Ascendant (T) (Icon).pngSirin - Ascendant (M) (Icon).pngSirin - Ascendant (B) (Icon).png Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Hanabi Fireworks (T) (Icon).pngHanabi Fireworks (M) (Icon).pngHanabi Fireworks (B) (Icon).png Gain 10% Crit Rate and 60% Crit DMG to self.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Kafka (T) (Icon).pngKafka (M) (Icon).pngKafka (B) (Icon).png Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.