Increases Critical Rate
Weapons[edit | edit source]
Template:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultTemplate:Weapon Page.Stats.defaultWeapon | Rarity | Effect |
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![]() Void Blade |
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[SP: 15][CD: 20s] Generates a Time Slow field that moves with the character. The field lasts 6.00s, during the character's basic attacks (including combo and charged attacks) gain 30.0% Crit Rate. |
After a one-time consumption of 10, 40, and 70 SP, gain 15%, 30%, or 45% Physical DMG respectively for 8s. This effect cannot stack. | ||
![]() Mjolnir |
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[SP: 18][CD: 13s] Drops a hammer of thunder that knocks down enemies, dealing 405% ATK of Physical DMG and impairing them, decreasing their DEF by 80% for 4.00s. |
Gain 15% Crit Rate. | ||
![]() 7th Sacred Relic |
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[SP: 0][CD: 24s] Unleashes 2 successive blade waves, dealing up to 8x25% ATK of Physical DMG to enemies in their paths. The blade waves explode when they cross, dealing 350% ATK of Physical DMG and stunning enemies for 6.00s. |
After hitting a stunned enemy gain 50.0% Attack Speed and 25.0% Crit Rate for 4s. Trigger CD: 7s. | ||
![]() Energy Leapers |
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[SP: 14][CD: 16s] Drops a stun bomb and teleports backwards. The stun bomb then explodes, dealing 350% ATK of Physical DMG and generating a stun field that lasts for 4.50s. |
When triggering global Time Fracture, character gains 80.0% Attack Speed and 25.0% Crit Rate for 4s. Said buffs are dispelled once Time Fracture ends. | ||
![]() Schiffschneider |
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[SP: 20][CD: 18s] Unleashes a downward cleave that generates an EM storm to knock down enemies within the AOE, dealing 2,333 Lightning DMG and making them conductive. Conductive enemies receive 50% more Lightning DMG for 7s. |
Attacks deal an additional 80 Lightning DMG, and further gain 30% Crit Rate against paralyzed enemies. | ||
![]() 11th Sacred Relic |
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[SP: 18][CD: 15s] Deploys the weapon. Nearby allies gain 10.0% Crit Rate for 10s. Drops a shower of blades on enemies within the AOE every 1s. Sword rain deals 5x50.0% ATK of Physical DMG to enemies within a small AOE. |
When character attacks impaired enemies, there is a 40.0% chance to heal the team for 74 HP. CD: 3s. | ||
![]() PSY - Bows of Hel |
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[SP: 16][CD: 18s] Bombards the target with light beams, dealing 9x60.0% ATK of Physical DMG and freezing enemies within the AOE for 5.00s. |
Gain 5.0% Crit Rate. Character attacks on stunned and frozen enemies gain 40.0% Physical DMG. | ||
![]() Jingwei's Wings |
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[SP: 18][CD: 25s] Summons a meteor shower to smite random enemies. Deals 90% ATK of Physical DMG and ignites them to cause 97 Fire DMG every 0.5s for 1.5s. This meteor shower lasts 12s. |
For each repeated hit on the same target (target resets if no attacks occur in 2.5s), the next attack gains 2.0% Crit Rate (caps at 20%) and 5.0% Crit DMG (caps at 50%). | ||
![]() Chain Sword |
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[SP: 14][CD: 18s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 40.0% Attack Speed and 10% Crit Rate for 6s. |
![]() Judgment by Dawn |
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[SP: 18][CD: 24s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 50.0% Attack Speed and 25.0% Crit Rate for 8s. Also increases Ignore Interrupt for the character in the duration. |
Crit Hits have a 25.0% of unleashing a lightning circle centered on the enemy, dealing 1,800 Lightning DMG and impairing it for 4s. Impaired enemies have reduced Ignore Interrupt and 50% less DEF. CD: 7s. | ||
![]() Skoll and Hati |
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[SP: 11][CD: 30s] Continuously emits shockwaves upon activation, dealing 50% ATK of Physical DMG every 0.5s. Character also takes 65% less DMG from side or rear attacks for 10.0s. |
When attack hits the enemy, gain 3.0% Physical DMG for 3.0s. Effect stacks up to 10 times. Duration for each stack is determined separately. Attacks against enemies affected by Time Slow, reduced Attack Speed, or reduced Move Speed gain 10% Crit Rate. | ||
![]() Star of Eden |
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Charged Cannon.
Enemies hit by the last shot from the 3rd charge sequence has 20.0% chance to be stunned for 3.5s. |
Enemies hit by the last shot from the 3rd charge sequence takes an additional 600 Physical DMG, and deals 200 Physical DMG to surrounding enemies (not including self) within 0.5s. | ||
In co-op raids, character gains 40.0% Crit DMG and 5.0% Crit Rate. | ||
![]() Galactic Nova |
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[SP: 15][CD: 30s] Switches on the Lighting FX for 10s. When the character equipping Glactic Nova is in the Lighting FX area, each attack hit deals 200.0 more Physical DMG.
[Concert Stage] When picking up a Sparkling Star, all characters gain 5% Crit Rate for 5s. Effect cannot stack. |
When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 200% ATK of Physical DMG to a random, nearby target and enemies surrounding it. | ||
![]() Senescence |
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[SP: 13][CD: 14s] Attacks nearby enemies to deal 200% ATK of Physical DMG and bleeds enemies hit, inflicting another 20.0% ATK of Physical DMG every 0.5s for 5s. |
Attacks against bleeding enemies gain 10.0% Crit Rate and 15.0% Crit DMG. | ||
![]() Aphrodite |
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[SP: 13][CD: 8s] Blink and appear behind the target foe to deal 400%+8*50% ATK of Physical DMG to all nearby enemies. |
The wielder deals 20% bonus Physical DMG. Basic ATKs (including Charged and Combo ATKs) deal 200% ATK of Physical DMG to nearby enemies on hit. This effect can be triggered 1 time every 4.0s, and its Crit Rate increases by 100% against MECH-type enemies. | ||
![]() Hallowed Saints |
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[SP: 15][CD: 25s] Summons 3 pumpkin bombs near the wielder. Each bomb deals 300% ATK of Fire DMG. In Halloween Maze: Within 5s, summon 3 pumpkin bombs near the wielder per second. Each bomb deals 500% ATK of Fire DMG to nearby enemies. |
Pumpkin bombs mark hit enemies for 7s. Attacks against enemies marked by the pumpkin bomb gain 10.0% Crit Rate and Crit DMG. In Halloween Maze: Attacks against enemies marked by the pumpkin bomb gain another 45.0% Crit Rate and Crit DMG. | ||
![]() Dawn Breaker - Talwar |
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[SP: 10][CD: 30s] Charges forward to attack the enemy, dealing 900% ATK of Physical DMG. Wielder then recovers 4 SP per 0.5s for 8s. |
During Ultimate or Burst mode, ATKs gain 10.0% Total DMG Multiplier and 16.0% higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World. | ||
![]() Sleeping Beauty |
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[SP: 12][CD: 25s] Wielder gains 20.0% Crit Rate and 50.0% Crit DMG for 10s. If wielder is below 50% HP, then heal 20.0 HP per 0.5s. |
Charged ATK deals another 120% ATK of Physical DMG on enemies. This effect triggers once every 1s. Wielder gains Ignore Interrupt and 30.0% DEF. | ||
![]() M134 Vulcan Minigun |
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Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. When charged attacks score a crit, deal 50% ATK of Physical DMG to enemies in a small AOE around the target. Skill trigger CD: 0.3s. |
[SP: 5][CD: 15s] Wielder gains 10% Crit Rate and 25% Crit DMG for 10s. Attacks no longer cause overheating. However, wielder loses HP equal to 2% Max HP per second. | ||
![]() Path to Acheron |
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The wielder restores 200 HP instantly and gains 10% Crit Rate and 30.0% Crit Damage for 10.0s upon unleashing Switch Skill or Ultimate. |
The wielder gains 20.0% Physical Damage. Stygian Nymph equip bonus: Gains 30.0% Total Damage Multiplier for Mark Damage. | ||
![]() 11th Leitourgia |
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[SP: 20][CD: 15s] Deploys the weapon: Summons a holy beam every 2s, dealing 750.0% ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 20.0% Crit Rate for 10s; if wielded by Celestial Hymn, she gains 5.0 SP per second during this period. |
When the wielder attacks impaired enemies, there is a 60.0% chance of healing 89 HP for team. CD:3s. | ||
The team gains 10.0% attack SP regen; if wielded by Celestial Hymn, she gains an additional 35.0% attack SP regen. This effect cannot stack. | ||
![]() Star Destroyer 19C-X |
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[SP: 0][CD: 16s] Charge to enter the barrage mode and unleash up to 8 Charged ATKs; each Charged ATK shoots 9 bullets with each bullet dealing 22.0% ATK of Physical DMG. If wielded by Black Nucleus, she can aim in over-the-shoulder view by dragging the button; when she casts the weapon active under Invisibility, her Crit Rate increases by 40.0% and the weapon active's CD shortens by 6.0s. |
Launches homing missiles at multiple targets. DMG dealt slightly decreases if it hits the same target again.
Under the barrage mode, the wielder's Crit DMG increases by 60.0% when the target is less than 5 meters away. | ||
Under the barrage mode, the wielder's Total DMG increases by 40.0%, and each shot boosts all subsequent shots' Physical DMG by 8.0%. This effect can stack and will be removed when the barrage mode ends. | ||
![]() Hler's Serenity |
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[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,200.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to CC the enemy and deal 20% ATK of Physical DMG + 700.0% ATK of Physical DMG. Throw Counter does not trigger weapon skill cooldown. In burst mode, Throws deal 500.0% ATK of Physical DMG. When equipped by Bright Knight: Excelsis, Retaliation grants 20% bonus self Crit Rate for 3s. |
The wielder's Crit Rate is boosted by 15.0%. Charged ATKs and Throws mark enemies, and the wielder deals 20.0% more Crit DMG against marked enemies. In Burst mode, a shockwave is emitted every 2.5s dealing 60.0% ATK of Physical DMG. Shockwaves are considered Ultimate attacks with 50% bonus Crit Rate that can mark enemies upon hit; the marks last 10s. | ||
![]() Briareus EX |
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[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8x450.0% ATK of Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 65.0%) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s. |
Performing certain attacks switches the weapon's attack mode, and every switch grants 1 stack of boost for 40s (10 stacks max; subsequent procs refresh the duration). Each stack grants Valkyrie 3.00% Total DMG Reduction, 2.00% bonus Crit Rate, and 2% Move Speed.
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Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses.
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![]() Twins of Eden |
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[SP: 6][CD: 18s] Fires a Grav Bomb at target lasting 7s and dealing 600% ATK of Physical DMG. The damage is boosted by 150% against shield. While Grav Bomb exists, [Grav Lock] is inflicted on the target if their shield breaks, disabling them and freezing shield regen for 3s. Grav Bomb explodes in 3s dealing 500% ATK of AOE Physical DMG. The generation of Grav Lock and explosion of Grav Bomb both grant 12.0% bonus team Physical DMG for 9s (can be refreshed but not stacked). Grav Bomb instantly explodes if hitting enemies with no or broken shield. |
The generation of Grav Lock and explosion of Grav Bomb both impair enemies in the area, lowering their DEF by 65% for 9s (can be refreshed but not stacked). | ||
In co-op raids, character gains 40.0% Crit DMG and 5.0% Crit Rate. |
Stigmata[edit | edit source]
2 Set Effects[edit | edit source]
Rarity | Icons | Set Effect |
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For every Elite enemy on the battlefield, the host gains 8% Crit Rate. Stacks up to 4 times. |
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Gain 15% Crit Rate. |
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Mei or Yae Sakura equip bonus: Each repeated hit on the same target (resets if no attacks occur in 2.5s) boosts the next hit by 3% Crit Rate (max 15%) and 8% Crit DMG (max 40%) per hit. |
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Illuminates a black star and a white star. Black Star shines: Basic attacks have a 20% chance to gain 1,000% ATK of Physical DMG to non-Boss enemies; CD: 5s. White Star shines: combo attacks gain 30% Crit Rate. |
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Gain 10.0% Crit Rate. QUA equip bonus: Gain 15.0% faster ATK Speed. |