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Increases Total DMG Multiplier

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Weapons[edit | edit source]

Weapon Rarity Effect
Book of Fuxi (5) (Icon).png
Book of Fuxi
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Against ignited, impaired, slowed, or frozen enemies, gain 20.0% to Total DMG Multiplier.
[SP: 6][CD: 8s] The weapon can transform and switch between 3 elemental forms: fire, lightning, and ice, and uses said elements to destroy the enemy.
  • Fire: Charged attacks launch fire balls that ignite enemies upon hit, dealing 400 Fire DMG every 0.5s for 3s.
  • Lightning: Charged attacks launch a homing explosive lightning orb. Hits have a 15.0% chance of dealing additional 150% ATK of Lightning DMG and impairing the enemy, reducing their DEF by 60% for 3s.
  • Ice: Launches a continuous ice fog. Hits will slow the Move Speed and Attack Speed of the enemy by 50% for 3s, and have a 2.0% chance to freeze the enemy for 3s.
Carmine Steel (4) (Icon).png
Carmine Steel
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 20s] Grants a shield that absorbs 10% character's Max HP of enemy attack DMG. When the shield exists, character heals 15.0 HP/s and attacks gain 10.0% Total DMG Multiplier. Shield duration: 10s.
Cleaver of Shamash (5) (Icon).png
Cleaver of Shamash
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 20s] Unleash the true powers of Shamash by consuming one's life force. Hits using the character's Basic, Combo, Charged, and Ultimate ATKs will deal an additional 500 Fire DMG. CD: 0.3s. After using the skill, lose 2% Max HP per second. If current HP is below 50%, lose 1% Max HP per second instead. Duration: 10s. Character will not die from the skill.
Character gains 13.0% Total DMG Multiplier. At below 50% Max HP, character gains 15% Total DMG Reduction and heals 15.0 HP/s.
In co-op raids, team attacks gain 20.0% Total DMG Multiplier and the team heals for 7.0% HP for 5.1s whenever a character uses a weapon skill.
Core Evoker Delta (5) (Icon).png
Core Evoker Delta
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at range within 3 meters. Attacks against paralyzed enemies gain 16% Total DMG Multiplier.
[SP: 20][CD: 20s] Shoots a slow moving energy ball that zaps enemies along its path multiple times to deal 640 Lightning DMG per hit and paralyzes enemies for 3.60s.
Cyclops PRI (5) (Icon).png
Cyclops PRI
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Super Cannon. Very long charge time. Basic attacks gain 100% Physical DMG.
  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

When there are no more than 2 enemies on the battlefield, gain 20% Total DMG Multiplier.

Hitting an enemy marks it with a Death Explosion status for 5s. When a marked enemy is killed in this duration, it explodes to deal 400% ATK of Physical DMG to nearby enemies. When the 3rd charge sequence shot hits the enemy, deal 200% ATK of Physical DMG to the target and nearby enemies. CD: 5s.
Dawn Breaker - Talwar (5) (Icon).png
Dawn Breaker - Talwar
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 10][CD: 30s] Charges forward to attack the enemy, dealing 900% ATK of Physical DMG. Wielder then recovers 4 SP per 0.5s for 8s.
During Ultimate or Burst mode, ATKs gain 10.0% Total DMG Multiplier and 16.0% higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World.
Eliudnir (5) (Icon).png
Eliudnir
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 18s] Deploys the weapon. For a period of 10s, attacks of allies gain 30.0% Physical DMG against stunned enemies. Fires light beams every 1.5s at a random enemy within range to deal 320.0% ATK of Physical DMG and knockdown. The 1st hit will stun enemies for 6.00s.
Character attacks on stunned enemies gain 40.0% Total DMG Multiplier.
Fairy Sword Silven (5) (Icon).png
Fairy Sword Silven
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 17][CD: 38s] Creates a field that boosts all allies within the AOE so that they gain 25% Attack Speed, 20% Move Speed, and damage by 10% Total DMG Multiplier to their attacks for 20s.
Gain a Total DMG Multiplier buff based on the character's Move Speed bonus. Gain 5.0% Total DMG Multiplier for every 10% of Move Speed bonus (max DMG bonus: 50%). Character gains 30% Move Speed.
Godslayer - Surtr (5) (Icon).png
Godslayer - Surtr
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png When Burst ATKs hit the enemy, character gains 5% Total DMG Multiplier for 10.0s. Effects trigger 1 time every 1s. Stacks up to 4 times. Triggering this again resets the duration.
Character gains 15% SP recovery, 15% faster Attack Speed, and 25% Total DMG Multiplier.
Grips of Tai Xuan (5) (Icon).png
Grips of Tai Xuan
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 17][CD: 25s] Summons 3 Xuanyuan Sword illusions to attack enemies, each sword dealing 1,500 Fire DMG and inflicting Time Lock on enemies for hit for 4.5s.
When basic attacks, combo attacks, burst attacks, or switch/QTE skills hit an enemy, character gains 8.0% Total DMG Multiplier for 8.0s. Different effects triggered by various attacks can be stacked, however if an identical buff is triggered, the buff's duration will be reset.
In co-op raids, character attacks gain 15% Total DMG Multiplier and hit received suffer 10% Total DMG Reduction.
Hellfire Type-III (5) (Icon).png
Hellfire Type-III
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Light-weight cannon with short charging time. Basic attacks has 30% less Total DMG Multiplier.
  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Attacks against enemies with slowed move speed or frozen gain 20% Total DMG Multiplier.

[SP: 49][CD: 36s] Shoots flames, dealing 12x60% ATK of Fire DMG and 12x60% ATK of Physical DMG to enemies in front.
Hrungnir (5) (Icon).png
Hrungnir
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 12][CD: 20s] Leaps into the air and lands on the target, dealing 700% ATK of Ice DMG to enemies near the target. After landing, character gains 30% Attack Speed for 10s.
Character gains 25% Total DMG Multiplier. Attacks against enemies who are frozen or with slowed Move Speed or Attack Speed has 25% chance of dealing 150% ATK of bonus Physical DMG. There is a minimum 1s interval between triggering the bonus DMG on the targets.
Hybrid Type-16 (3) (Icon).png
Hybrid Type-16
Star (Icon).pngStar (Icon).pngStar (Icon).png Attacks against paralyzed, stunned, and Time Slowed enemies gain 20% Total DMG Multiplier.
Jade Bloom (5) (Icon).png
Jade Bloom
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Event items will drop when you attack. Pick them up to recover 30.0 HP for the team. CD: 3.0s.
Whenever the team picks up a HP Pack, gain 15.0% Total DMG Multiplier for 6s. Effect cannot be stacked.
Jizo Mitama (5) (Icon).png
Jizo Mitama
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 40][CD: 50s] Summons Jizo Mitama to fight for 40s. Jizo Mitama deals Physical DMG equal to 300% of ATK to enemies within a larger area and sends them floating. Jizo Mitama has other attacking methods:
  • Slash Attack: 100% ATK of Physical DMG.
  • Dash Attack: 200% ATK of Physical DMG and knocks enemies airborne.
  • Cleave: 100% ATK of Physical DMG and knocks enemies airborne.
Character attacks against enemies knocked airborne gain 32% Total DMG Multiplier.
In co-op raids, characters deal 15% more Physical DMG. Upon using weapon skill, deal 30% more Physical DMG for 10.0s.
Judgment of Shamash (5) (Icon).png
Judgment of Shamash
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 35s] Smite the enemies in front of the character with the Judgment of Shamash. Enemies take 100% ATK + 1,984x2 Fire DMG, have their Attack and Move Speeds slowed by 30%, suffer 15% more Total DMG Multiplier from hits, receive 936 Fire DMG per second, and have a 10% chance of being stunned for 2.5s. Debuff duration: 15s.

While activated, character gains Iron Body and 80% Total DMG Reduction. When the skill is active, character loses 13% Max HP/s for 5s but will not die from this effect. Skill cannot be cast when HP is below 33%.

10% chance of igniting nearby enemies every second, dealing 301 Fire DMG every 0.5s for 3.5s. Attacks against ignited enemies gain 18% Total DMG Multiplier.
In co-op raids, team attacks gain 20.0% Total DMG Multiplier and the team heals for 7.0% HP for 5.1s whenever a character uses a weapon skill.
Key of Reason (5) (Icon).png
Key of Reason
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Charged cannon.
  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Wielder deals 30% more Ice DMG.

[SP: 5][CD: 25s] Unleash a constructor weapon ATK that deals 500.0%+9*85.0+300% ATK of Ice DMG. Final hit freezes enemies for 6.0s. After use, wielder ATKs gain 35% Total DMG Multiplier for 7s.
Herrscher of Reason equip bonus: Active skill inflicts 7s Analyzed debuff on enemies. Casting the Ultimate gives 5 SP.
One Salty Tuna (5) (Icon).png
One Salty Tuna
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 8][CD: 20s] Attack enemies in front to deal 666+6,655 Physical DMG.
Gain more Total DMG Multiplier at lower HP. For every 1% HP lost, gain 0.20% Total DMG Multiplier.
Onyx Iron (5) (Icon).png
Onyx Iron
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 5][CD: 20s] Creates a shield that absorbs 12% Max HP of wielder when hit by enemy attack. While the shield stands, wielder heals 22.0 HP/s and ATKs gain 10.0% Total DMG Multiplier and deal 10% more Physical DMG. Duration: 10s.
Gains a 1.20% Total DMG Multiplier and 0.50% Physical DMG buff per 10% HP that the wielder has.
Plasma Kagehide (5) (Icon).png
Plasma Kagehide
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 25s] Transform ionic energy into a frigid blast, freezing enemies along the way and dealing 999 Ice DMG every 0.9s for 5.00s.
Hits against enemies gain 50 Ice DMG, and attacks against enemies who are frozen or have reduced Move Speed gain 20.0% Total DMG Multiplier.
Pledge of Rain (5) (Icon).png
Pledge of Rain
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 16][CD: 18s] Throw an open umbrella forward to scatter ice crystals in all directions, dealing 24*30.0% ATK of Ice DMG to enemies in a large AOE and slowing their Attack and Move Speeds by 40% for 5.00s.
Attacks gain 20.0% Physical DMG against slowed enemies. When Combo Hit Count exceeds 50, gain 20.0% Total DMG Multiplier.
Project Bunny 19C (5) (Icon).png
Project Bunny 19C
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Attacks against mob enemies gain 60% Total DMG Multiplier.
Killing an enemy has a 60% chance for the character to gain 75% Physical DMG for 3s.
Ranger Gauntlets (5) (Icon).png
Ranger Gauntlets
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 5][CD: 30s] Character loses health equal to 15% max HP to gain 30% Total DMG Multiplier for 9.0s.
When character exits, team takes 10.0% less Indirect Physical DMG for 7.0s.

[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character gains 15.0% Physical DMG for 7.0s when deployed.

Ranger's Pistol (5) (Icon).png
Ranger's Pistol
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 30s] For a period of 10s, unleashes a Flame Impact around the character every second that deals 800 Fire DMG. During the period, a successful Ultimate Evasion will immediately unleash an Empowered Flame Impact that deals 4,000 Fire DMG. Enemies hit by Flame Impact have a 10% chance to be stunned for 2s.
Attacks against stunned enemies gain 35% Total DMG Multiplier.

[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character attacks also gain 20% Fire DMG.

Shennong's Guardians (5) (Icon).png
Shennong's Guardians
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 20s] Generates a global aura that affects all enemies. Impairs target enemy (does not work on bosses), reducing its ATK by 46%. Immobilizes all other enemies besides target and inflicts Time Freeze. All other enemies except for the target cannot be targeted and take greatly reduced DMG. This aura lasts for 7.60s.
Attacks against weakened enemies gain 30% Total DMG Multiplier.
Silver Reaper (5) (Icon).png
Silver Reaper
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 14s] Deploys the weapon to automatically slash enemies within range 3 times per second for the next 6s, with each hit dealing 900 Physical DMG and weakening enemies, reducing their ATK by 50% for 5s.
Attacks against weakened enemies gain 35% Total DMG Multiplier.
Skadi Ondurgud (5) (Icon).png
Skadi Ondurgud
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 4][CD: 22s] Large AOE ATK dealing 7x120% ATK of Ice DMG. Affected enemies attacking the wielder for the first time within 8.0s suffer 30% Total DMG Reduction debuff for that attack.
Character gains 20.0% Total DMG Multiplier. Argent Knight: Artemis equip bonus: Hits on enemies with Hypothermia recover 2.00 SP. CD: 4.0s.
Sky Breaker (5) (Icon).png
Sky Breaker
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 20][CD: 18s] Attacks hit surrounding enemies multiple times, dealing a total of 400% ATK of Physical DMG. Last hit impairs enemies, reducing their DEF by 70% for 6.00s.
Upon ultimate evasion or when being hit, summon a bolt of lightning that strikes the attacker to deal 150% ATK of Lightning DMG in a small AOE and paralyzing enemies for 3.0s. CD: 10s. Attacks against impaired or paralyzed enemies gain 15% Total DMG Multiplier.
Star Shatterer - Vikrant (5) (Icon).png
Star Shatterer - Vikrant
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Wielder gains 15.0% Max HP during battle. Entire team gains 15% Total DMG Multiplier when attacking weakened enemies.
[SP: 21][CD: 30s] Generate a field lasting 7s that inflicts upon enemies 50.0% Move Slow, 150% ATK of Physical DMG per second, and slowly drags them towards the center of the field. If not weakened, the enemy also suffers Weaken (ATK is reduced by 10%) for 3s.
Super-☆ Sonata (5) (Icon).png
Super-☆ Sonata
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerates enemies within range for 10s. Each hit deals 250% ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 15.0% Elemental DMG.
In Burst mode, character gains 40% Total DMG Multiplier.
Thunder Kikaku (5) (Icon).png
Thunder Kikaku
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 16][CD: 25s] Shoots ghostfire that sticks to the target, dealing 640 Lightning DMG every 0.5s to the target and nearby enemies for 8.00s.
Character gains 30% Total DMG Multiplier. Under Burst mode, enemies hit become conductive, taking 60.0% more Lightning DMG for 7s.
Titan's Fists (5) (Icon).png
Titan's Fists
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 15][CD: 30s] Pulls in nearby enemies and paralyzes them for 5.0 sec. For a period of 5 sec. after casting this skill, the next attack deals and additional 1000% ATK of Physical DMG to the target and nearby enemies and knocks them airborne.
When Combo Hit Count exceeds 50, gain 40.0% DEF. Attacks against BIO-type enemies gain 20.0% Total DMG Multiplier.
Tranquil Arias (5) (Icon).png
Tranquil Arias
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png When attacking enemies affected by Time Slow, deal 1,000 Physical DMG and 1,500 Ice DMG to target and nearby enemies. CD: 5.0s.
Character gains 15% Physical and Elemental DMG. When deployed, character gains 50% Total DMG Multiplier for 5.0s. This buff triggers once every 30s when the character is deployed. Using the Ultimate skill resets the CD and immediately activates the buff.
Undine's Tale (5) (Icon).png
Undine's Tale
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 4][CD: 18s] Attacks enemies in front to deal 550% ATK of Physical DMG, apply powerful Time Slow for 2.5s, and reduce their Ignore Interrupt for 8.0s. Used during Burst: Deals another 300% ATK of Physical DMG.
Swallowtail Phantasm equip bonus: Entering Burst gives 250 Veil. If not in Burst mode, then enter Warp State.
Wielder gains 20.0% faster ATK Speed. Backside hits on the enemy gives 15% Total DMG Multiplier buff for the wielder for 6s. Triggering this skill again resets the duration.
Xuanyuan Sword (5) (Icon).png
Xuanyuan Sword
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 9][CD: 12s] Continually discharges lightning, fire, and ice elements, each dealing 240% Physical DMG plus 240% of the corresponding Elemental DMG. Each corresponding Elemental DMG can either paralyze, ignite, or freeze enemies. The skill can be charged 3 times.
For a period after using the active skill (lightning: 4s, Fire: 7s, Ice: 10s), all enemies in the battlefield take 100% ATK of Elemental DMG from lightning, meteors, or hailstones every 1s.
Charged ATK gains 20% Total DMG Multiplier. When attacked or after Ultimate Evasion, launch 2 penetrating ethereal Xuanyuan swords towards the enemy target, knocking all enemies airborne along the way and dealing 200% ATK of Physical DMG to enemies hit. CD: 10s.
In co-op raids, team gains 20.0% All Elemental DMG and takes 15.0% All Elemental DMG Reduction for 6.0s whenever a character uses a weapon skill.

Stigmata[edit | edit source]

Rarity Icon Type HP ATK DEF CRIT Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Planck (T) (Icon).png Stigmata Top.png 556 93 54 0 Deals more DMG at lower HP: gain 6.2% Total DMG Multiplier for every 10.0% HP lost.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Schrodinger (T) (Icon).png Stigmata Top.png 552 92 65 0 Charges once every 6.0s. The next Basic ATK (including Combo and Charged ATKs) has a 50% chance of gaining 205% Total DMG Multiplier (otherwise, by 52%) for a short duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Einstein - Band (T) (Icon).png Stigmata Top.png 449 102 70 0 Summons a robot assistant to fight and unlocks its laser attack ability that deals substantial Physical DMG. When there are 2 or more enemies on the battlefield, the host's attacks gain 25% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nohime (T) (Icon).png Stigmata Top.png 591 74 113 0 Basic ATKs (including Combo and Charged ATKs) have a 15% chance to freeze enemies for 4.0s. CD: 8s. Basic ATKs (including Combo and Charged ATKs) against frozen enemies gain 40% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Cleopatra (T) (Icon).png Stigmata Top.png 552 92 65 0 Gain 41% Total DMG Multiplier against enemy with broken Elite Shield.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Lier Scarlet (T) (Icon).png Stigmata Top.png 532 93 68 0 Reduce Max HP by 20% in battle, but Basic ATKs (including Combo and Charged ATKs) gain 36% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Otto Apocalypse (T) (Icon).png Stigmata Top.png 411 113 53 4 Basic ATKs (excluding Charged and Combo ATKs) deal 35% more Physical DMG. Every Basic ATK grants 1 stack of Charge (CD: 0.8s). After gaining 3 Charged stacks, the next charged attack gains 75% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Theresa - Gluttony (T) (Icon).png Stigmata Top.png 286 94 70 0 Attacks on target has 10% chance of dropping candy. Eat the candy to gain 18% Total DMG Multiplier for 5s. Drop CD: 2s. Candy disappears after 8s if not picked up.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (T) (Icon).png Stigmata Top.png 535 93 105 0 Attacking ignited enemies generates explosions, dealing 82% ATK of Fire DMG to nearby enemies. CD: 1.5s. Attacks against ignited enemies gain 20% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Theresa - Origins (T) (Icon).png Stigmata Top.png 329 62 44 0 Upon using a weapon active skill, gain 30% Total DMG Multiplier for 6.0s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Naoe Kanetsugu (T) (Icon).png Stigmata Top.png 386 58 41 0 When attacking an enemy with an active Elite Shield, gain 25% Total DMG Multiplier. When attacking an enemy with a breached Elite Shield, gain 15% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nikola Tesla (T) (Icon).png Stigmata Top.png 357 59 23 0 Attacks against paralyzed enemies gain 51% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Einstein (T) (Icon).png Stigmata Top.png 496 85 110 0 Charged attacks gain 30% DMG against shields. At below 33% HP, gain 41% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png HOMU (T) (Icon).png Stigmata Top.png 307 70 38 0 When Basic ATKs (including Combo and Charged ATKs) hit an enemy, there is a 50% chance of dropping HOMU Coins (CD: 4s). For each HOMU Coin picked up, the host gains 10% Total DMG Multiplier for 10 sec. Stacks up to 3 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Zhangheng (T) (Icon).png Stigmata Top.png 386 117 53 0 When Combo Hit Count is below 20, non-switch skills gain 25% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sin Mal (T) (Icon).png Stigmata Top.png 338 117 53 7 Gain 15% Total DMG Multiplier. Starts charging energy after becoming invisible, gaining 15% Total DMG Multiplier every second (stacks up to 3 times). Stacks will be removed 4s after ending invisibility.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jingwei (T) (Icon).png Stigmata Top.png 523 87 49 0 Where there are no more than 1 enemies on the battlefield, gain 31% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Schrodinger Band (T) (Icon).png Stigmata Top.png 411 106 89 0 For each attack that hits an enemy (CD: 0.3s), gain 2% Physical DMG. Enter the Elated Mode for 5s when gaining 7 stacks. In this Mode, attacks gain 25% Total DMG Multiplier (attacks in Elated Mode no longer grant stacks). All buffs will be removed after Elated Mode ends.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa Figurine Master (T) (Icon).png Stigmata Top.png 423 108 66 0 Upon breaking the enemy's shield, stun the enemy for 5s and gain 20% Total DMG Multiplier to the stunned enemy.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Galileo (T) (Icon).png Stigmata Top.png 230 58 41 0 For 5.0s after Ultimate Evasion, attacks gain 15% Total DMG Multiplier. Re-triggering this effect resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Monet (T) (Icon).png Stigmata Top.png 411 117 22 0 Attacks against enemies gain 30% lightning DMG. For every Combo Hit Count, host gains 1.0% Total DMG Multiplier. Stacks up to 15 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Zorro (T) (Icon).png Stigmata Top.png 362 121 44 0 Gain 20% Total DMG Multiplier. After an Ultimate Evasion, gain 3.0 SP.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (T) (Icon).png Stigmata Top.png 382 113 77 0 Gain 25% Total DMG Multiplier. For every Combo Hit Count, the host gains 1.5% Fire DMG. Stacks up to 10 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Roald Amundsen (T) (Icon).png Stigmata Top.png 230 55 69 0 Charged ATK gains 20% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rita - Dame de Cœur (T) (Icon).png Stigmata Top.png 284 52 28 0 Charged ATK gains 10.0% Physical DMG. Rita equip bonus: Charged ATK gains 10.0% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Robert Peary (T) (Icon).png Stigmata Top.png 411 109 66 0 The host gains 20.0% Total DMG Multiplier. When Combo Hit Count exceeds 20, gain 20.0% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Beethoven (T) (Icon).png Stigmata Top.png 413 108 75 0 Gain 20% Max HP. Heavy Weapon user equip bonus: Gain 20% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Caravaggio (T) (Icon).png Stigmata Top.png 459 98 89 0 Gain 25% Total DMG Multiplier. When an entity summoned by the host is present, the host also gains 15% Total DMG Reduction.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Himeko - Remedial (T) (Icon).png Stigmata Top.png 348 93 66 0 Gain 10% to Max HP. ATKs against PSY-type enemies gain 20% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (T) (Icon).png Stigmata Top.png 435 113 22 0 Gain 20% Total DMG Multiplier. Herrscher Form: Gain 50% Ice DMG.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Cleopatra (M) (Icon).png Stigmata Middle.png 552 0 65 11 Attacks against stunned enemies gain 82% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Beach Party (M) (Icon).png Stigmata Middle.png 656 0 140 7 Gain 18% Total DMG Multiplier. When attacking, attacks against enemies gain 15% Total DMG Multiplier for 4s. CD: 8.0s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nikola Tesla (M) (Icon).png Stigmata Middle.png 357 0 23 5 Attacks against frozen enemies gain 51% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yae Sakura (Stigmata) (M) (Icon).png Stigmata Middle.png 580 0 97 11 Basic ATKs (including Charged and Combo ATKs) against enemies with a Sakura Brand gain 80% ATK of Lightning DMG. CD: 1s. 20% chance to deal an equal amount of Lightning DMG to surrounding enemies. One Slash also gains 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Galileo (M) (Icon).png Stigmata Middle.png 276 0 83 7 Gain 5% Total DMG Multiplier. Attacks against airborne enemies gain an additional 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (M) (Icon).png Stigmata Middle.png 507 0 186 8 Gain 20% Total DMG Multiplier. Every hit (CD: 0.3s) on the enemy will cause it to take 2.0% more Fire DMG from the the host for 3s. Stacks up to 10 times. Each stack gained resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Theresa Magic Loli (M) (Icon).png Stigmata Middle.png 307 0 83 3 Gain 30% Fire DMG. Theresa equip bonus: Cross weapons gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Robert Peary (M) (Icon).png Stigmata Middle.png 507 0 199 5 For every Combo Hit Count, the host gains 0.40% Total DMG Multiplier and 0.50% Ice DMG. Stacks up to 60 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Rita - Thimbleberry (M) (Icon).png Stigmata Middle.png 437 0 151 0 When facing only 1 enemy, gain 30.0% Crit DMG, otherwise gain 15.0% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Dirac (M) (Icon).png Stigmata Middle.png 471 0 199 9 Ultimate skill and Burst mode ATKs gain 26.0% Total DMG Multiplier. During Burst mode, host gains 1.5%s Total DMG Multiplier per second. Max stacks: 9. Duration: 9s. Does not trigger again during this time.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jixuanyuan (B) (Icon).png Stigmata Bottom.png 574 47 12 1 Weapon's active skills gain 41% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Cleopatra (B) (Icon).png Stigmata Bottom.png 552 46 65 5 Attacks against paralyzed enemies gain 82% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Isaac Newton (B) (Icon).png Stigmata Bottom.png 548 46 76 5 Attacks on the enemy initiates Challenge Mode that lasts 5.0s. During Challenge Mode, attacks gain 41% Total DMG Multiplier but hits taken also gain 31%. CD: 10s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nikola Tesla (B) (Icon).png Stigmata Bottom.png 357 29 23 2 Attacks against stunned enemies gain 51% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yae Sakura (Stigmata) (B) (Icon).png Stigmata Bottom.png 580 48 97 6 For each enemy with Sakura Brand, gain 7% Total DMG Multiplier. Stacks up to 5 times. One Slash also gains 5% Crit Rate.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Yae Sakura - Hot Summer (B) (Icon).png Stigmata Bottom.png 353 26 55 6 When on the field, Basic ATKs (including Charged and Combo ATKs) gain 15% Total DMG Multiplier. When off the field, all team mates take 25% less Ice DMG. This skill effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Einstein (B) (Icon).png Stigmata Bottom.png 496 43 110 9 Charged attacks gain 20% Total DMG Multiplier. Hits made against MECH-type enemies accelerates the character's Attack Speed by 15% for 3s Triggering this skill again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sirin (B) (Icon).png Stigmata Bottom.png 435 57 70 11 Upon an Ultimate Evasion, gain 1 Charge that grants an additional 35% Total DMG multiplier to the next attack and 5s afterwards. CD: 1.5s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Siegfried Kaslana (B) (Icon).png Stigmata Bottom.png 469 60 65 14 When using a weapon active skill, gain 35% Total DMG Multiplier for said active skill. For 6.0s after using the skill, gain 20% Move Speed.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua - Pride (B) (Icon).png Stigmata Bottom.png 435 34 88 9 Gain 30% Melee Physical DMG. For every enemy kill, hits on the host gain 7% Total DMG Multiplier for 30s. Stacks up to 10 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa Figurine Master (B) (Icon).png Stigmata Bottom.png 423 53 122 11 After casting Ultimate, the host gains 12% Total DMG Multiplier for 15s. Effect stacks up to 4 times. Re-triggering the effect resets the duration. Trigger CD: 3s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Edwin Hubble (B) (Icon).png Stigmata Bottom.png 398 55 33 9 Gain 30% Total DMG Multiplier against frozen or slowed enemies.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Darwin (B) (Icon).png Stigmata Bottom.png 435 42 66 11 For every Ultimate Evasion performed by host, gain 6% Total DMG Multiplier. Stacks up to 4 times. DMG buff applies for current combat (host's death dispels the buff).
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Blood Embrace ELF (B) (Icon).png Stigmata Bottom.png 289 17 72 7 Gain 10% Total DMG Multiplier when attacking enemies with no shields.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (B) (Icon).png Stigmata Bottom.png 423 53 122 11 Gain 20% Fire DMG. Attacks against enemies who are ignited or bearing the Firebrand gain 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (B) (Icon).png Stigmata Bottom.png 459 53 111 8 Gain 15% Total DMG Multiplier. Gain a shield when freezing enemies and heal 50 HP/s for 10s. CD: 15s. Shield shatters when hit, but host will not be interrupted.

2 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Jixuanyuan Aqua (T) (Icon).pngJixuanyuan Aqua (M) (Icon).pngJixuanyuan Aqua (B) (Icon).png Gain 10% Total DMG Multiplier against enemy with broken Elite Shield.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Planck (T) (Icon).pngPlanck (M) (Icon).pngPlanck (B) (Icon).png When attacked and when DMG taken is less than the product of 15 x Valkyrie's level, the host will not be interrupted (but takes DMG as usual). When equipped on Bronya, ranged attacks gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sakamoto Ryoma (T) (Icon).pngSakamoto Ryoma (M) (Icon).pngSakamoto Ryoma (B) (Icon).png Gain 10% Total DMG Multiplier against enemy with unbroken Elite Shield.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Schrodinger (T) (Icon).pngSchrodinger (M) (Icon).pngSchrodinger (B) (Icon).png When attacked, there is a 50% chance that said attack suffers 70% Total DMG Reduction. Otherwise, said attack gains 40% Total DMG Multiplier
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (T) (Icon).pngNuwa (M) (Icon).pngNuwa (B) (Icon).png Units summoned by the host gain 60% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nikola Tesla (T) (Icon).pngNikola Tesla (M) (Icon).pngNikola Tesla (B) (Icon).png Gain 15% Total DMG Multiplier against enemy with broken Elite Shield.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Einstein (T) (Icon).pngEinstein (M) (Icon).pngEinstein (B) (Icon).png Gain 5% Total DMG Multiplier for every meter of distance from the enemy. Bonus stacks up to 5 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Siegfried Kaslana (T) (Icon).pngSiegfried Kaslana (M) (Icon).pngSiegfried Kaslana (B) (Icon).png Within a 10s interval after using any active weapon skill, the next weapon active skill gains 20% Total DMG Multiplier. DMG boost stacks up to 5 times. Adding a stack resets the effect's duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Bronya - Magic (T) (Icon).pngBronya - Magic (M) (Icon).pngBronya - Magic (B) (Icon).png Gain 10% Total DMG Multiplier.

Bronya equip bonus: Switch skills (including QTE) gain 10% Total DMG Mutliplier.

Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Kallen - Hymn (T) (Icon).pngKallen - Hymn (M) (Icon).pngKallen - Hymn (B) (Icon).png Spend at least 15, 70, and 125 SP at once to gain 8%, 15%, and 22% Total DMG Multiplier respectively for the entire team. Lasts 7s. Effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Bronya - Shadow (T) (Icon).pngBronya - Shadow (M) (Icon).pngBronya - Shadow (B) (Icon).png WAfter a charged attack using cannon or missile launchers, the next charged attack made after an interval of greater than 1 but less than 4s gains 15% Total DMG Multiplier. This DMG bonus stacks up to 3 times. Adding a stack resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Michelangelo (T) (Icon).pngMichelangelo (M) (Icon).pngMichelangelo (B) (Icon).png The host's attacks gain 15% Total DMG Multiplier. Upon entering the battlefield, further gain 15% Total DMG Multiplier for 15s. CD: 30s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Anniversary Ball (T) (Icon).pngAnniversary Ball (M) (Icon).pngAnniversary Ball (B) (Icon).png When the host is on the field, gain 1 Dance Level for every 5s on the battlefield (Max Dance Level: 3). The 3 Dance Levels buff Total DMG Multiplier by 15%, 20%, and 25% respectively. The Dance Level is reset to 0 when the host exits the field.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Zorro (T) (Icon).pngZorro (M) (Icon).pngZorro (B) (Icon).png Gain 1 charge for every 10s on the field. When there are nearby enemies deal 100% ATK of Lightning DMG to a random nearby enemy and stun them for 0.5s. The host also enters Destreza mode. Any evasion will trigger Ultimate Evasion effects (Destreza ends upon Ultimate Evasion). Unleash a Lightning Shockwave when going on the field for the first time. After Ultimate Evasion, Combo / Charged ATKs gain 20% Total DMG Multiplier for 5s. Triggering the effect again resets the duration.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Sirin - Ascendant (T) (Icon).pngSirin - Ascendant (M) (Icon).pngSirin - Ascendant (B) (Icon).png For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Thales (T) (Icon).pngThales (M) (Icon).pngThales (B) (Icon).png Gains 1 charge every 10s. For the next Charged ATK and a short duration thereafter, gain 50% Total DMG Multipler, then enter Blazer Mode for 5s. During Blazer Mode, the host's Ultimate attacks gain 30% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Wilde (T) (Icon).pngWilde (M) (Icon).pngWilde (B) (Icon).png If the host takes DMG exceeding 15% Max HP within a short time, then enter Potential Mode to gain 30% Total DMG Multiplier for 5s. CD: 12s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Homecoming Theater (T) (Icon).pngHomecoming Theater (M) (Icon).pngHomecoming Theater (B) (Icon).png Upon killing an enemy, summon a Kindred. Trigger CD: 5s. For every Kindred present, character gains 10% Total DMG Multiplier. Max Kindred: 3. With 3 Kindreds, character gains Physical Immunity. Taking an enemy hit dispels the immunity and unsummons all Kindreds. No more Kindreds can be gained after 40s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Tchaikovsky (T) (Icon).pngTchaikovsky (M) (Icon).pngTchaikovsky (B) (Icon).png After casting the Ultimate, next team member switching in gains a 10% Total DMG Multiplier buff (does not stack) for 10s. CD: 30s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Fu Hua Musician (T) (Icon).pngFu Hua Musician (M) (Icon).pngFu Hua Musician (B) (Icon).png After exit, team gains 10% Total DMG Multiplier. The host gains an additional 5% Total DMG Multiplier for 10s. This effect cannot stack.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Welt Yang (T) (Icon).pngWelt Yang (M) (Icon).pngWelt Yang (B) (Icon).png Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).

3 Set Effects[edit | edit source]

Rarity Icons Set Effect
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Einstein - Band (T) (Icon).pngEinstein - Band (M) (Icon).pngEinstein - Band (B) (Icon).png Removes the enemy number restrictions from all stigmata skills in this stigmata set. The host's attacks gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Isaac Newton (T) (Icon).pngIsaac Newton (M) (Icon).pngIsaac Newton (B) (Icon).png For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Shigure Kira (T) (Icon).pngShigure Kira (M) (Icon).pngShigure Kira (B) (Icon).png Gain 15% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa (T) (Icon).pngNuwa (M) (Icon).pngNuwa (B) (Icon).png For every summoned unit (including supporting friends), gain 20% Total DMG Multiplier. Stacks up to 5 times.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Seele Vollerei (Stigmata) (T) (Icon).pngSeele Vollerei (Stigmata) (M) (Icon).pngSeele Vollerei (Stigmata) (B) (Icon).png For a 3s period after using Ultimate or weapon skill with Direct DMG abilities, empower Skill DMG based on remaining SP percentage, gaining 15% Total DMG Multiplier for every remaining 20% of SP.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Cecilia Schariac (T) (Icon).pngCecilia Schariac (M) (Icon).pngCecilia Schariac (B) (Icon).png When deployed, every time the two stars switch, character gains 12% Total DMG Multiplier. Stacks up to 3 times. Stacks are cleared once the character exits the battle.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Nuwa Figurine Master (T) (Icon).pngNuwa Figurine Master (M) (Icon).pngNuwa Figurine Master (B) (Icon).png Shortens duration of debuffs on the host by 30%. Attacks against debuffed enemies also gain 30% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Ryunosuke Akutagawa (T) (Icon).pngRyunosuke Akutagawa (M) (Icon).pngRyunosuke Akutagawa (B) (Icon).png Melee attacks gain 20% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Edwin Hubble (T) (Icon).pngEdwin Hubble (M) (Icon).pngEdwin Hubble (B) (Icon).png Gain 30% Ice DMG. Combo/charged attacks further gain 10% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Homecoming Theater (T) (Icon).pngHomecoming Theater (M) (Icon).pngHomecoming Theater (B) (Icon).png With 3 Kindreds, character gains a one-time 20% empowerment to Total DMG Multiplier for 10s. When all Kindreds disappear, character gains immediate healing of 2% Max HP/s for 10s.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Robert Peary (T) (Icon).pngRobert Peary (M) (Icon).pngRobert Peary (B) (Icon).png The host gains 20% faster ATK Speed and 25% Total DMG Multiplier.
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Seele Vollerei (Stigmata) (T) (Icon).pngSeele Vollerei (Stigmata) (M) (Icon).pngSeele Vollerei (Stigmata) (B) (Icon).png For a 3s period after using Ultimate or weapon skill with Direct DMG abilities, empower Skill DMG based on remaining SP percentage, gaining 15% Total DMG Multiplier for every remaining 20% of SP.