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Lance

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Lance (2) (Icon).png ATK CRT Rarity
78 6 Star (Icon).pngStar (Icon).pngGray Star (Icon).png
A sharp, long-handled weapon, used in combat normally for throwing and thrusting. Although its handle has no sharp edge, if wielded properly, it can still easily pierce the target's defense.
Ionic Slam
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+618.6% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20%+309.3% ATK of Physical DMG; this attack has no CD.
Obtained From
Default weapon for Durandal battlesuits.

Upgrade Materials Required To Next Rarity

Required To Fully Upgrade
Frame (Green).png
Sakura Shard (Icon).png
1star.png
⨯1
Frame (Blue).png
Twin Sakura Shard (Icon).png
2star.png
⨯2
Frame (Blue).png
Titanium Barrel (Icon).png
2star.png
⨯5

Lance (3) (Icon).png ATK CRT Rarity
124 10 Star (Icon).pngStar (Icon).pngStar (Icon).png
A sharp, long-handled weapon, used in combat normally for throwing and thrusting. Although its handle has no sharp edge, if wielded properly, it can still easily pierce the target's defense.
Ionic Slam
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90%+1,000.0% ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20%+500.0% ATK of Physical DMG; this attack has no CD.
Obtained From
Upgrade Lance