|Tuesday (04:00) ~ Monday (02:00)|
Memorial Arena, as its name implies, is a game mode where Captains can face off against challenging bosses from previous encounters. The virtual battlefield uses data to recreate enemies and have them battle with Valkyries with the aim of increasing Valkyries' battle prowess. Memorial Arena runs from Tuesday, 04:00 to Monday, 02:00 every week. Between Monday 02:00 and Tuesday 04:00, results are calculated and rewards are distributed.
- 1 Battling Enemies
- 2 Locked Gear & Valkyrie
- 3 Scoring
- 4 Brackets
- 5 Rewards
- 6 War Treasury
- 7 See Also
Battling Enemies[edit | edit source]
Enemies in the Memorial Arena have their memory upgraded with ranks "C, B, A, S, SS" with each letter corresponding to a different difficulty level. Once a Captain has defeated an enemy at a certain difficulty level, they will automatically move up to the next difficulty level. After certain difficulty levels, enemies in the arena will begin to use different attacks and sometimes even special ultimate skills when damaged enough.
Locked Gear & Valkyrie[edit | edit source]
Once a valkyrie or a gear is used for a Memorial Arena boss, the valkyrie or gear is locked to that boss. In addition, unawaken and awaken forms of the same valkyrie cannot be used for the same boss -- even if they are used in different attempts. The lock is finalized when an attempt is registered -- ie. by either defeating a boss or being defeated without exiting early. For example, if Valkyrie Pledge equipped with Oath of Judah is used to defeat C Rank RPC-6626, both Valkyrie Pledge and that particular Oath of Judah will not be usable on any other boss; in addition, Luna Kindred -- Valkyrie Pledge's awaken form -- cannot be used for RPC at any rank. This, however, does not restrict a different Oath of Judah in the captain's inventory to be used for another boss.
Scoring[edit | edit source]
The maximum score for each boss goes up as a captain beats a higher rank of that boss. The actual score is reduced by the amount of in-game time the captain spends beating the boss of that rank. (Time spent on previous rank are not counted.) Each SS rank boss allows for a maximum score of 32000. At SS rank, each in-game second equates to 53-point reduction. At SS rank, captains can re-attempt at beating the same boss. Only the highest score will be counted.
Each rotation there is also one boss that gives a bonus 20% to the score achieved against it.
During a boss encounter, if a captain is defeated either by losing all valkyries or by timer running out, the captain will lose a challenge attempt. A score based on the remaining health of the boss and its rank will be awarded -- although much less than the score from defeating the boss. If the captain abandons during an encounter, no score is awarded but no challenge attempt is consumed either.
Brackets[edit | edit source]
Captains are placed into 4 different brackets based on their captain level.
- Basic: Lv.38-55. 2 bosses; 4 attempts per day.
- Elites: Lv.56~69. 2 bosses; 4 attempts per day.
- Masters: Lv.70-80. 3 bosses; 5 attempts per day.
- Exalted: Lv.81-85. 3 bosses; 5 attempts per day.
If a Captain levels up during a rotation, they will not move up in bracket until the next rotation.
The difficulty of the bosses increase significantly as a captain moves up in brackets. For example, a Rank S boss may pose a significant challenge for a level 70 captain in Masters even though the captain can achieve good scores with same boss at Rank SS previously in Elites. The additional 3rd boss may be out of reach due the sudden requirement for a 3rd team of valkyries along with their gears. Memorial Arena is thus one of the reasons that it is advisable to slow down leveling above level 50 or level 60 -- depending on active events of the time.
Rewards[edit | edit source]
At the end of each week, captains receive tier rewards based on their total scores from all bosses as well as rewards based on their relative ranks in their respective tiers. Ancient Willpowers received from the arena is used in War Treasury.
Score rewards are accumulative. A captain will receive rewards from all reward tiers up to his or her score. In contrast, captains only receive ranking rewards of their interval. For example, a captain with a total score that ranks at 12% in Basic will receive rewards tier 12.50% as 12% is between 5.00% and 12.50%. But the captain does not receive rewards for intervals below 12.50%.
Basic Score Rewards[edit | edit source]
Basic Ranking Rewards[edit | edit source]
Elites Score Rewards[edit | edit source]
Elites Ranking Rewards[edit | edit source]
Masters Score Rewards[edit | edit source]
Notes: Memorial Arena originally rewarded Gyakushinn Miko Fragments, this was changed in a later update into Imayoh Ritual Souls.
Masters Ranking Rewards[edit | edit source]
As of May 2019,
Exalted Score Rewards[edit | edit source]
As of Oct 19 2019,
Exalted Ranking Rewards[edit | edit source]
As of Patch 3.4,
War Treasury[edit | edit source]
On September 11th, 2018, the fabled War Treasury appeared! Not only can you acquire Knight Moonbeam and Lightning Empress fragments (which increase in cost after each purchase), but also a variety of other fragments, items, and weapons!
On April 18th, 2019, Blood Rose, Phoenix and Sixth Serenade fragments were introduced, KMB and LE fragments weekly purchases were increased from 5 to 6, price increase was changed(Now up to 18 instead of 20) and Yae Sakura Cask weekly purchases were increased from 3 to 8.
On May 23rd, 2019, Molotov Cherry Fragments were introduced.
Note that only 3 weapons will appear per week, with new weapons appearing with each refresh.
The currency used in the Exchange House are and , which can be obtained from Memorial Arena.