Missile Launchers

From Honkai Impact 3 Wiki
Jump to: navigation, search

This page contains weapons under the "Missile Launcher" category, firing multiple homing missiles at targets.

Weapon Rarity Effect
Briareus PRI (5) (Icon).png
Briareus PRI
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.

Missile hits have a 10% chance to stun / paralyze / freeze the target for 2s and deal an additional 1,333 Fire / Lightning / Ice DMG.

[SP: 18][CD: 24s] Rips open a Time Trap field in front of the character. Enemies within the AOE suffer Time Slow and 50% reduced DEF for 6.20s.
Flint Sanada (5) (Icon).png
Flint Sanada
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.

Missile hits deal an additional 56 Fire DMG and triggers a delayed explosion to further deal 490 AOE Fire DMG.

[SP: 20][CD: 120s] Gains 100% Attack Speed for 12.00s.
Markov Type C (4) (Icon).png
Markov Type C
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Slightly decreases DMG when hitting the same target multiple times.
  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.
[SP: 12][CD: 20s] Empowers the weapon, accelerating Attack Speed by 75% for 4.27s.
MiG-11 (3) (Icon).png
MiG-11
Star (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.
MiG-13 (3) (Icon).png
MiG-13
Star (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.
Raider Missiles (4) (Icon).png
Raider Missiles
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.
[SP: 6][CD: 15s] Accelerates Move Speed of character by 100% for 6.00s.
Star Destroyer 19C (5) (Icon).png
Star Destroyer 19C
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Slightly decreases DMG when hitting the same target multiple times.
  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.

Each missile or scatter shot shell that hits an enemy from the back gains 40% Crit DMG, with each hit dealing 400 more Fire DMG.

[SP: 25][CD: 12s] Directly fires a scatter shot of 18 cannon shells, each shell dealing 75.0% ATK of Physical DMG, knocks enemies airborne, and ignites them. Ignited enemies receive 600 Fire DMG every 0.5s for 4s.
Star Destroyer 19C-X (6) (Icon).png
Star Destroyer 19C-X
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png [SP: 0][CD: 16s] Charge to enter the barrage mode and unleash up to 8 Charged ATKs; each Charged ATK shoots 9 bullets with each bullet dealing 22.0% ATK of Physical DMG. If wielded by Black Nucleus, she can aim in over-the-shoulder view by dragging the button; when she casts the weapon active under Invisibility, her Crit Rate increases by 40.0% and the weapon active's CD shortens by 6.0s.
Launches homing missiles at multiple targets. DMG dealt slightly decreases if it hits the same target again.
  • 1 stack: 2 missiles
  • 2 stacks: 6 missiles
  • 3 stacks: 13 missiles

Under the barrage mode, the wielder's Crit DMG increases by 60.0% when the target is less than 5 meters away.

Under the barrage mode, the wielder's Total DMG increases by 40.0%, and each shot boosts all subsequent shots' Physical DMG by 8.0%. This effect can stack and will be removed when the barrage mode ends.
X-01 Azure Eye (4) (Icon).png
X-01 Azure Eye
Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.
[SP: 12][CD: 20s] For 6.50s, the character's attacks slow enemies' Move Speed and Attack Speed by 60% for 3.5s.