Leader Bonus: Ex Machina: Team takes 15.0% less Elemental DMG. MECH-type characters: Basic ATK gains 12.0% Total DMG Multiplier.
Team takes 30.0% less Elemental DMG. Basic ATKs (including Charged ATKs and Combo ATKs) of MECH-type battlesuits deal 21.0% more Total DMG.
Charge: Lightning Phantom
Hold [ATK] during the 5-sequence Basic ATK to shuttle through the enemy and enter Supercharged mode.
Charged ATK: Shuttles through the target, dealing 4x150% ATK of Lightning DMG, then enters Supercharged state. Supercharged state: 5-sequence Basic ATK deals Lightning DMG instead (same amount).
Supercharged: Every enemy kill lowers Load by 119
QTE: Mental Torrent
QTE: Triggered when enemy is in Time Slow to deal 60%+240% ATK of Physical + 2x300.0% ATK of AOE Lightning DMG and knock enemies airborne. Can be connected into the 5th Sequence of Basic ATK. Enemies hit by QTE are paralyzed. CD: 10s.
Supercharged: Character deals 30.0% more Lightning DMG.
Character automatically gain passive bonuses. Load: Starts at zero (0). Maxes out at 200. Supercharged: Gain 30% Move Speed but Load increases by 25/s. Max Load (200): Becomes Depleted, with Move Speed becoming 20% slower. Depleted: Load decreases by 15/s until zero (0).
Character attacks against Paralyzed or Ignited enemies gain 20.0% Total DMG Multiplier.
Team gains 15.0% Elemental DMG when attacking enemies with active shields.
Depleted: Load reduces by another 10.0 per 0.4s when there are nearby enemies.
Deploys Stalker Carbon (summoned entity) for 24s (no recast during this time).
Special moves release a Neurotoxin that inflicts Psycho on teammates and enemies. Affected enemies: Deal +10% Elemental DMG, but have reduced Ignore Interrupt and take 10% more Total DMG from hits. Affected teammates: Deal +15% Elemental DMG and gain Ignore Interrupt, but take 15% more Total DMG from hits.
CD: 18s. Min. SP: 35. Stalker Carbon consumes SP faster over time, lowers SP regen from attacks by 50%, and exits 3s after SP is depleted.
Attacks of Stalker Carbon deal 50.0% more Lightning DMG.
Psycho teammates: Elemental DMG bonus is raised to 30.0%, but suffer 30.0% Total DMG Multiplier from hits taken.
When Stalker Carbon is active, character gains 60.0% Total DMG Multiplier.
Quickly evade enemy attacks. Can be performed twice in a row.
Upon Ultimate Evasion, reduce 30 Load and gains 40% Move Speed for 3s. Lightning Reflex: Upon Ultimate Evasion, deals 300% ATK of Lightning DMG against the attacker and nearby enemies and paralyzes them for 2s; reduces 80 Load; immediately tap [ATK] to directly unleash the 4th Sequence of Basic ATK.
Lightning Reflex CD shortened by 4.0s, and duration of Paralyze is extended to 3.6s.
Lightning Reflex AOE attack deals 600.0% ATK of Lightning DMG.
Reflex Arc Augments
Lightning Reflex reduces Load by 150.0.
5-sequence scythe sweeps. 1st Sequence: 80% ATK of Physical DMG. 2nd Sequence: 40% + 100% ATK of Physical DMG. 3rd Sequence: 40% + 100% ATK of Physical DMG. 4th Sequence: 50% + 120% + 150% ATK of Physical DMG. 5th Sequence: 4x40% + 200% ATK of Physical DMG.
Rave of Carnage
Supercharged: Gains Ignore Interrupt; 5-sequence Basic ATK gains 60.0% ATK of Lightning DMG and each sequence inflicts minor Parayze Trauma; takes 30.0% less Physical and Elemental DMG.
Any hit from the 5-sequence Basic ATK has a 10.0% chance to deal 60.0% more ATK of Lightning DMG.
Stalker: Phantom Iron is an anti-BIO stalker battlesuit developed by Helheim Labs. The battlesuit is designed to augment the Valkyrie's musculoskeletal system and monitors her physios during battle to inject powerful stimulatants and neurotransmitters at crucial moments, granting her sudden bursts of power and speed to enhance her combat performance.
Valkyrie Armor Story 2
Phantom Iron's standard weapon is the scythe known as the "Genome Reaper". During combat, this weapon can collect a target's genetic sample and analyze it to adjust battlesuit tactical modules. The most dangerous aspect of the weapon is the ability to create an [Avalanche] toxin based upon the target's genetic sequence.
Valkyrie Armor Story 3
This battlesuit is also furnished with the HD-603 (call name "Stalker Carbon") autonomous weapon control system. The battlesuit allows the Valkyrie to issue commands to her robot hound using a neural-sync platform to hunt down her prey. When facing multiple adversaries, Stalker Carbon can also release an airborne neurotoxic agent to disable its enemies and break out of the encirclement.
This page was last edited on 3 February 2021, at 21:53.
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