Ruins Exploration (PHO)

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Ruins Exploration (PHO)
Apr 13, 2020 ~ May 04, 2020
Notable Rewards
Frame (Purple).png
Labor of Olympus (4) (Icon).png
4star (Upgradable).png
Frame (Purple).png
Suscitarin (Icon).png
Frame (Blue).png
Krystalloid (Icon).png

Ruins Exploration (PHO) (Banner).png

Synopsis[edit source]

More treasures are waiting to be discovered in the ruins of St. Fountain... Start excavating APHO [Ruins] from APR 13, 10:00! Explore ruins for Relic Keys, Suscitarins, Krystalloids and more!

  • The [Relic Treasure] portal on the event screen will be closed after MAY 4, 04:00, but you can still access [Relic Treasure] Supply via the [Supply] portal in the bottom left area of the [A Post-Honkai Odyssey] main screen.
  • [Relic Treasure] Supply is permanent along with [A Post-Honkai Odyssey] and [Relic Keys] obtained in v3.8 and subsequent versions will not expire.

Round 1 Overview[edit | edit source]

Duration: APR 13, 10:00 ~

  • Captains must complete [1.4 Heroes III] in APHO.
  • Each round of this activity lasts for a week. Finalization and floor unlocking occur at 04:00 every Monday (the event is closed from 02:00 to 03:59 every Monday due to finalization).
  • 15 floors are available in the 1st round and more challenging floors will be unlocked gradually. Don't miss them if you love a good challenge!

Rewards[edit | edit source]

The rewards of this activity are divided between [Phase Rewards] and [Ranking Rewards]. Defeating any enemy in the ruins may yield [Krystallum].

Phase Rewards[edit | edit source]

Clearing a number of floors rewards Relic Keys, Suscitarins, Krystalloids, and more.

Ranking Rewards[edit | edit source]

  • The faster you clear, the higher your score and ranking.
  • Ranking rewards are given every Monday based on your score ranking. Rewards include Relic Keys, Suscitarins and Krystalloids.
  • Deploy X-Member, Mei, and Carole to challenge different enemies floor by floor.
  • Each floor requires meeting specific challenge goals (e.g. defeating an enemy within the time limit, knocking down a number of enemies) to clear.
  • The difficulty increases along with the floor count.

Environmental Effects[edit | edit source]

  • The ruins are constantly affected by global Environmental Effects: [Weather Effects] and [Special Effects].
    • The effects will influence the performance of different characters positively or negatively, so please arrange your lineup accordingly.
  • The global Environmental Effects of each round are cycled.

Progress Checkpoint[edit | edit source]

  • Certain floors are checkpoints. If you quit mid-game, you will restart from the floor above the nearest checkpoint when you return.
  • You may restart from the 11th floor after clearing the 15 floors of the 1st round to achieve higher scores.
    • The scores of the 1st~11th floors will be auto-recorded as the highest scores after clearing the 11th floor.