Theresa Apocalypse battlesuit added in Version 2.2.1.5.
Flexible mid-ranged DPS.
Suppresses solo enemies.
Massive Fire DMG during burst.
Sakuno Rondo is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Sakuno Rondo Fragment ×30 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1603 | 204 | 534 | 192 | 56 | |
80 | 1403 | 196 | 467 | 168 | 49 | |
80 | 1202 | 187 | 400 | 144 | 42 | |
80 | 1002 | 179 | 334 | 120 | 35 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Ritual Dance
- unlocks at S
- Middle Passive subskill Not the Ears
- unlocks at S
- Bottom Passive subskill Let's Dance
- unlocks at SS
- Middle Evasion subskill Florid Kenbu
- unlocks at S
- Bottom Basic ATK subskill Engraved Mark
- unlocks at S
- Middle Ultimate subskill Sakura Mark
- unlocks at S
- Bottom Ultimate subskill Warding Sprite
- unlocks at SSS
- Bottom Special Attack subskill QTE: Triplex Slashers
- unlocks at S
Leader Bonus: For the team, attacks made against enemies knocked airborne gain 15% Total DMG Multiplier. Teams with 3 characters of different types gain 12% Elemental DMG.
Team attacks against enemies knocked airborne gain 24% Total DMG. Team formed by 3 battlesuits of 3 different types gains 18% Elemental DMG.
Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.
Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.
Each hit against frozen / paralyzed enemies additionally deals 80% ATK of Fire DMG.
When cross is deployed, team gains 23.4% Elemental DMG for 7.50s.
Quick sideways dodge to evade enemy attacks. Can be performed twice in a row.
Ultimate Evasion: Unleashes a 3-sequence sword ki with each sequence dealing 10% ATK of Physical DMG against surrounding enemies. The Valkyries gains 40% Move Speed for 3s.
Burning Kenbu: Triggers upon Ultimate Evasion. Each sword ki sequence inflicts 1 Sakura Count on the target; tap [ATK] within a short duration to directly unleash Foxfire; CD: 15s.
Enhances the sword aura triggered upon Ultimate Evasions. Each hit additionally deals 50.1% ATK of Fire DMG.
Ultimate Evasion's CD is reduced by 3.40s. Each hit of Sword Ki has a 18.5% chance to inflict 3 Bleed Trauma.
Basic ATK: Mid-range 5-sequence attack with ethereal katanas.
1st Sequence: 3 x 40% ATK of Physical DMG.
2nd Sequence: 3 x 40% ATK of Physical DMG.
3rd Sequence: 150% ATK of Physical DMG.
4th Sequence: 2 katanas dealing 3 x 40% ATK of Physical DMG each.
5th Sequence: 180% ATK of Physical DMG.
The 3rd and 5th sequences of the Basic ATK inflict 1 Sakura Count on the target.
Basic ATKs and Ultimates have a 20% chance to inflict 5 Ignite Trauma.
Basic & Ultimate ATKs additionally deal "28% ATK of Fire DMG. The 3rd and 5th Sequences additionally deal 3 x 60% ATK of Fire DMG.
Extends the duration of Sakura Brand applied by self to 20.0s. When Combo Hit Count exceeds 30, gain 20.0% Total DMG Multiplier.
Unleash Valkyrie energy to enter Hijoyo Mode and gain Ignore Interrupt.
Burst: Upon activation, unleashes 3 slashes over a large area, each dealing 100% ATK of Physical DMG, adding 1 Sakura Count, and inflicting 12 Ignite Trauma.
Hijoyo Mode: The 5-sequence Basic ATK becomes more powerful, deals Fire DMG, and scorches Sakura Brand.
SEQ 3 & SEQ 5 each adds 1 Sakura Count.
At over 80 SP, costs 20 SP to activate and 8 SP/s to maintain until SP is depleted or the skill is manually canceled. Max duration: 60s.
In Hijoyo Mode, character deals 50.0% more Fire DMG.
The 3rd and 5th sequences of Burst ATK additionally inflict 1 Sakura Count(s) on the target upon hit and deal 180.0% ATK of bonus Physical DMG.
In Hijoyo Mode, gains 52.1% Total DMG Reduction, shorten the duration of most debuffs by 70%, and gains 45.1% ATK Speed.
Charge during the 5-sequence Basic ATK to unleash Foxfire.
Tap and hold the [ATK] button to charge during a 5-sequence Basic ATK or Ultimate to unleash Foxfire after a short charge, dealing 3 x 50% ATK of Fire DMG to target and its surrounding enemies.
Foxfire transforms Sakura Brand into Scorching Sakura Brand that then explodes after 1s, dealing 300% ATK of Fire DMG and knocking enemies airborne.
Switch: Launches 2 flying blades, each blade deals 3x250.0% ATK of Physical DMG and knocks down the enemy.
Scorching Sakura Brand explosions deal 621% ATK of Fire DMG. When not in Hijoyo Mode, recover 5.0 SP every time Foxfire scorches a Sakura Brand.
QTE: Triggered when enemy is paralyzed. Enters the battle near the target and unleashes 3-sequence sword ki, each hit dealing 324.0% ATK of Physical DMG and adding a Sakura Count.
Leader Bonus: For the team, attacks made against enemies knocked airborne gain 15% Total DMG Multiplier. Teams with 3 characters of different types gain 12% Elemental DMG.
Team attacks against enemies knocked airborne gain 24% Total DMG. Team formed by 3 battlesuits of 3 different types gains 18% Elemental DMG.
Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.
Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.
Each hit against frozen / paralyzed enemies additionally deals 80% ATK of Fire DMG.
When cross is deployed, team gains 23.4% Elemental DMG for 7.50s.
Quick sideways dodge to evade enemy attacks. Can be performed twice in a row.
Ultimate Evasion: Unleashes a 3-sequence sword ki with each sequence dealing 10% ATK of Physical DMG against surrounding enemies. The Valkyries gains 40% Move Speed for 3s.
Burning Kenbu: Triggers upon Ultimate Evasion. Each sword ki sequence inflicts 1 Sakura Count on the target; tap [ATK] within a short duration to directly unleash Foxfire; CD: 15s.
Enhances the sword aura triggered upon Ultimate Evasions. Each hit additionally deals 50.1% ATK of Fire DMG.
Ultimate Evasion's CD is reduced by 3.40s. Each hit of Sword Ki has a 18.5% chance to inflict 3 Bleed Trauma.
Basic ATK: Mid-range 5-sequence attack with ethereal katanas.
1st Sequence: 3 x 40% ATK of Physical DMG.
2nd Sequence: 3 x 40% ATK of Physical DMG.
3rd Sequence: 150% ATK of Physical DMG.
4th Sequence: 2 katanas dealing 3 x 40% ATK of Physical DMG each.
5th Sequence: 180% ATK of Physical DMG.
The 3rd and 5th sequences of the Basic ATK inflict 1 Sakura Count on the target.
Basic ATKs and Ultimates have a 20% chance to inflict 5 Ignite Trauma.
Basic & Ultimate ATKs additionally deal "28% ATK of Fire DMG. The 3rd and 5th Sequences additionally deal 3 x 60% ATK of Fire DMG.
Extends the duration of Sakura Brand applied by self to 20.0s. When Combo Hit Count exceeds 30, gain 20.0% Total DMG Multiplier.
Unleash Valkyrie energy to enter Hijoyo Mode and gain Ignore Interrupt.
Burst: Upon activation, unleashes 3 slashes over a large area, each dealing 100% ATK of Physical DMG, adding 1 Sakura Count, and inflicting 12 Ignite Trauma.
Hijoyo Mode: The 5-sequence Basic ATK becomes more powerful, deals Fire DMG, and scorches Sakura Brand.
SEQ 3 & SEQ 5 each adds 1 Sakura Count.
At over 80 SP, costs 20 SP to activate and 8 SP/s to maintain until SP is depleted or the skill is manually canceled. Max duration: 60s.
In Hijoyo Mode, character deals 50.0% more Fire DMG.
The 3rd and 5th sequences of Burst ATK additionally inflict 1 Sakura Count(s) on the target upon hit and deal 180.0% ATK of bonus Physical DMG.
In Hijoyo Mode, gains 52.1% Total DMG Reduction, shorten the duration of most debuffs by 70%, and gains 45.1% ATK Speed.
Charge during the 5-sequence Basic ATK to unleash Foxfire.
Tap and hold the [ATK] button to charge during a 5-sequence Basic ATK or Ultimate to unleash Foxfire after a short charge, dealing 3 x 50% ATK of Fire DMG to target and its surrounding enemies.
Foxfire transforms Sakura Brand into Scorching Sakura Brand that then explodes after 1s, dealing 300% ATK of Fire DMG and knocking enemies airborne.
Switch: Launches 2 flying blades, each blade deals 3x250.0% ATK of Physical DMG and knocks down the enemy.
Scorching Sakura Brand explosions deal 621% ATK of Fire DMG. When not in Hijoyo Mode, recover 5.0 SP every time Foxfire scorches a Sakura Brand.
QTE: Triggered when enemy is paralyzed. Enters the battle near the target and unleashes 3-sequence sword ki, each hit dealing 324.0% ATK of Physical DMG and adding a Sakura Count.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 100% |
Functionality | 40% |
Compatibility | 90% |
Auxiliary Equipment | |
Offensive Ability | 40% |
Functionality | 100% |
Compatibility | 90% |
Universal Equipment | |
Offensive Ability | 70% |
Functionality | 40% |
Compatibility | 70% |
Transitional Equipment | |
Offensive Ability | 40% |
Functionality | 0% |
Compatibility | 50% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Sakuno Rondo | — |
Chinese (Simplified) |
樱火轮舞 Yīng Huǒ Lún Wǔ |
|
Chinese (Traditional) |
櫻火輪舞 |
|
Japanese | 桜火輪舞曲 Sakura Ka Rondo |
Sakura Fire Ring Dance |
Korean | 앵화윤무 |
|
French | Sakuno rondo | — |
Thai | Sakuno Rondo |
— |
Vietnamese | Saki Fire | — |
German | Sakuno Rondo | — |
Indonesian | Sakuno Rondo | — |