Leader Bonus: Calamity: Team gains 24% Elemental DMG. Non-Kiana, Mei, or Bronya characters get an additional 30 SP upon switch entry.
Team gains 28% Elemental DMG. Non-Kiana, Mei, or Bronya characters receive 50 initial SP in battle. In Open World, the initial SP bonus effect triggers once every 10 min.
Combo: Shadow Dragon
Link Six Fists stances into Combo ATKs. Ki Riptide: 140%+180% ATK of Physical DMG. Ki Pulverize: 200%+220% ATK of Physical DMG. Ki Seismic Slam: 100% ATK of Physical DMG. Shi-Ki Crescent: 180% ATK of Physical DMG if not fully charged or if SP is too low to enter Eclipse Mode.
Ki Seismic Slam and Shi-Ki Crescent can knock back enemies. Enemies knocked against the wall are stunned for 2s (CD: 4s) and take 180 Physical DMG every 0.5s for a total of 6.0s.
Unlocks Switch Skill. Unleash a ground smash in switch entry to deal 300.0% ATK of Lightning DMG.
Triggers QTE when an enemy is frozen, dealing 400.0% ATK of Lightning DMG to enemies in a large AOE. Also generates a small AOE explosion on the frozen enemy, dealing 300.0% ATK of Lightning DMG.
Passive bonuses apply automatically.
Under Eclipse Mode, there is a X% chance to discharge electricity every second, paralyzing enemies within a 3.5-meter radius for Xs.
Attacks on move slowed or bleeding enemies gain X% Total DMG Multiplier.
For Xs before Eclipse Mode, Fu Hua gains X% Attack Speed. When last hit of Shi-Ki Onslaught or Shi-Ki Charged Palm strikes the enemy gain Iron Body that increases Total DMG Reduction by X% for 2.5s.
When SP is above 60, cast Shi-Ki Crescent to enter Eclipse Mode: Spends 6 SP/s, -100% Attack SP Recovery, and gain 40% Lightning DMG. Max Duration: 60s. When Eclipse ends, recover 30% of initial SP when casting the skill. Entering Eclipse Mode through Shi Ki- Crescent: 480% ATK of Physical DMG. Eclipse Mode active:
Six Fists: total of 860% ATK of Physical DMG.
Shi-Ki Charged Palm: 180%+240% ATK of Physical DMG.
Shi-Ki Onslaught: 260% + 5x50% per combo hit + 340% ATK of Physical DMG.
Shi-Ki Crescent: 320% ATK of Physical DMG.
Take 40% less Indirect Physical DMG (such as bleeding). In Eclipse Mode, gain 25% Total DMG Reduction. During the Shi-Ki Onslaught hit barrage, gain a further 25% Total DMG Reduction. In Eclipse Mode, each Shi-Ki Onslaught hit deals an additional 80.0% ATK of Lightning DMG and slowly pulls enemies closer.
In Eclipse Mode, when Shi-Ki Crescent hits the ground, inflict Time Slow for 4s and bleed enemies hit, dealing 180 Physical DMG every 0.5s for 12.0s.
In Eclipse Mode, when Shi-Ki Crescent hits the ground, generates a Lightning Field with a 6-meter radius for 20.0s. In the field AOE, enemies take 200.0 Lightning DMG every 0.5s while character deals 5.0% more Lightning DMG per second. Max stacks: 10. If character leaves the field for more than 3s, reduce DMG dealt by the same amount. Only 1 Lightning Field can exist on the battlefield at once, and casting Shi-Ki Crescent in Eclipse Mode again will change the location of the Field.
Rapid evasive maneuver. Not in Eclipse Mode: For a short duration after Ultimate Evasion, press the Combo button to dash to the enemy and unleash Ki Riptide. Eclipse Mode: For a short duration after Ultimate Evasion, press the Combo button to unleash Shi-Ki Onslaught. Electrical Surge: Triggering an Ultimate Evasion deals 250% ATK of Lightning DMG to enemies in a large AOE. CD: 15s.
Shortens CD of Ultimate Evasion by 3.0s.
After Ultimate Evasion, Electrical Surge deals an additional 180.0% ATK of Lightning DMG. For each enemy damaged by the surge, character gains 2.0 SP and bleeds enemies in the AOE to deal 180 Physical DMG per second for 8s.
Use The Six Fists for battle. The Six Fists 1st Stance: 90% ATK of Physical DMG 2nd Stance: 90% ATK of Physical DMG 3rd Stance: 90% ATK of Physical DMG 4th Stance: 2x60% ATK of Physical DMG 5th Stance: 2x80% ATK of Physical DMG 6th Stance: 180% ATK of Physical DMG
Every hit of Six Fists gain 50.0% ATK of Lightning DMG. In Eclipse Mode, every hit of Six Fists further gains 50.0% ATK of Lightning DMG.
After the last hit of Ki Riptide, the last 2 hits of Shi-Ki Charged Palm, or for 18s after Shi-Ki Crescent successfully activates Eclipse Mode, every 3rd attack deals 300.0% ATK of Lightning DMG in a 3-meter radius. When not in Eclipse Mode, each AOE Lightning DMG dealt recovers 3.0 SP.
When Ki Pulverize or Shi-Ki Onslaught hits, temporarily imprison the target and gain a 100.0% chance to make the target take 600 Lightning DMG every second for 5s.
This is a prototype 4th Generation Valkyrie Godsbane-class Battlesuit. Unlike Knight Moonbeam, this battlesuit is designed for pure close-combat in mind and is not outfitted with any ranged weaponry. The outcome is extreme mobility that outstrips the other Godsbane-class battlesuits.
Valkyrie Armor Story 2
Eclipse Mode High concentrations of compressed Honkai particles in the reactor are released at extreme velocities, fully extending the blade-shaped propulsion systems at the waist and causing the entire battlesuit to glow orange red like the full moon. This mode maximizes the power output of the battlesuit and accelerates its already impressive speed to unimaginable velocities. The wearer would be able to close in on her enemies at extreme speed and unload a terrible onslaught of blows.
Valkyrie Armor Story 3
Chinese legends speak of a celestial who protects these lands from harm. The celestial left without a word and disappeared from the people's memories. Many will eventually regard the tales of this celestial as mere fantasy. Some people insist upon its truth. No one has been seen the celestial before, but she is still watching over China in silence.
This page was last edited on 5 March 2020, at 07:03.
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