|Fires a beam that continuously damages targets along a straight path. Continuous firing will overheat the weapon. Closer enemies will take more DMG, with DMG maximized at a range within 3 meters.
[SP: 11][CD: 20s] When unleashed, all Sparkling Stars on the battlefield will sparkle brightly, dealing 200% ATK of Physical DMG (per star) to nearby enemies and impairs them, reducing their DEF by 30% for 4.0s.
[Concert Stage] When picking up a Sparkling Star, all characters gain 10% Attack Speed for 5s. Effect cannot stack.
|When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 200% ATK of Physical DMG to a random, nearby target and enemies surrounding it.|
|Upgrade Stellar Tempo|