Seele Vollerei battlesuit added in Version 3.5.
White form: Melee AOE DPS.
Dark form: Physical Burst with Heavy ATKs.
Pass through enemies to actively trigger the Evasion.
Stygian Nymph is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Stygian Nymph Fragment ×80 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
- Stygian Nymph Rank-up Stamp cannot be used to unlock the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1871 | 204 | 668 | 224 | 56 | |
80 | 1637 | 196 | 584 | 196 | 49 | |
80 | 1403 | 187 | 501 | 168 | 42 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Withered Blossom
- unlocks at SS
- Middle Leader subskill Cursed Blessing
- unlocks at S3
- increases its level cap to maximum at SS3
- Bottom Leader subskill Flawed Perfection
- unlocks at SSS
- Middle Passive subskill Robust Ambiguity
- increases its level cap at SS
- increases its level cap to maximum at SSS
- Bottom Ultimate subskill Delayed Dusk
- unlocks at S2
- increases its level cap to maximum at SS2
- Bottom Special Attack subskill Spirit of Keres
- increases its level cap at S1
- increases its level cap to maximum at SS1
Leader Bonus: Team gains 14% Crit Rate. If the team consists of members of 3 different types, the team deals 21% more Physical DMG.
Evasion skill has up to 2 charges.
Team gains 16% Crit Rate. With 3 members of different types, team gains 25% Physical DMG.
Ultimate's cooldown is reduced by 50.0% (minimum cooldown: 12.5s).
Passive bonuses apply automatically.
Saulian Ego & Veilian Id share a meter of 400 points; One waxes and the other wanes.
Sunnebrand & Veilmark, each lasts for 20s.
Saule: Each kill recovers 200 Saulian Ego.
Veliona: Grants 50.0% bonus damage to shields.
After consuming all Saulian Ego or Veilian Id, gains 30.0% Physical DMG boost for 10s (can be reset).
Quickly evades attacks. Can be performed twice in a row.
Saule's Ultimate Evasion restores 100 Saulian Ego, enabling Saule to pass through enemies and directly perform the 4th sequence of her Basic ATK until the Evasion ends; Veliona's Ultimate Evasion restores 100 Veilian Id, enabling Veliona to pass through enemies when evading forward, and directly perform the 4th sequence of her Basic ATK until the Evasion ends.
Flash of Eternity: Ultimate Evasion triggers a 3s Global Time Fracture (CD: 15s). Flash of Eternity restores 400 Saulian Ego for Saule or 400 Veilian Id for Veliona.
When Flash of Eternity is not in CD, Saule's evasion and Veliona's forward evasion can pass through enemies and proc Flash of Eternity. Time Fracture triggered this way only lasts 2s. Evasion CD shortens by 2.0s.
QTE: Triggers when an enemy is Time Slowed or Weakened. Saule: Deals 800.0% ATK of Physical DMG, restores 400 Saulian Ego and inflicts Sunnebrand upon hit. Veliona: Deals 900.0% ATK of Physical DMG, restores 400 Veilian Id and inflicts Veilmark upon hit.
Saule/Veliona basic ATK.
Saule:
1st Sequence: 80%+100% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
2nd Sequence: 120% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
3rd Sequence: 100%+2×60% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
4th Sequence: 80%+120% ATK of Physical DMG.
5th Sequence: 3×150%+200% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
Veliona:
1st Sequence: 120% ATK of Physical DMG; restores 50 Veilian Id upon hit.
2nd Sequence: 2×100%+2×120% ATK of Physical DMG; restores 50 Veilian Id upon hit.
3rd Sequence: 300% ATK of Physical DMG; restores 50 Veilian Id upon hit.
4th Sequence: 3×150% ATK of Physical DMG; restores 50 Veilian Id upon hit.
Veliona's tentacle attack immobilizes enemies for 1s upon hit.
Marked enemies take 25.0% bonus Physical DMG from character's Basic & Charged ATK (independent effect).
Grants Veliona Interrupt Resist and 40.0% Total DMG reduction.
Gain 5.0 SP per second in battle for 10s. This effect can proc once every 10min in Open World.
Saule transforms into Veliona or vice versa.
Inflicts Quantum Implosion on QUA enemies.
Cast by Saule: Briefly gathers and immobilizes nearby enemies for 4s, dealing 1000%+7×100% ATK of Physical DMG; awakens Veliona, restores 400 Veilian Id, and inflicts Veilmark on enemies to replace Sunnebrand.
Cast by Veliona: Deals 500%+2500% ATK of Physical DMG; awakens Saule, restores 400 Saulian Ego, and inflicts Sunnebrand on enemies to replace Veilmark.
CD: 25s. Can be activated at any SP, but will consume all SP upon activation. For every SP consumed, boosts Ultimate's Total DMG by 0.5% (75% max).
If unleashed by Saule: Awakens Veliona and gains 15.0% ATK Speed and 35% Move Speed; her Veilian Id's ATK regen doubles, and will fully restore when the 4th sequence of Basic ATK hits a target. Duration: 12s.
If unleashed by Veliona: Awakens Saule and gains Ignore Interrupt, 25.0% Physical DMG boost and 40% Physical DMG reduction; her Saulian Ego's ATK regen doubles, and will fully restore when the 5th sequence of Basic ATK hits a target. The 5th sequence can be performed directly after the 3rd sequence during this period. Duration: 12s.
Saule's Ultimate triggers a/an 2.0s Global Time Fracture.
Hold [ATK] during Basic ATK, evasion, or QTE to unleash Charged ATK.
Saule: 2×150% ATK of Physical DMG. Consume 400 Saulian Ego when it maxes to inflict Sunnebrand upon hit and resonate with the mark to deal 400% ATK of Physical AOE DMG.
Veliona: 2×50%+300% ATK of Physical DMG and inflict Veilmark upon hit. Consume 400 Veilian Id when it maxes to resonate with all Veilmarks, dealing 500% ATK of Physical DMG.
With full Saulian Ego or Veilian Id, tap [ATK] after the Basic ATK sequence to auto perform Charged ATK.
Resonated mark restores 12.0 SP. CD: 1s.
Grants 20.0% bonus Crit Rate to damage dealt by resonated marks.
Grants 50.0% bonus Crit DMG to damage dealt by resonated marks.
Leader Bonus: Team gains 14% Crit Rate. If the team consists of members of 3 different types, the team deals 21% more Physical DMG.
Evasion skill has up to 2 charges.
Team gains 16% Crit Rate. With 3 members of different types, team gains 25% Physical DMG.
Ultimate's cooldown is reduced by 50.0% (minimum cooldown: 12.5s).
Passive bonuses apply automatically.
Saulian Ego & Veilian Id share a meter of 400 points; One waxes and the other wanes.
Sunnebrand & Veilmark, each lasts for 20s.
Saule: Each kill recovers 200 Saulian Ego.
Veliona: Grants 50.0% bonus damage to shields.
After consuming all Saulian Ego or Veilian Id, gains 30.0% Physical DMG boost for 10s (can be reset).
Quickly evades attacks. Can be performed twice in a row.
Saule's Ultimate Evasion restores 100 Saulian Ego, enabling Saule to pass through enemies and directly perform the 4th sequence of her Basic ATK until the Evasion ends; Veliona's Ultimate Evasion restores 100 Veilian Id, enabling Veliona to pass through enemies when evading forward, and directly perform the 4th sequence of her Basic ATK until the Evasion ends.
Flash of Eternity: Ultimate Evasion triggers a 3s Global Time Fracture (CD: 15s). Flash of Eternity restores 400 Saulian Ego for Saule or 400 Veilian Id for Veliona.
When Flash of Eternity is not in CD, Saule's evasion and Veliona's forward evasion can pass through enemies and proc Flash of Eternity. Time Fracture triggered this way only lasts 2s. Evasion CD shortens by 2.0s.
QTE: Triggers when an enemy is Time Slowed or Weakened. Saule: Deals 800.0% ATK of Physical DMG, restores 400 Saulian Ego and inflicts Sunnebrand upon hit. Veliona: Deals 900.0% ATK of Physical DMG, restores 400 Veilian Id and inflicts Veilmark upon hit.
Saule/Veliona basic ATK.
Saule:
1st Sequence: 80%+100% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
2nd Sequence: 120% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
3rd Sequence: 100%+2×60% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
4th Sequence: 80%+120% ATK of Physical DMG.
5th Sequence: 3×150%+200% ATK of Physical DMG; restores 50 Saulian Ego upon hit.
Veliona:
1st Sequence: 120% ATK of Physical DMG; restores 50 Veilian Id upon hit.
2nd Sequence: 2×100%+2×120% ATK of Physical DMG; restores 50 Veilian Id upon hit.
3rd Sequence: 300% ATK of Physical DMG; restores 50 Veilian Id upon hit.
4th Sequence: 3×150% ATK of Physical DMG; restores 50 Veilian Id upon hit.
Veliona's tentacle attack immobilizes enemies for 1s upon hit.
Marked enemies take 25.0% bonus Physical DMG from character's Basic & Charged ATK (independent effect).
Grants Veliona Interrupt Resist and 40.0% Total DMG reduction.
Gain 5.0 SP per second in battle for 10s. This effect can proc once every 10min in Open World.
Saule transforms into Veliona or vice versa.
Inflicts Quantum Implosion on QUA enemies.
Cast by Saule: Briefly gathers and immobilizes nearby enemies for 4s, dealing 1000%+7×100% ATK of Physical DMG; awakens Veliona, restores 400 Veilian Id, and inflicts Veilmark on enemies to replace Sunnebrand.
Cast by Veliona: Deals 500%+2500% ATK of Physical DMG; awakens Saule, restores 400 Saulian Ego, and inflicts Sunnebrand on enemies to replace Veilmark.
CD: 25s. Can be activated at any SP, but will consume all SP upon activation. For every SP consumed, boosts Ultimate's Total DMG by 0.5% (75% max).
If unleashed by Saule: Awakens Veliona and gains 15.0% ATK Speed and 35% Move Speed; her Veilian Id's ATK regen doubles, and will fully restore when the 4th sequence of Basic ATK hits a target. Duration: 12s.
If unleashed by Veliona: Awakens Saule and gains Ignore Interrupt, 25.0% Physical DMG boost and 40% Physical DMG reduction; her Saulian Ego's ATK regen doubles, and will fully restore when the 5th sequence of Basic ATK hits a target. The 5th sequence can be performed directly after the 3rd sequence during this period. Duration: 12s.
Saule's Ultimate triggers a/an 2.0s Global Time Fracture.
Hold [ATK] during Basic ATK, evasion, or QTE to unleash Charged ATK.
Saule: 2×150% ATK of Physical DMG. Consume 400 Saulian Ego when it maxes to inflict Sunnebrand upon hit and resonate with the mark to deal 400% ATK of Physical AOE DMG.
Veliona: 2×50%+300% ATK of Physical DMG and inflict Veilmark upon hit. Consume 400 Veilian Id when it maxes to resonate with all Veilmarks, dealing 500% ATK of Physical DMG.
With full Saulian Ego or Veilian Id, tap [ATK] after the Basic ATK sequence to auto perform Charged ATK.
Resonated mark restores 12.0 SP. CD: 1s.
Grants 20.0% bonus Crit Rate to damage dealt by resonated marks.
Grants 50.0% bonus Crit DMG to damage dealt by resonated marks.
※Any numbers shown are for MAX level skills.
Skill Inputs[ | ]
Skill | Input |
---|---|
Special Charged ATK: Day and Night |
Hold during Basic ATK, evasion, or QTE
|
Ultimate Chthonic Fury |
|
Evasion Flash of Eternity |
|
Basic Light and Dark |
Guides[ | ]
Videos[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 95% |
Functionality | 60% |
Compatibility | 100% |
Universal Equipment | |
Offensive Ability | 85% |
Functionality | 50% |
Compatibility | 85% |
Transitional Equipment | |
Offensive Ability | 50% |
Functionality | 10% |
Compatibility | 50% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Stygian Nymph | — |
Chinese (Simplified) |
彼岸双生 Bǐ'àn Shuāngshēng |
|
Chinese (Traditional) |
彼岸雙生 |
|
Japanese | 双生の彼岸花 Sōsei no Higanbana |
Red Spider Lily Twins |
Korean | 피안쌍생 |
|
French | Nymphe stygienne | |
Thai | Stygian Nymph |
— |
Vietnamese | Bỉ Ngạn Song Sinh | |
German | Stygische Nymphe | Stygian Nymph |
Indonesian | Stygian Nymph | — |