Honkai Impact 3 Wiki

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Honkai Impact 3 Wiki
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===Main Combination===
 
===Main Combination===
{{#if: {{#pos: {{{main}}}|Attack}}|[[File:Attack State.png]] '''Attack &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Time}}|[[File:TimeFracture State.png]] '''Time Fracture &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|AttackSpeed}}|[[File:AttackSpeed State.png]] '''Attack Speed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Bleed}}|[[File:Bleeding State.png]] '''Bleed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Break}}|[[File:ShieldBreak State.png]] '''Shield Break &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Charge}}|[[File:ChargeAttack State.png]] '''Charge &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Crit}}|[[File:Crit State.png]] '''Crit &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Slowed}}|[[File:Slow State.png]] '''Slowed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Immobilize}}|[[File:Slow State.png]] '''Immobilize &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Knockback}}|[[File:Knockback State.png]] '''Knockback &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Impair}}|[[File:Weak State.png]] '''Impair &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Shield}}|[[File:Shield State.png]] '''Shield &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Attract}}|[[File:Pull State.png]] '''Attract &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Fire}}|[[File:Fire State.png]] '''Fire &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Ignite}}|[[File:Fire State.png]] '''Ignite &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Ice}}|[[File:Ice State.png]] '''Ice &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Frozen}}|[[File:Ice State.png]] '''Frozen &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Lightning}}|[[File:Lightning State.png]] '''Lightning &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Paralyze}}|[[File:Lightning State.png]] '''Paralyze &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Float}}|[[File:Float State.png]] '''Float &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Heal}}|[[File:Heal State.png]] '''Heal &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Stun}}|[[File:Stun State.png]] '''Stun &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Weaken}}|[[File:Weak State.png]] '''Weaken &nbsp;&nbsp;&nbsp;'''}}
+
{{#if: {{#pos: {{{main}}}|Attack}}|[[File:Attack State.png]] '''Attack &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|KnockAirborne}}|[[File:Float State.png]] '''Knock Airborne &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Time}}|[[File:TimeFracture State.png]] '''Time Fracture &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|AttackSpeed}}|[[File:AttackSpeed State.png]] '''Attack Speed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Bleed}}|[[File:Bleeding State.png]] '''Bleed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Break}}|[[File:ShieldBreak State.png]] '''Shield Break &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Charge}}|[[File:ChargeAttack State.png]] '''Charge &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Crit}}|[[File:Crit State.png]] '''Crit &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Slowed}}|[[File:Slow State.png]] '''Slowed &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Immobilize}}|[[File:Slow State.png]] '''Immobilize &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Knockback}}|[[File:Knockback State.png]] '''Knockback &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Impair}}|[[File:Weak State.png]] '''Impair &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Shield}}|[[File:Shield State.png]] '''Shield &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Attract}}|[[File:Pull State.png]] '''Attract &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Fire}}|[[File:Fire State.png]] '''Fire &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Ignite}}|[[File:Fire State.png]] '''Ignite &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Ice}}|[[File:Ice State.png]] '''Ice &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Frozen}}|[[File:Ice State.png]] '''Frozen &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Lightning}}|[[File:Lightning State.png]] '''Lightning &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Paralyze}}|[[File:Lightning State.png]] '''Paralyze &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Float}}|[[File:Float State.png]] '''Float &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Heal}}|[[File:Heal State.png]] '''Heal &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Stun}}|[[File:Stun State.png]] '''Stun &nbsp;&nbsp;&nbsp;'''}}{{#if: {{#pos: {{{main}}}|Weaken}}|[[File:Weak State.png]] '''Weaken &nbsp;&nbsp;&nbsp;'''}}
 
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Gain SP by dodging and attacking in regular status<br>
 
Gain SP by dodging and attacking in regular status<br>
 
Ultimate Skill offers an overwhelming power of annihilation
 
Ultimate Skill offers an overwhelming power of annihilation
| main = Fire Ignite Break Charge
+
| main = Attack
  +
Time
  +
AttackSpeed
  +
Charge
  +
Crit
  +
Slowed
  +
Immobilize
  +
Knockback
  +
Shield
  +
Attract
  +
Fire
  +
Ignite
  +
Ice
  +
Frozen
  +
Lightning
  +
Paralyze
  +
Float
  +
Heal
  +
Stun
  +
Weaken
  +
Impair
 
| info = In the Xuanyuan storyline chapter, a cursed her spirit enters Murata Himeko's body, creating the Psychic type Blood Rose battlesuit.<br>
 
| info = In the Xuanyuan storyline chapter, a cursed her spirit enters Murata Himeko's body, creating the Psychic type Blood Rose battlesuit.<br>
 
Blood Rose's attacks add additional combo hits based on how much she charges her attack. When fully charged, her ignore interrupt stat will be increased.<br>
 
Blood Rose's attacks add additional combo hits based on how much she charges her attack. When fully charged, her ignore interrupt stat will be increased.<br>

Revision as of 19:19, 18 November 2018


Usage

   {{Valkyrie Introduction|characteristics=|main=|information=}}
  • characteristics - Brief description of the valkyrie's traits.
  • main - Main combination that works well with the valkyrie. List any of the below with spaces in between each
    • Attack
    • Time
    • AttackSpeed
    • Charge
    • Crit
    • Slowed
    • Immobilize
    • Knockback
    • Shield
    • Attract
    • Fire
    • Ignite
    • Ice
    • Frozen
    • Lightning
    • Paralyze
    • Float
    • Heal
    • Stun
    • Weaken
    • Impair
  • info - Information taken from the official website.

Example

{{Valkyrie Introduction
| characteristics = Melee attack, burst damage<br>
Gain SP by dodging and attacking in regular status<br>
Ultimate Skill offers an overwhelming power of annihilation
| main = Fire Ignite Break Charge
| info = In the Xuanyuan storyline chapter, a cursed her spirit enters Murata Himeko's body, creating the Psychic type Blood Rose battlesuit.<br>
Blood Rose's attacks add additional combo hits based on how much she charges her attack. When fully charged, her ignore interrupt stat will be increased.<br>
Blood Rose's evasion skill is called [[#Evasion|Blood Movement]], which allows Himeko to unleash a fully charged attack upon performing an ultimate evasion. The attacker whose attack was evaded will also explode, dealing fire damage to all nearby enemies.<br>
In the team leader position, Himeko can use the [[#Leader|Blood Waltz]] skill, which increases the whole team's charged attack damage. When the battlesuit types of all 3 characters are different, all damage will also be increased.<br>
After activating her [[#Ultimate|Blood Order]] ultimate skill, Blood Rose will continuously burn her own HP, but can initiate charged attacks that deal fire damage. During the skill's duration, she will also have reduced damage received, as well as stun, paralysis, and freeze immunity.
}}

Template:Valkyrie Introduction