Rita Rossweisse battlesuit added in Version 2.8.
Melee AOE DPS.
Charged ATK costs HP but deals massive DMG.
Ultimate: High AOE Physical DMG and causes knockback.
Umbral Rose is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Umbral Rose Fragment ×30 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1871 | 204 | 601 | 192 | 64 | |
80 | 1637 | 196 | 526 | 168 | 56 | |
80 | 1403 | 187 | 451 | 144 | 48 | |
80 | 1169 | 179 | 375 | 120 | 40 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Rosette Runners
- unlocks at S
- Top Passive subskill Rosemary
- unlocks at SS
- Middle Passive subskill Jagged Splinters
- unlocks at S
- Top Evasion subskill Freesian Spurt
- unlocks at SS
- Middle Evasion subskill Rush Renewal
- unlocks at S
- Top Basic ATK subskill Hardened Prickles
- unlocks at S
- Top Ultimate subskill Rose of Jericho
- unlocks at S
- Middle Ultimate subskill Vile Mustard
- unlocks at SSS
- Bottom Special Attack subskill Hardy Lilac
- unlocks at SS
Leader Bonus: Whole Team gains 16.0% faster attack speed. PSY-type characters: Ultimate skills gain 21.0% Total DMG Multiplier.
Whole team gains 16.0% faster attack speed. PSY-type characters: Ultimate skills gain 21.0% Total DMG Multiplier.
Character automatically gain passive bonuses.
Umbra: Start battle with 800 Umbra and recovers 50 Umbra per second up to a max of 800.
Umbra recovery:
Last strike of the 2nd Basic ATK sequence: 80.
Last strike of the 5th Basic ATK sequence: 120.
Last strike of the Ultimate: 160.
Auto-triggers before character dies, granting invincibility and recovering 5.0% HP every 0.5s for 3s. Activates 1 time per battle only.
Thorny Scythe and the last strike of Ultimate Skill gain 35.0% or 50.0% Total DMG Multiplier against enemies with 1 or 2 Laceration stacks respectively.
When Combo Hit Count exceeds 40/80, the Valkyrie gains 20.0%/40.0% Physical DMG.
Quickly evades enemy attacks. Can be performed twice in a row.
Recovers 50 Umbra upon performing an Ultimate Evasion and gains 40% Move Speed for 3s.
Iris Blink: Ultimate Evasions trigger a Time Fracture that slows all enemies for 2s. Tap [ATK] to immediately perform a Shuttle ATK (the 4th Sequence of the Basic ATK) and recover up to 150 Umbra; CD: 15s.
Shortens the CD of Iris Blink by 4.0s and extends the duration of Time Fracture by 1.5s.
Iris Blink now regains 300.0 Umbra.
5-sequence scythe sweeps.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 50% + (4 x 18%) + 120% ATK of Physical DMG.
3rd Sequence: 50% + 60% ATK of Physical DMG.
4th Sequence: (3 x 40%) + (5 x 30%) ATK of Physical DMG.
5th Sequence: 150% + 200% ATK of Physical DMG.
The last hit of the 2nd and 5th Sequences adds a Laceration status on the targets for 5s. Laceration can stack up to 2 times; gaining additional stacks resets the duration.
Attacks against an enemy with 1/2 Laceration stack(s) deal 10%/20% more Total DMG.
Character gains 20.0%, 40.0% Total DMG Multiplier against enemies with 1 or 2 Laceration stacks.
If the Shuttle ATK (the 4th sequence of the Basic ATK) hits an enemy, the Valkyrie additionally restores 6.0 SP.
Launches a 7-sequence Flash Attack dealing 16 x 50% ATK of AOE Physical DMG and inflicting a brief Time Slow on hit. Then throws a spinning scythe to create a cyclone dealing 10 x 40% ATK of Physical DMG and applying 2 Laceration stacks. Once the cyclone ends, swings the scythe over a large area dealing 800% ATK of Physical DMG.
SP cost: 100. CD: 20s
If every blink attack at the beginning of Ultimate hits an enemy, the character is healed for 60 HP.
Ultimate gains 30.0% Total DMG Multiplier against bleeding or impaired enemies.
Every strike of the Ultimate cyclone gains 50.0% ATK of Physical DMG. The last strike additionally deals 300.0% ATK of Physical DMG.
Throw a Spirit Scythe to deal ranged DMG by charging during any sequence of the Basic ATK.
At full Umbra, tap and hold the [ATK] button during any attack to throw a spinning Thorny Scythe that deals up to 8 x 100% ATK of Physical DMG while consuming all Umbra 15% of the character's Max HP (Thorny Scythe HP loss will not lead to death, but will trigger Rosemary). The character then enters a Rosy State for 6s, during each hit of Basic ATK or Ultimate heal her for 0.5% HP. Rosy State ends after the character receives healing from 40 hits.
Switch: Performs an empowered form of the 3rd Sequence that deals 120% + 180% ATK of Physical DMG.
Enemy kill within 1s after throwing the spinning scythe additionally heals 10% Max HP + 500 HP for the Valkyrie.
QTE: Triggered when an enemy is Impaired, dealing 100% + 3x200.0% ATK of Physical DMG. The last 3 strikes of the attack can directly add 2 Laceration stacks on the enemy.
Rosy State: Character gains 50.0% Total DMG Reduction and takes 50.0% less Indirect DMG.
Leader Bonus: Whole Team gains 16.0% faster attack speed. PSY-type characters: Ultimate skills gain 21.0% Total DMG Multiplier.
Whole team gains 16.0% faster attack speed. PSY-type characters: Ultimate skills gain 21.0% Total DMG Multiplier.
Character automatically gain passive bonuses.
Umbra: Start battle with 800 Umbra and recovers 50 Umbra per second up to a max of 800.
Umbra recovery:
Last strike of the 2nd Basic ATK sequence: 80.
Last strike of the 5th Basic ATK sequence: 120.
Last strike of the Ultimate: 160.
Auto-triggers before character dies, granting invincibility and recovering 5.0% HP every 0.5s for 3s. Activates 1 time per battle only.
Thorny Scythe and the last strike of Ultimate Skill gain 35.0% or 50.0% Total DMG Multiplier against enemies with 1 or 2 Laceration stacks respectively.
When Combo Hit Count exceeds 40/80, the Valkyrie gains 20.0%/40.0% Physical DMG.
Quickly evades enemy attacks. Can be performed twice in a row.
Recovers 50 Umbra upon performing an Ultimate Evasion and gains 40% Move Speed for 3s.
Iris Blink: Ultimate Evasions trigger a Time Fracture that slows all enemies for 2s. Tap [ATK] to immediately perform a Shuttle ATK (the 4th Sequence of the Basic ATK) and recover up to 150 Umbra; CD: 15s.
Shortens the CD of Iris Blink by 4.0s and extends the duration of Time Fracture by 1.5s.
Iris Blink now regains 300.0 Umbra.
5-sequence scythe sweeps.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 50% + (4 x 18%) + 120% ATK of Physical DMG.
3rd Sequence: 50% + 60% ATK of Physical DMG.
4th Sequence: (3 x 40%) + (5 x 30%) ATK of Physical DMG.
5th Sequence: 150% + 200% ATK of Physical DMG.
The last hit of the 2nd and 5th Sequences adds a Laceration status on the targets for 5s. Laceration can stack up to 2 times; gaining additional stacks resets the duration.
Attacks against an enemy with 1/2 Laceration stack(s) deal 10%/20% more Total DMG.
Character gains 20.0%, 40.0% Total DMG Multiplier against enemies with 1 or 2 Laceration stacks.
If the Shuttle ATK (the 4th sequence of the Basic ATK) hits an enemy, the Valkyrie additionally restores 6.0 SP.
Launches a 7-sequence Flash Attack dealing 16 x 50% ATK of AOE Physical DMG and inflicting a brief Time Slow on hit. Then throws a spinning scythe to create a cyclone dealing 10 x 40% ATK of Physical DMG and applying 2 Laceration stacks. Once the cyclone ends, swings the scythe over a large area dealing 800% ATK of Physical DMG.
SP cost: 100. CD: 20s
If every blink attack at the beginning of Ultimate hits an enemy, the character is healed for 60 HP.
Ultimate gains 30.0% Total DMG Multiplier against bleeding or impaired enemies.
Every strike of the Ultimate cyclone gains 50.0% ATK of Physical DMG. The last strike additionally deals 300.0% ATK of Physical DMG.
Throw a Spirit Scythe to deal ranged DMG by charging during any sequence of the Basic ATK.
At full Umbra, tap and hold the [ATK] button during any attack to throw a spinning Thorny Scythe that deals up to 8 x 100% ATK of Physical DMG while consuming all Umbra 15% of the character's Max HP (Thorny Scythe HP loss will not lead to death, but will trigger Rosemary). The character then enters a Rosy State for 6s, during each hit of Basic ATK or Ultimate heal her for 0.5% HP. Rosy State ends after the character receives healing from 40 hits.
Switch: Performs an empowered form of the 3rd Sequence that deals 120% + 180% ATK of Physical DMG.
Enemy kill within 1s after throwing the spinning scythe additionally heals 10% Max HP + 500 HP for the Valkyrie.
QTE: Triggered when an enemy is Impaired, dealing 100% + 3x200.0% ATK of Physical DMG. The last 3 strikes of the attack can directly add 2 Laceration stacks on the enemy.
Rosy State: Character gains 50.0% Total DMG Reduction and takes 50.0% less Indirect DMG.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 90% |
Functionality | 0% |
Compatibility | 90% |
Universal Equipment | |
Offensive Ability | 70% |
Functionality | 0% |
Compatibility | 80% |
Transitional Equipment | |
Offensive Ability | 40% |
Functionality | 0% |
Compatibility | 90% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Umbral Rose | — |
Chinese (Simplified) |
黯蔷薇 Àn Qiángwēi |
|
Chinese (Traditional) |
黯薔薇 |
|
Japanese | 暗黒の薔薇 Ankoku no Bara |
Rose of Darkness |
Korean | 검은 장미 |
|
French | Rose ombrale | |
Thai | Umbral Rose |
— |
Vietnamese | Ám Tường Vi | |
German | Umbrale Rose | Umbral Rose |
Indonesian | Umbral Rose | — |