Bronya Zaychik battlesuit added in Version 1.8.
Stable ranged DPS.
Powerful support and control skills.
Ultimate has low cost and long duration.
Valkyrie Chariot is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Valkyrie Chariot Fragment ×10 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1603 | 102 | 534 | 320 | 32 | |
80 | 1403 | 98 | 467 | 280 | 28 | |
80 | 1202 | 93 | 400 | 240 | 24 | |
80 | 1002 | 89 | 334 | 200 | 20 | |
80 | 801 | 85 | 267 | 160 | 16 |
※All stats are taken from BBS.
Skills[ | ]
- Middle Passive subskill Particle Fusion
- unlocks at S
- Middle Evasion subskill Quantum Lock
- unlocks at A
- Bottom Evasion subskill Particle Rebuild
- unlocks at SS
- Middle Ultimate subskill Particle Fusion
- unlocks at S
- Bottom Ultimate subskill Gravity Wrench
- unlocks at SSS
Leader Bonus: Team takes 20% less Ranged Physical DMG.
Team receives 28% less Ranged Physical DMG.
Passive bonuses apply automatically.
Attacks against stunned and paralyzed enemies deals 110.0% more Physical DMG.
Uncharged and Charged Basic ATKs of cannon-type weapons deal 100.0% more Crit DMG.
Enters temporary Dimension Shift to evade attacks.
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 5s. CD: 15s.
Increases charging speed by 100% during Time Fracture.
During global Time Fracture and 1s afterwards, all cannon shells and missiles hitting the enemy deal 25.0% more Physical DMG.
Shortens CD of Time Fracture by 8.0s.
Charged cannon fire that deals greater DMG with higher charge sequence.
Arm Switch: Charging mode changes with type of weapon equipped.
When charging, Valkyrie has a barrier that blocks the next incoming attack and interrupts weak enemies. CD: 6.0s. 80.0% of incoming damage can be blocked.
Uncharged attacks ignite the target and enemies nearby, dealing 30% ATK of Fire DMG every 0.5s for 10s and inflicting 2 Ignite Trauma.
Basic ATKs and Charged ATKs gain 25.0% to Total DMG Multiplier against ignited enemies.
Summons a powerful black hole that draws in surrounding enemies.
Black Hole: Lasts for 10s, during which the caster is invincible.
Gravitational Collapse: Affected enemies significantly lose Ignore Interrupt and deal 50% less Total DMG.
SP Cost: 50.
After unleashing the Ultimate, character switch is allowed, but Valkyrie Chariot will stay on battlefield during her Ultimate.
Enemies gathered by Grav Singularity bleed, take 40% ATK of Physical DMG every 0.5s and build up 1.5 Bleed Trauma every second.
Grav Singularity ends with an explosion which has a 100.0% chance to stun enemies for 5s and inflict 6 Stun Trauma.
Gain 30% Ranged Physical DMG against enemies pulled in by Grav Singularity.
Switch entry immediately unleashes a ground breaking attack.
Ground Smasher: 150% ATK of Physical DMG.
Gravity Shatter additionally deals 300% ATK of Physical DMG against enemies knocked airborne.
Triggers QTE when enemy is stunned, dealing 100% ATK + 4,158.0 of Physical DMG. Knocks enemies airborne and casts Time Lock for 3s.
Leader Bonus: Team takes 20% less Ranged Physical DMG.
Team receives 28% less Ranged Physical DMG.
Passive bonuses apply automatically.
Attacks against stunned and paralyzed enemies deals 110.0% more Physical DMG.
Uncharged and Charged Basic ATKs of cannon-type weapons deal 100.0% more Crit DMG.
Enters temporary Dimension Shift to evade attacks.
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 5s. CD: 15s.
Increases charging speed by 100% during Time Fracture.
During global Time Fracture and 1s afterwards, all cannon shells and missiles hitting the enemy deal 25.0% more Physical DMG.
Shortens CD of Time Fracture by 8.0s.
Charged cannon fire that deals greater DMG with higher charge sequence.
Arm Switch: Charging mode changes with type of weapon equipped.
When charging, Valkyrie has a barrier that blocks the next incoming attack and interrupts weak enemies. CD: 6.0s. 80.0% of incoming damage can be blocked.
Uncharged attacks ignite the target and enemies nearby, dealing 30% ATK of Fire DMG every 0.5s for 10s and inflicting 2 Ignite Trauma.
Basic ATKs and Charged ATKs gain 25.0% to Total DMG Multiplier against ignited enemies.
Summons a powerful black hole that draws in surrounding enemies.
Black Hole: Lasts for 10s, during which the caster is invincible.
Gravitational Collapse: Affected enemies significantly lose Ignore Interrupt and deal 50% less Total DMG.
SP Cost: 50.
After unleashing the Ultimate, character switch is allowed, but Valkyrie Chariot will stay on battlefield during her Ultimate.
Enemies gathered by Grav Singularity bleed, take 40% ATK of Physical DMG every 0.5s and build up 1.5 Bleed Trauma every second.
Grav Singularity ends with an explosion which has a 100.0% chance to stun enemies for 5s and inflict 6 Stun Trauma.
Gain 30% Ranged Physical DMG against enemies pulled in by Grav Singularity.
Switch entry immediately unleashes a ground breaking attack.
Ground Smasher: 150% ATK of Physical DMG.
Gravity Shatter additionally deals 300% ATK of Physical DMG against enemies knocked airborne.
Triggers QTE when enemy is stunned, dealing 100% ATK + 4,158.0 of Physical DMG. Knocks enemies airborne and casts Time Lock for 3s.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 70% |
Functionality | 80% |
Compatibility | 80% |
Universal Equipment | |
Offensive Ability | 80% |
Functionality | 50% |
Compatibility | 80% |
Transitional Equipment | |
Offensive Ability | 30% |
Functionality | 50% |
Compatibility | 50% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Valkyrie Chariot | — |
Chinese (Simplified) |
女武神·战车 Nǚ Wǔshén - Zhàn Chē |
|
Chinese (Traditional) |
女武神·戰車 |
|
Japanese | 戦乙女・戦車 Sen'otome - Sensha |
War Maiden - Tank |
Korean | 발키리·채리엇 |
|
French | Chariot valkyrie | — |
Thai | Valkyrie Chariot |
— |
Vietnamese | Valkyrie Chariot | — |
German | Valkyrie Chariot | — |
Indonesian | Valkyrie Chariot | — |