Kiana Kaslana battlesuit added in Version 3.3.
Augment Core upgrade of Valkyrie Ranger.
Void Drifter is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Augment Core - manually unlockable once Epiphanion ×30 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge, selecting the battlesuit, and then opening the augment core menu.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 2138 | 102 | 534 | 224 | 56 | |
80 | 1871 | 98 | 467 | 196 | 49 | |
80 | 1603 | 93 | 400 | 168 | 42 | |
80 | 1336 | 89 | 334 | 140 | 35 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Speed Boost
- unlocks at S
- Middle Passive subskill Volatile Energy
- unlocks at 4
- Bottom Passive subskill Tenacity
- unlocks at 1
- Top Evasion subskill Rift Aegis
- unlocks at 3
- Bottom Evasion subskill Rift Siphon
- unlocks at 2
- Bottom Basic ATK subskill QTE: Twilight Ranger
- unlocks at 2
- Middle Ultimate subskill Void Sync
- unlocks at 6
- Bottom Ultimate subskill Valkyrie Frenzy
- unlocks at SSS
- Top Special Attack subskill Temporal Lag
- unlocks at 1
- Middle Special Attack subskill Rift Drifter
- unlocks at 2
- Bottom Special Attack subskill Falling Comet
- unlocks at SS
Leader Bonus: Team gains 10% Move Speed. MECH-type characters gain 5% Attack Speed.
Team gains 25% Move Speed. MECH-type characters gain 14% Attack Speed.
Passive bonuses apply automatically.
Herrscher Charge: Starts at 0 (Max: 600).
Character gains 50 Max SP. At full Herrscher Charge, character enters Inner Turmoil for 3s. Character cannot ATK, Evade, or use weapon skills for this duration. Nearby enemies are stunned for 3s. Stun CD: 10s. When Inner Turmoil ends, Herrscher Charge decays to ZERO (at 50 per 0.75s). Combo ATK can only be performed after Herrscher Charge decays to ZERO. Inner Turmoil can be canceled by switching characters or casting Ultimate.
Deal 60.0% more DMG against shields.
When character enters Inner Turmoil, teammates gain 12 SP and 20% Total DMG Multiplier buff for 12s. CD: 18s.
Character gains 10.0% Crit Rate and 15.0% Crit DMG.
Quickly dodge enemy attacks. Can be performed 2 times in a row.
Zeitflux: Deals 300% ATK of Physical DMG against nearby enemies upon Ultimate Evasion and generates a 3s Enerstrom that pulls in enemies and inflicts a 12s Voidmark; CD: 10s.
Loses 50 Herrscher Charge when generating Enerstorm.
After Ultimate Evasion or switch entry, character gains Ignore Interrupt and 40.0% Total DMG Reduction for 8.0s.
Shortens CD of Ultimate Evasion by 3.0s.
Creating the Enerstrom restores 8.0 SP.
Gun kata attack.
1st sequence: 100% ATK of Physical DMG.
2nd sequence: 3 x 50% ATK of Physical DMG.
3rd sequence: 2 x 80% ATK of Physical DMG.
4th sequence: 150% ATK of Physical DMG and inflicts a 12s Voidmark on the enemy.
If 4th sequence hits, then create a 3s Enerstrom to pull in enemies. Enerstrom CD: 10s.
Enemies hit by 4th sequence or pulled in by Enerstrom are Voidmarked for 12s.
Performing the 4th Basic ATK sequence and Enerstrom: Lose 50 Herrscher Charge.
Each repeated attacks against the same target gains 2% ATK Speed (max 35%). Effect resets if not attacking for 2s or switching targets.
Crit hits of Basic ATKs has a 80% chance to bleed enemies, dealing 255 Physical DMG every 0.5s for 4.0s.
QTE: Triggers when enemy is impaired or weakened. Deals 750% ATK of Physical DMG, knocks enemies airborne, and inflicts a 12s Voidmark.
Unleash Herrscher powers to attack nearby enemies.
Applies Time Slow to nearby enemies and deals 2,000% ATK of Physical DMG and inflicts a 12s Voidmark.
Casting the Ultimate resets Herrscher Charge.
SP cost: 100. Base CD: 30s.
The last hit of the Ultimate stuns enemy for 5.0s.
During Ultimate, character gains 20% Crit Rate for 7.0s.
Ultimate gains 20.0% Crit DMG.
Attack the enemy with a Subspace Lance.
Combo ATK keys: Tap and hold the [ATK] button.
1st sequence: 200% ATK of Physical DMG.
2nd sequence: 150% + 150% ATK of Physical DMG.
3rd sequence: 300% ATK of Physical DMG.
Each Combo ATK performed: +100 Herrscher Charge.
If Combo ATK hits a Voidmarked enemy, then deal another 120% ATK of Physical DMG. 3rd Combo ATK sequence further inflicts a 3.0s Time Slow.
For each Combo ATK performed, Combo ATK gains 10.0% Total DMG Multiplier for 10s. Max stacks: 5. Triggering this again resets the duration.
When performing Combo ATKs, gain Ignore Interrupt and 60% DEF.
Leader Bonus: Team gains 10% Move Speed. MECH-type characters gain 5% Attack Speed.
Team gains 25% Move Speed. MECH-type characters gain 14% Attack Speed.
Passive bonuses apply automatically.
Herrscher Charge: Starts at 0 (Max: 600).
Character gains 50 Max SP. At full Herrscher Charge, character enters Inner Turmoil for 3s. Character cannot ATK, Evade, or use weapon skills for this duration. Nearby enemies are stunned for 3s. Stun CD: 10s. When Inner Turmoil ends, Herrscher Charge decays to ZERO (at 50 per 0.75s). Combo ATK can only be performed after Herrscher Charge decays to ZERO. Inner Turmoil can be canceled by switching characters or casting Ultimate.
Deal 60.0% more DMG against shields.
When character enters Inner Turmoil, teammates gain 12 SP and 20% Total DMG Multiplier buff for 12s. CD: 18s.
Character gains 10.0% Crit Rate and 15.0% Crit DMG.
Quickly dodge enemy attacks. Can be performed 2 times in a row.
Zeitflux: Deals 300% ATK of Physical DMG against nearby enemies upon Ultimate Evasion and generates a 3s Enerstrom that pulls in enemies and inflicts a 12s Voidmark; CD: 10s.
Loses 50 Herrscher Charge when generating Enerstorm.
After Ultimate Evasion or switch entry, character gains Ignore Interrupt and 40.0% Total DMG Reduction for 8.0s.
Shortens CD of Ultimate Evasion by 3.0s.
Creating the Enerstrom restores 8.0 SP.
Gun kata attack.
1st sequence: 100% ATK of Physical DMG.
2nd sequence: 3 x 50% ATK of Physical DMG.
3rd sequence: 2 x 80% ATK of Physical DMG.
4th sequence: 150% ATK of Physical DMG and inflicts a 12s Voidmark on the enemy.
If 4th sequence hits, then create a 3s Enerstrom to pull in enemies. Enerstrom CD: 10s.
Enemies hit by 4th sequence or pulled in by Enerstrom are Voidmarked for 12s.
Performing the 4th Basic ATK sequence and Enerstrom: Lose 50 Herrscher Charge.
Each repeated attacks against the same target gains 2% ATK Speed (max 35%). Effect resets if not attacking for 2s or switching targets.
Crit hits of Basic ATKs has a 80% chance to bleed enemies, dealing 255 Physical DMG every 0.5s for 4.0s.
QTE: Triggers when enemy is impaired or weakened. Deals 750% ATK of Physical DMG, knocks enemies airborne, and inflicts a 12s Voidmark.
Unleash Herrscher powers to attack nearby enemies.
Applies Time Slow to nearby enemies and deals 2,000% ATK of Physical DMG and inflicts a 12s Voidmark.
Casting the Ultimate resets Herrscher Charge.
SP cost: 100. Base CD: 30s.
The last hit of the Ultimate stuns enemy for 5.0s.
During Ultimate, character gains 20% Crit Rate for 7.0s.
Ultimate gains 20.0% Crit DMG.
Attack the enemy with a Subspace Lance.
Combo ATK keys: Tap and hold the [ATK] button.
1st sequence: 200% ATK of Physical DMG.
2nd sequence: 150% + 150% ATK of Physical DMG.
3rd sequence: 300% ATK of Physical DMG.
Each Combo ATK performed: +100 Herrscher Charge.
If Combo ATK hits a Voidmarked enemy, then deal another 120% ATK of Physical DMG. 3rd Combo ATK sequence further inflicts a 3.0s Time Slow.
For each Combo ATK performed, Combo ATK gains 10.0% Total DMG Multiplier for 10s. Max stacks: 5. Triggering this again resets the duration.
When performing Combo ATKs, gain Ignore Interrupt and 60% DEF.
※Any numbers shown are for MAX level skills.
Skill Inputs[ | ]
Skill | Input |
---|---|
Special Attack Combo: Void Flechette |
Tap and hold |
Ultimate Void Impact |
|
Evasion Zeitstrom |
|
Basic ATK Void Kata |
Guides[ | ]
MiHoYo's Gameplay Tutorials[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 90% |
Functionality | 85% |
Compatibility | 85% |
Auxiliary Equipment | |
Offensive Ability | 75% |
Functionality | 90% |
Compatibility | 70% |
Universal Equipment | |
Offensive Ability | 80% |
Functionality | 70% |
Compatibility | 85% |
Transitional Equipment | |
Offensive Ability | 60% |
Functionality | 65% |
Compatibility | 75% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Void Drifter | — |
Chinese (Simplified) |
天穹游侠 Tiānqióng Yóuxiá |
Vault of Heaven Ranger |
Chinese (Traditional) |
天穹遊俠 |
|
Japanese | 天穹遊侠 Tenjo Yūkyō |
Vault of Heaven Ranger |
Korean | 천궁의 레인저 |
|
French | Vagabond du néant | Void Wanderer |
Thai | Void Drifter |
— |
Vietnamese | Thiên Khung Ranger | |
German | Void-Vagabund | Void-Vagabond |
Indonesian | Void Drifter | — |