Bronya Zaychik battlesuit added in Version 2.2.2.
Diversionary ranged DPS.
Autonomous Project Bunny distracts the enemy.
Excels against solo enemies. Good survivability.
Wolf's Dawn is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Wolf's Dawn Fragment ×40 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1603 | 153 | 467 | 192 | 56 | |
80 | 1403 | 147 | 409 | 168 | 49 | |
80 | 1202 | 140 | 350 | 144 | 42 | |
80 | 1002 | 134 | 292 | 120 | 35 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Harmonic Resonance
- unlocks at S
- Middle Passive subskill Prismatic Refraction
- unlocks at SS
- Bottom Passive subskill Quantum Survival
- unlocks at S
- Bottom Evasion subskill Field Supplies
- unlocks at SS
- Middle Basic ATK subskill Precise Targeting
- unlocks at S
- Bottom Ultimate subskill Gravity Traction
- unlocks at SSS
Leader Bonus: When Combo Hit Count exceeds 30, team gains 15% Crit Rate. PSY-type characters gain 20% Crit DMG.
When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.
Passive bonuses apply automatically.
Project Bunny will be paralyzed once its HP depleted. Project Bunny restores 5% HP per second. If the Valkyrie goes near Project Bunny to help, it additionally restores 30% HP per second. Project Bunny revives when its HP is fully restored.
Project Bunny: Knock surrounding enemies into the air upon revival. When Wolf's Dawn is nearby, Project Bunny gains 60% Physical DMG for 10s.
All team members have a particle shield that absorbs Elemental DMG. The shield has 1,000 HP which is fully restores if not attacked for 6.0s.
When the particle shield on, Valkyrie deals 30.0% bonus Elemental DMG. Project Bunny has bonus ATK equal to 5% of Valkyrie's ATK.
With the particle shield on, Valkyrie has a 45.0% chance to be debuff-immune. Project Bunny has bonus DEF equal to 100% of Valkyrie's DEF.
Enters temporary Dimension Shift to evade enemy attacks.
Simulated Flicker: Summons Project Bunny to attack enemies upon an Ultimate Evasion, dealing 350% Project Bunny's ATK of Physical DMG and triggering Time Fracture for 3s on hit. CD: 15s.
If Project Bunny is paralyzed, Ultimate Evasions will heal it for 50% HP.
When Simulated Flicker is triggered, Project Bunny recovers 25.0% HP and gains 30.0% Physical DMG for 10s.
Shortens CD of Simulated Flicker by 4.0s.
Ultimate Evasions recover 5.0 SP for the whole team.
Charged ATK using a cannon. Higher charge sequence deals more DMG.
Arm Switch Changes the way of charging based on the weapon equipped.
Uncharged attacks order Project Bunny to unleash special attacks on the target.
Uncharged attacks weakens the target and other enemies nearby, reducing their ATK by 50.0% for 6.0s.
Project Bunny deals an additional 60.0% Physical DMG to weakened enemies.
Activate powerful resonance with Project Bunny to have it unleash devastating attacks.
Resonance: Project Bunny smashes the ground 3 times to damage and stun enemies, and applies Time Lock on weakened enemies for 5s.
1st Smash: 275% Project Bunny's ATK of Physical DMG.
2nd Smash: 425% Project Bunny's ATK of Physical DMG.
3rd Smash: 575% Project Bunny's ATK of Physical DMG.
SP Cost: 55.
Upon Ultimate activation, Project Bunny recovers 60.0% HP. The Valkyrie and Project Bunny both gain 30.0% Physical DMG for 10.0s.
Each ground slam additionally deals 8,000 fixed DMG against enemy shields. During Ultimate, Project Bunny deals 100.0% more DMG against shields, and 180.0% more Physical DMG against weakened enemies.
Upon slamming the ground, pulls enemies surrounding Project Bunny towards it and deals an additional 400.0% ATK of Physical DMG.
Immediately unleashes Shield Charge upon entry.
Shield Charge: 250% ATK of Physical DMG.
Project Bunny (summoned entity) enters battle.
Project Bunny stats: 40% ATK, 100% DEF and 400% HP of the Valkyrie; 50% Elemental DMG resistance; and immunity to most crowd controls.
The Valkyrie loses 20% ATK during Project Bunny's presence.
Shield Charge additionally deals 170% ATK of Physical DMG. Project Bunny: Gains ATK equal to 20.0% of the Valkyrie's ATK.
QTE: Triggers when an enemy is affected by Time Slow. Unleashes combo skills. Project Bunny: Burst Assault. The Valkyrie: Deals 750% ATK of Physical DMG and stuns enemies for 5.0s.
Project Bunny stays in battle for 12.0s after the Valkyrie exits.
Leader Bonus: When Combo Hit Count exceeds 30, team gains 15% Crit Rate. PSY-type characters gain 20% Crit DMG.
When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.
Passive bonuses apply automatically.
Project Bunny will be paralyzed once its HP depleted. Project Bunny restores 5% HP per second. If the Valkyrie goes near Project Bunny to help, it additionally restores 30% HP per second. Project Bunny revives when its HP is fully restored.
Project Bunny: Knock surrounding enemies into the air upon revival. When Wolf's Dawn is nearby, Project Bunny gains 60% Physical DMG for 10s.
All team members have a particle shield that absorbs Elemental DMG. The shield has 1,000 HP which is fully restores if not attacked for 6.0s.
When the particle shield on, Valkyrie deals 30.0% bonus Elemental DMG. Project Bunny has bonus ATK equal to 5% of Valkyrie's ATK.
With the particle shield on, Valkyrie has a 45.0% chance to be debuff-immune. Project Bunny has bonus DEF equal to 100% of Valkyrie's DEF.
Enters temporary Dimension Shift to evade enemy attacks.
Simulated Flicker: Summons Project Bunny to attack enemies upon an Ultimate Evasion, dealing 350% Project Bunny's ATK of Physical DMG and triggering Time Fracture for 3s on hit. CD: 15s.
If Project Bunny is paralyzed, Ultimate Evasions will heal it for 50% HP.
When Simulated Flicker is triggered, Project Bunny recovers 25.0% HP and gains 30.0% Physical DMG for 10s.
Shortens CD of Simulated Flicker by 4.0s.
Ultimate Evasions recover 5.0 SP for the whole team.
Charged ATK using a cannon. Higher charge sequence deals more DMG.
Arm Switch Changes the way of charging based on the weapon equipped.
Uncharged attacks order Project Bunny to unleash special attacks on the target.
Uncharged attacks weakens the target and other enemies nearby, reducing their ATK by 50.0% for 6.0s.
Project Bunny deals an additional 60.0% Physical DMG to weakened enemies.
Activate powerful resonance with Project Bunny to have it unleash devastating attacks.
Resonance: Project Bunny smashes the ground 3 times to damage and stun enemies, and applies Time Lock on weakened enemies for 5s.
1st Smash: 275% Project Bunny's ATK of Physical DMG.
2nd Smash: 425% Project Bunny's ATK of Physical DMG.
3rd Smash: 575% Project Bunny's ATK of Physical DMG.
SP Cost: 55.
Upon Ultimate activation, Project Bunny recovers 60.0% HP. The Valkyrie and Project Bunny both gain 30.0% Physical DMG for 10.0s.
Each ground slam additionally deals 8,000 fixed DMG against enemy shields. During Ultimate, Project Bunny deals 100.0% more DMG against shields, and 180.0% more Physical DMG against weakened enemies.
Upon slamming the ground, pulls enemies surrounding Project Bunny towards it and deals an additional 400.0% ATK of Physical DMG.
Immediately unleashes Shield Charge upon entry.
Shield Charge: 250% ATK of Physical DMG.
Project Bunny (summoned entity) enters battle.
Project Bunny stats: 40% ATK, 100% DEF and 400% HP of the Valkyrie; 50% Elemental DMG resistance; and immunity to most crowd controls.
The Valkyrie loses 20% ATK during Project Bunny's presence.
Shield Charge additionally deals 170% ATK of Physical DMG. Project Bunny: Gains ATK equal to 20.0% of the Valkyrie's ATK.
QTE: Triggers when an enemy is affected by Time Slow. Unleashes combo skills. Project Bunny: Burst Assault. The Valkyrie: Deals 750% ATK of Physical DMG and stuns enemies for 5.0s.
Project Bunny stays in battle for 12.0s after the Valkyrie exits.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 20% |
Functionality | 90% |
Compatibility | 85% |
Auxiliary Equipment | |
Offensive Ability | 20% |
Functionality | 85% |
Compatibility | 80% |
Universal Equipment | |
Offensive Ability | 20% |
Functionality | 85% |
Compatibility | 80% |
Transitional Equipment | |
Offensive Ability | 10% |
Functionality | 65% |
Compatibility | 80% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Wolf's Dawn | — |
Chinese (Simplified) |
银狼的黎明 Yínláng Dí Límíng |
|
Chinese (Traditional) |
銀狼的黎明 |
|
Japanese | 銀狼の黎明 Gin'ōkami no Reimei |
Silver Wolf's Dawn |
Korean | 은랑의 여명 |
|
French | Aube du loup | |
Thai | Wolf's Dawn |
— |
Vietnamese | Wolf's Dawn | — |
German | Wolfsdämmerung | Wolf-twilight |
Indonesian | Wolf's Dawn | — |