The battlesuit that was worn by Bronya when she was in Anti-Entropy. The earrings she wears with this were a gift she received from [Mother]. In the X-10 experiment in 2013, the girl named Bronya lost many things... Her legs, her emotions, as well as some things that she would have never wanted to lose.
Combo: Gigavolt Spin
When barrier becomes active, Lightning Empress gains Elemental DMG and debuff resistance.
PSY-type. May benefit from the leader skill.
QTE: Super Gravity
Trigger each other's QTE. Ultimates can synergize effectively.
PSY-type. May benefit from leader skill.
Leader Bonus: Harmonic Resonance: When Combo Hit Count exceeds 30, team gains 15% Crit Rate. PSY-type characters gain 20% Crit DMG.
When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.
Switch skill immediately unleashes Shield Charge. Shield Charge: 250% ATK of Physical DMG.
Summons Project Bunny to battle. Project Bunny specs: 40% of ATK, 100% of DEF, 400% of HP of the character; 50% Elemental DMG resistance; and immunity to most crowd control debuffs.
Character's ATK is decreased by 20% during summoning.
Deals an additional X% ATK of Physical DMG to enemies hit by Shield Charge. Project Bunny: gain ATK equal to X% of the character's ATK.
QTE: Dilated Momentum
QTE: Triggers when enemy is affected by Time Slow. Triggers combo skills. Project Bunny: Burst Assault. Character: deal 750% ATK of Physical DMG and stuns enemies for 5.0s.
Project Bunny stays in battle for 12.0s after character exits.
Character automatically gain passive bonuses.
Project Bunny will be paralyzed once its HP depletes. Heals 5% HP/s. Character can move to Project Bunny and recover an additional 30% HP/s. The paralyzed status is removed once Project Bunny's HP is fully recovered.
Project Bunny: Knock surrounding enemies into the air upon revival. When Traitor Wolf is around, Project Bunny's gains 60% Physical DMG for 10s.
Character: Team receives a barrier with X HP that absorbs Elemental DMG. Barrier HP regains full health if not attacked for Xs.
When Barrier is active, gain 30.0% Elemental DMG. Project Bunny: gain additional ATK equal to 5% of the character's ATK.
When Barrier active, gain 45.0% chance to ignore debuff. Project Bunny: Gain additional DEF equal to 100% of the character's DEF.
Activate powerful resonance with Project Bunny to have it unleash devestating attacks. Resonance: Project Bunny smashes the ground 3 times to damage and stun enemies, and applies Time Lock on weakened enemies for 5s.
SP Cost: 55 1st Smash: 275% Project Bunny's ATK of Physical DMG.
2nd Smash: 425% Project Bunny's ATK of Physical DMG.
3rd Smash: 575% Project Bunny's ATK of Physical DMG.
After casting the Ultimate, heal Project Bunny's for 60.0% HP. Character and Project Bunny both gain 30.0% Physical DMG for 10.0s.
Each ground slam deals another 8,000 fixed DMG to enemy shields. During Ultimate, Project Bunny deals an additional 100.0% DMG to shields, and an additional 180.0% Physical DMG to weakened enemies.
When slamming the ground, pulls enemies surrounding Project Bunny towards it and deals an additional 400.0% ATK of Physical DMG.
Enters temporary Dimension Shift to evade enemy attacks. Simulated Flicker: Summons Project Bunny to attack enemies upon an Ultimate Evasion, dealing 350% Project Bunny's ATK of Physical DMG and triggering Time Fracture for 3s. CD: 15s.
If Project Bunny is disabled, Ultimate Evasions will heal it for 50% HP.
When Simulated Flicker is triggered, recovers Project Bunny's HP by 25.0% and increases its Physical DMG by 30.0% for 10s.
Shortens CD of Simulated Flicker by 4.0s.
Ultimate Evasions recover X SP for the whole team.
Charge: Particle Cannon
A charged attack using a cannon. The more the combo hits, the higher the damage. Arm Switch: Changes the way of charging based on the weapon equipped.
Non-charged attacks cause Project Bunny to launch special attacks on target.
Uncharged attacks inflict AOE weaken effects, reducing enemy ATK by X% for Xs.
Project Bunny deals an additional 60.0% Physical DMG to weakened enemies.
The battlesuit that was worn by Bronya when she was in Anti-Entropy. The earrings she wears with this were a gift she received from [Mother]. In the X-10 experiment in 2013, the girl named Bronya lost many things... Her legs, her emotions, as well as some things that she would never have wanted to lose.
Valkyrie Armor Story 2
A lonely girl, standing on the battlefield... Her only command is to kill, and that command seems as if it is the only way that she can sense that she is still alive on this world. With thoughts like these, this girl meets her mission's target in the ruins of Nagazora city...
Valkyrie Armor Story 3
Bronya has woken up, she had a dream, a nightmare from a long, long time ago. The familiar sound of snoring can be continually heard in the room next door. She climbed out of her bed in St. Freya's Dormitory, and slowly came to the window. Dawn's light shone through the curtains onto Bronya's face. She met the new light closing her eyes, and the nightmare seemed to have already dissipated from her mind. This moment was the fated dawn of the [Ural Silver Wolf].
This page was last edited on 18 February 2020, at 02:58.
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