Valkyrie |
QTE |
Requirement
|
White Comet |
Celestial Immortality [CD:40] Instantly revives any resurrectable teammates and grants all teammates 85% DMG reduction for 10s. |
None
|
Valkyrie Ranger |
Singularity Burst [CD:90] After a 3s charge, team gains greatly increased Move Speed, Attack Speed, and Total DMG Multiplier for 10s. |
None
|
Divine Prayer |
Holyblood Bolt [CD:40] Fires a Holyblood Bolt that marks the enemy for 8s. Attacking the marke denemy provides HP healing. |
None
|
Knight Moonbeam |
Moon Time [CD:45] Available during Time Fracture. Greatly increases Crit DMG and Crit Rate for the whole team during the Time Fracture. The skill also extends Time Fracture. |
Time Fracture
|
Herrscher of the Void |
Time Prison [CD:45] Triggered when there are enemies affected by Time Slow. Stops all enemies for 5s then activate global Time Fracture for 5s. For each enemy in Time Fracture, team gains 30% Crit DMG (also extends Time Fracture). |
Time Fracture
|
Valkyrie Chariot |
Power Module [CD:68] Sets up a Power Module that provides SP recovery within its effective AOE for 12s. |
None
|
Snowy Sniper |
Arctic Territory [CD:45] Freezes the ground under your feet to slow enemies and weakens their shield. |
None
|
Yamabuki Armor |
Synergistic Attraction [CD:40] Replenishes the shield and increases defense. Also, taunts and weakens enemies within a large radius for 10s. |
None
|
Wolf's Dawn |
Dawn Attraction [CD:45] Project Bunny taunts and weakens enemies in a large AOE, reducing their ATK by 65%. Lasts 10s. |
None
|
Dimension Breaker |
Dimension Control [CD:38] Channeling dimensional energy to lock an enemy. Both you and the target take much more DMG. |
None
|
Black Nucleus |
' [CD:] |
None
|
Crimson Impulse |
Time Shatterer [CD:55] Casts Time Slow at enemies for 8s, dealing continuous DMG and preventing shield regen. |
None
|
Valkyrie Bladestrike |
Combo Time [CD:45] Increases combo counts for the whole team by 50. Recovers SP according to the combo count after 5s. |
None
|
Shadow Dash |
Nightfall [CD:50] Clears your threat against all enemies. For 12s, all your team members deal additional Lightning DMG when attacking enemies from behind. |
None
|
Lightning Empress |
Kirin [CD:60] Summons a thunderstorm and spawns numerous Thunder Seeds for 12s. Picking up the Seeds casts Divine Penalty on a random enemy to deal massive Lightning DMG and paralysis. |
None
|
Battle Storm |
Shield-breaking Taunt [CD:45] A devastating strike that deals tremendous DMG to enemy shields, taunting all targets hit. Dramatically boosts DEF based on the number of targets hit. |
None
|
Valkyrie Triumph |
Healing Barrier [CD:65] Creates a healing ground that prevents enemies to step forth while healing teammates. Lasts 10s. |
None
|
Scarlet Fusion |
Fusion Burst [CD:60] Infuses the whole team with lighting energy that triggers a Fusion Explosion after 3s, empowering teammates' attacks to deal additional Lightning DMG for 10s. |
None
|
Blood Rose |
Duel Zone [CD:60] Recover 30 SP and creates a Duel Zone that immobilizes enemies and greatly increases Blood Rose DMG for 10s. When buff ends, the Duel Zone heals her for 25% max HP if she is in the area. |
None
|
Arctic Kriegsmesser |
Glacier [CD:45] Deals 600% ATK of Ice DMG to a large AOE, freezes enemies within AOE for 4s, then slows down their attack speed for 6s. |
None
|
Vermilion Knight - Eclipse |
Flame Embrace [CD:45] Whole team: Each attack gains a vast amount of Fire DMG for 10s. |
None
|
Gyakushinn Miko |
Sakura Slash [CD:55] Casts Time Slow on enemies for 8s. Enemies take continuous DMG in the duration and cannot regenerate their shields. At the end of Time Slow, marks the affected targets with Sakura Brand. |
None
|
Flame Sakitama |
Red Lotus Blossom [CD:30] Curses all enemies. Lasts 20s. During this time, if a cursed enemy takes more than 25 hits, the curse will burst and cause significant Fire DMG SP Cost: 8 |
None
|
Goushinnso Memento |
Gravity Illusion [CD:50] Summons a powerful illusion that taunts and attracts enemies within a large radius. SP Cost: 8 |
None
|
Valkyrie Pledge |
Immobilizing Punishment [CD:45] Available when the cross is deployed. Immobilizes enemies within a very large radius for 8s. Additionally unleashes light spears at slowed, frozen, or stunned enemies. |
Cross Unleash
|
Sakuno Rondo |
Foxfire Priestess [CD:60] Available when the cross is deployed. Unleashes 4 fire blasts in a large AOE, igniting enemies hit and making them take 50% more Fire DMG for 8s. |
Cross Unleash
|
Violet Executer |
Steel Judgment [CD:45] Available when the cross is deployed. Impaling spears erupt from the ground in a large AOE, dealing 400% ATK of Physical DMG and 6s stun to enemies hit. Unleashes more spears at bleeding enemies and stuns them. While the cross is deployed, form a DMG Reduction field. Allies in the field take 80% less DMG. |
Cross Unleash
|
Celestial Hymn |
Divine Thunder [CD:45] Available when the cross is deployed. Calls down thunder to smite all enemies to deal massive Lightning DMG, temporary paralysis, and 12s impair. |
Cross Unleash
|
Luna Kindred |
Scarlet Engraving [CD:55] Team gains 50% Total DMG Multiplier to bleeding enemies for 10s. |
None
|
Imayoh Ritual |
Summoner's Buff [CD:45] Summoned entities of team gain 80% Total DMG Multiplier for 10s. |
None
|
Sündenjäger |
Focus Firepower [CD:45] Ultimate skill of the entire team gain 80% Total DMG Multiplier for 10s. |
None
|
Sixth Serenade |
Winds of Eternal Night [CD:45] Team gains 150% against shields for 10s, with each attack dealing an additional 100% Ice DMG. CD between attacks: 0.6s. |
None
|
Valkyrie Accipiter |
Herbal Healing [CD:40] Receive 2 Health Packs, which recover a large amount of HP. |
None
|
Night Squire |
Celestial Court [CD:40] The next attack of each team member that deals damage will be greatly buffed. |
None
|
Phoenix |
Young Flames [CD:45] Deals Fire DMG to enemies in a large AOE and increases Elemental DMG they take for 10s. |
None
|
Shadow Knight |
Chasm [CD:40] Attracts enemies within a certain range. |
None
|
Umbral Rose |
Lavender [CD:45] Gain Ignore Interrupt, increased chance to cause Interrupt, and 50% more SP boost for 10s. |
None
|
Phantom Iron |
Radiation [CD:45] Releases a radiation field. Enemies in the AOE suffer Slow and Weaken and deals 30% less DMG and much lower Interrupt for 10s. |
None
|
Argent Knight - Artemis |
Scythe Dancer [CD:20] Throws a spinning frost scythe. If the scythe hits an enemy, Crescent Harvest will be summoned at said enemy's location to deal an AOE ATK and apply Hypothermia. |
None
|
Blueberry Blitz |
Finale [CD:50] For 5s, entire team gains Iron Body. Hits taken suffer 80% Total DMG Reduction. Passive: Rozaliya gains 25% Total DMG Multiplier. |
None
|
Molotov Cherry |
Camera! Action! [CD:45] For 8s, entire team gains 100% Crit Rate. Attacks have a 20% chance to stun enemies for 2.5s. Passive: gains 25% Total DMG Multiplier. |
None
|